def __init__(self): GLBackground.__init__(self) nudgeLabel = Label("Nudge", margin=8) self.add(nudgeLabel) self.shrink_wrap() # tooltipBacking = Panel() # tooltipBacking.bg_color = (0, 0, 0, 0.6) keys = [config.config.get("Keys", k).upper() for k in ("Forward", "Back", "Left", "Right", "Up", "Down")] nudgeLabel.tooltipText = "Click and hold. While holding, use the movement keys ({0}{1}{2}{3}{4}{5}) to nudge. Hold SHIFT to nudge faster.".format(*keys)
def __init__(self): GLBackground.__init__(self) nudgeLabel = Label("Nudge", margin=8) self.add(nudgeLabel) self.shrink_wrap() # tooltipBacking = Panel() # tooltipBacking.bg_color = (0, 0, 0, 0.6) keys = [config.config.get("Keys", k).upper() for k in ("Forward", "Back", "Left", "Right", "Up", "Down")] nudgeLabel.tooltipText = "Click and hold. While holding, use the movement keys ({0}{1}{2}{3}{4}{5}) to nudge. Hold SHIFT to nudge faster.".format( *keys)
def __init__(self, editor): GLBackground.__init__(self) nudgeLabel = Label("Nudge", margin=8) self.editor = editor self.count = 0 self.add(nudgeLabel) self.shrink_wrap() # tooltipBacking = Panel() # tooltipBacking.bg_color = (0, 0, 0, 0.6) keys = [config.config.get("Keys", k) for k in ("Forward", "Back", "Left", "Right", "Up", "Down")] nudgeLabel.tooltipText = _("Click and hold. While holding, use the movement keys ({0}/{1}/{2}/{3}/{4}/{5}) to nudge. Left mouse to nudge a block, Right mouse to nudge a greater distance.").format( *keys)
def __init__(self, editor): GLBackground.__init__(self) nudgeLabel = Label("Nudge", margin=8) self.editor = editor self.add(nudgeLabel) self.shrink_wrap() self.root = self.get_root() # tooltipBacking = Panel() # tooltipBacking.bg_color = (0, 0, 0, 0.6) keys = [_(config.keys[config.convert(k)].get()) for k in ("forward", "back", "left", "right", "up", "down")] nudgeLabel.tooltipText = _("Click and hold. While holding, use the movement keys ({0}/{1}/{2}/{3}/{4}/{5}) to nudge. Left mouse to nudge a block, Right mouse to nudge a greater distance.").format( *keys)
def __init__(self, editor): GLBackground.__init__(self) nudgeLabel = Label("Nudge", margin=8) self.editor = editor self.add(nudgeLabel) self.shrink_wrap() self.root = self.get_root() # tooltipBacking = Panel() # tooltipBacking.bg_color = (0, 0, 0, 0.6) keys = [_(config.keys[config.convert(k)].get()) for k in ("forward", "back", "left", "right", "up", "down", "fast nudge")] if keys[6] == "None": keys[6] = "Right mouse" nudgeLabel.tooltipText = _("Click and hold. While holding, use the movement keys ({0}/{1}/{2}/{3}/{4}/{5}) to nudge. Left mouse to nudge a block.\n{6} to nudge a greater distance.").format( *keys)