def test_get_game_server_config_flattened_error(): client = GameServerConfigsServiceClient( credentials=credentials.AnonymousCredentials()) # Attempting to call a method with both a request object and flattened # fields is an error. with pytest.raises(ValueError): client.get_game_server_config( game_server_configs.GetGameServerConfigRequest(), name="name_value")
def test_get_game_server_config(transport: str = "grpc"): client = GameServerConfigsServiceClient( credentials=credentials.AnonymousCredentials(), transport=transport) # Everything is optional in proto3 as far as the runtime is concerned, # and we are mocking out the actual API, so just send an empty request. request = game_server_configs.GetGameServerConfigRequest() # Mock the actual call within the gRPC stub, and fake the request. with mock.patch.object(type(client._transport.get_game_server_config), "__call__") as call: # Designate an appropriate return value for the call. call.return_value = game_server_configs.GameServerConfig( name="name_value", description="description_value") response = client.get_game_server_config(request) # Establish that the underlying gRPC stub method was called. assert len(call.mock_calls) == 1 _, args, _ = call.mock_calls[0] assert args[0] == request # Establish that the response is the type that we expect. assert isinstance(response, game_server_configs.GameServerConfig) assert response.name == "name_value" assert response.description == "description_value"
def test_get_game_server_config_field_headers(): client = GameServerConfigsServiceClient( credentials=credentials.AnonymousCredentials()) # Any value that is part of the HTTP/1.1 URI should be sent as # a field header. Set these to a non-empty value. request = game_server_configs.GetGameServerConfigRequest(name="name/value") # Mock the actual call within the gRPC stub, and fake the request. with mock.patch.object(type(client._transport.get_game_server_config), "__call__") as call: call.return_value = game_server_configs.GameServerConfig() client.get_game_server_config(request) # Establish that the underlying gRPC stub method was called. assert len(call.mock_calls) == 1 _, args, _ = call.mock_calls[0] assert args[0] == request # Establish that the field header was sent. _, _, kw = call.mock_calls[0] assert ("x-goog-request-params", "name=name/value") in kw["metadata"]
def test_get_game_server_config_flattened(): client = GameServerConfigsServiceClient( credentials=credentials.AnonymousCredentials()) # Mock the actual call within the gRPC stub, and fake the request. with mock.patch.object(type(client._transport.get_game_server_config), "__call__") as call: # Designate an appropriate return value for the call. call.return_value = game_server_configs.GameServerConfig() # Call the method with a truthy value for each flattened field, # using the keyword arguments to the method. response = client.get_game_server_config(name="name_value") # Establish that the underlying call was made with the expected # request object values. assert len(call.mock_calls) == 1 _, args, _ = call.mock_calls[0] assert args[0].name == "name_value"