Exemplo n.º 1
0
 def updateSettings(self, diff):
     if settings_constants.GAME.SHOW_VEH_MODELS_ON_MAP in diff:
         value = diff[settings_constants.GAME.SHOW_VEH_MODELS_ON_MAP]
         self.__flags = settings.convertSettingToFeatures(value, self.__flags)
         if _FEATURES.isOn(self.__flags):
             self.__showFeatures(True)
         else:
             self.__showFeatures(False)
Exemplo n.º 2
0
 def updateSettings(self, diff):
     if settings_constants.GAME.SHOW_VEH_MODELS_ON_MAP in diff:
         value = diff[settings_constants.GAME.SHOW_VEH_MODELS_ON_MAP]
         self.__flags = settings.convertSettingToFeatures(value, self.__flags)
         if _FEATURES.isOn(self.__flags):
             self.__showFeatures(True)
         else:
             self.__showFeatures(False)
Exemplo n.º 3
0
 def setSettings(self):
     value = g_settingsCore.getSetting(settings_constants.GAME.SHOW_VEH_MODELS_ON_MAP)
     self.__flags = settings.convertSettingToFeatures(value, self.__flags)
     if _FEATURES.isOn(self.__flags):
         self.__showFeatures(True)
Exemplo n.º 4
0
 def setSettings(self):
     value = g_settingsCore.getSetting(
         settings_constants.GAME.SHOW_VEH_MODELS_ON_MAP)
     self.__flags = settings.convertSettingToFeatures(value, self.__flags)
     if _FEATURES.isOn(self.__flags):
         self.__showFeatures(True)