Exemplo n.º 1
0
 def new_board(
     self, size
 ):  # assumes there already is a board; will crash if this is not so
     unlink_target = self.node.get_root_node()
     self.node = gofish.new_tree(size)
     unlink_target.unlink_recursive(
     )  # recursively destroy the old tree's circular references so the GC can work
     self.node_changed()
Exemplo n.º 2
0
    def __init__(self, owner, filename, *args, **kwargs):
        tkinter.Canvas.__init__(self, owner, *args, **kwargs)

        self.owner = owner

        self.node = gofish.new_tree(19)  # Do this now in case the load fails

        self.directory = os.path.dirname(os.path.realpath(sys.argv[0]))

        self.show_siblings = tkinter.IntVar(value=0)
        self.show_children = tkinter.IntVar(value=0)
        self.click_mode = tkinter.IntVar(value=NORMAL)

        if filename is not None:
            self.open_file(
                filename
            )  # Can fail, leaving us with the tree we created above

        self.node_changed()
Exemplo n.º 3
0
    def handle_key_DELETE(self):
        if len(self.node.children) > 0:
            ok = tkinter.messagebox.askokcancel(
                "Delete?", "Delete this node and all of its children?")
        else:
            ok = True
        if ok:
            unlink_target = self.node

            if self.node.parent:
                parent = self.node.parent
                parent.children.remove(self.node)
                self.node = parent
                self.node.fix_main_line_status_recursive()
            else:
                self.node = gofish.new_tree(self.node.board.boardsize)

            self.node_changed()
            unlink_target.unlink_recursive(
            )  # the old node gets its circular references recursively removed to allow GC to work
Exemplo n.º 4
0
    def reset(self, size):

        if self.awaiting_move:
            return

        self.node = gofish.new_tree(size)

        for cmd in [
                "boardsize {}".format(self.node.board.boardsize),
                "clear_board", "komi 0"
        ]:
            send_command(cmd)
            get_reply()

        if self.human_colour == BLACK:
            statusbar.config(
                text="Your move ({})".format(colour_lookup[self.human_colour]))
        else:
            command = "genmove {}".format(colour_lookup[self.engine_colour])
            engine_in_queue.put(command)
            self.need_to_wait()

        self.draw_node()
Exemplo n.º 5
0
    def handicap(self, h):
        if self.awaiting_move:
            return

        self.node = gofish.new_tree(self.node.board.boardsize)

        for cmd in [
                "boardsize {}".format(self.node.board.boardsize),
                "clear_board", "komi 0"
        ]:
            send_command(cmd)
            get_reply()

        send_command("fixed_handicap {}".format(h))
        response = get_reply()

        if response[0] == "?":
            self.reset(self.node.board.boardsize)
            return

        self.node.set_value("HA", h)

        english_points_list = response[1:].strip().split()
        for p in english_points_list:
            x, y = gofish.point_from_english_string(p,
                                                    self.node.board.boardsize)
            self.node.add_stone(BLACK, x, y)

        if self.human_colour == WHITE:  # The reverse of normal; white goes first
            statusbar.config(
                text="Your move ({})".format(colour_lookup[self.human_colour]))
        else:
            command = "genmove {}".format(colour_lookup[self.engine_colour])
            engine_in_queue.put(command)
            self.need_to_wait()

        self.draw_node()