def on_edit(self):
     item = self.lstGroups.currentItem().data(Qt.UserRole)
     edit_dialog = GroupEditDialog()
     edit_dialog.setWindowTitle(self.tr('Edit group'))
     edit_dialog.set_group_info(item)
     if edit_dialog.exec_() == QDialog.Accepted:
         self.feel_list()
         self.ds_model.resetModel()
Exemplo n.º 2
0
 def on_edit(self):
     item = self.lstGroups.currentItem().data(Qt.UserRole)
     edit_dialog = GroupEditDialog()
     edit_dialog.setWindowTitle(self.tr('Edit group'))
     edit_dialog.set_group_info(item)
     if edit_dialog.exec_() == QDialog.Accepted:
         self.feel_list()
         self.ds_model.resetModel()