Exemplo n.º 1
0
    def _populate(self):
        BigWorld.player().resyncDossiers()
        self.fireEvent(LobbySimpleEvent(LobbySimpleEvent.HIDE_HANGAR, True))
        View._populate(self)
        credits, gold = g_itemsCache.items.stats.money
        self.as_setCreditsS(credits)
        self.as_setGoldS(gold)
        g_playerEvents.onDossiersResync += self.__pe_onDossiersResync
        g_clientUpdateManager.addCallbacks({
            'stats.gold':
            self.onGoldUpdate,
            'stats.credits':
            self.onCreditsUpdate,
            'cache.mayConsumeWalletResources':
            self.onGoldUpdate,
            'account.attrs':
            self.onCameraUpdate,
            'inventory.1.compDescr':
            self.onVehiclesUpdate,
            'cache.vehsLock':
            self.__cv_onChanged
        })
        g_itemsCache.onSyncCompleted += self.__pe_onShopResync
        game_control.g_instance.igr.onIgrTypeChanged += self.__onIGRTypeChanged
        g_currentVehicle.onChanged += self.__cv_onChanged
        g_hangarSpace.onSpaceCreate += self.__hs_onSpaceCreate
        g_eventsCache.onSyncCompleted += self.__onEventsCacheSyncCompleted
        vehDescr = None
        vehType = None
        if g_currentVehicle.isPresent():
            vehDescr = CustomizationHelper.getUpdatedDescriptor(
                g_currentVehicle.item.descriptor)
            vehType = vehDescr.type
            VehicleCustomizationModel.setVehicleDescriptor(vehDescr)
        self.__steps = len(_VEHICLE_CUSTOMIZATIONS)
        for customization in _VEHICLE_CUSTOMIZATIONS:
            sectionName = customization['sectionName']
            interface = customization['interface'](
                sectionName, vehDescr.type.customizationNationID,
                customization['type'], customization['position'])
            interface.onDataInited += self.__ci_onDataInited
            interface.onCustomizationChangeSuccess += self.__ci_onCustomizationChangeSuccess
            interface.onCustomizationChangeFailed += self.__ci_onCustomizationChangeFailed
            interface.onCustomizationDropSuccess += self.__ci_onCustomizationDropSuccess
            interface.onCustomizationDropFailed += self.__ci_onCustomizationDropFailed
            interface.onCurrentItemChange += self.__ci_onCurrentItemChanged
            self.__interfaces[sectionName] = interface
            interface.updateSlotsPosition(vehDescr)
            interface.setFlashObject(self.flashObject, setScript=False)
            interface.fetchCurrentItem(vehDescr)
            interface.invalidateViewData(vehType)

        if not self.__steps:
            self.__finishInitData()
        self.setupContextHints(TUTORIAL.CUSTOMIZATION)
        return
    def _populate(self):
        BigWorld.player().resyncDossiers()
        self.fireEvent(LobbySimpleEvent(LobbySimpleEvent.HIDE_HANGAR, True))
        View._populate(self)
        credits, gold = g_itemsCache.items.stats.money
        self.as_setCreditsS(credits)
        self.as_setGoldS(gold)
        g_playerEvents.onDossiersResync += self.__pe_onDossiersResync
        g_clientUpdateManager.addCallbacks({'stats.gold': self.onGoldUpdate,
         'stats.credits': self.onCreditsUpdate,
         'cache.mayConsumeWalletResources': self.onGoldUpdate,
         'account.attrs': self.onCameraUpdate,
         'inventory.1.compDescr': self.onVehiclesUpdate,
         'cache.vehsLock': self.__cv_onChanged})
        g_itemsCache.onSyncCompleted += self.__pe_onShopResync
        game_control.g_instance.igr.onIgrTypeChanged += self.__onIGRTypeChanged
        g_currentVehicle.onChanged += self.__cv_onChanged
        g_hangarSpace.onSpaceCreate += self.__hs_onSpaceCreate
        g_eventsCache.onSyncCompleted += self.__onEventsCacheSyncCompleted
        vehDescr = None
        vehType = None
        if g_currentVehicle.isPresent():
            vehDescr = CustomizationHelper.getUpdatedDescriptor(g_currentVehicle.item.descriptor)
            vehType = vehDescr.type
            VehicleCustomizationModel.setVehicleDescriptor(vehDescr)
        self.__steps = len(_VEHICLE_CUSTOMIZATIONS)
        for customization in _VEHICLE_CUSTOMIZATIONS:
            sectionName = customization['sectionName']
            interface = customization['interface'](sectionName, vehDescr.type.customizationNationID, customization['type'], customization['position'])
            interface.onDataInited += self.__ci_onDataInited
            interface.onCustomizationChangeSuccess += self.__ci_onCustomizationChangeSuccess
            interface.onCustomizationChangeFailed += self.__ci_onCustomizationChangeFailed
            interface.onCustomizationDropSuccess += self.__ci_onCustomizationDropSuccess
            interface.onCustomizationDropFailed += self.__ci_onCustomizationDropFailed
            interface.onCurrentItemChange += self.__ci_onCurrentItemChanged
            self.__interfaces[sectionName] = interface
            interface.updateSlotsPosition(vehDescr)
            interface.setFlashObject(self.flashObject, setScript=False)
            interface.fetchCurrentItem(vehDescr)
            interface.invalidateViewData(vehType)

        if not self.__steps:
            self.__finishInitData()
        self.setupContextHints(TUTORIAL.CUSTOMIZATION)
        return
Exemplo n.º 3
0
    def _populate(self):
        View._populate(self)
        credits, gold = g_itemsCache.items.stats.money
        self.as_setCreditsS(credits)
        self.as_setGoldS(gold)
        g_clientUpdateManager.addCallbacks({
            'stats.gold':
            self.onGoldUpdate,
            'stats.credits':
            self.onCreditsUpdate,
            'cache.mayConsumeWalletResources':
            self.onGoldUpdate,
            'account.attrs':
            self.onCameraUpdate,
            'inventory.1.compDescr':
            self.onVehiclesUpdate
        })
        g_playerEvents.onShopResync += self.__pe_onShopResync
        g_currentVehicle.onChanged += self.__cv_onChanged
        vehDescr = None
        vehType = None
        if g_currentVehicle.isPresent():
            vehDescr = g_currentVehicle.item.descriptor
            vehType = vehDescr.type
            VehicleCustomizationModel.setVehicleDescriptor(vehDescr)
        self.__steps = len(_VEHICLE_CUSTOMIZATIONS)
        for customization in _VEHICLE_CUSTOMIZATIONS:
            sectionName = customization['sectionName']
            interface = customization['interface'](
                sectionName, vehDescr.type.customizationNationID,
                customization['position'])
            interface.onDataInited += self.__ci_onDataInited
            interface.onCustomizationChangeSuccess += self.__ci_onCustomizationChangeSuccess
            interface.onCustomizationChangeFailed += self.__ci_onCustomizationChangeFailed
            interface.onCustomizationDropSuccess += self.__ci_onCustomizationDropSuccess
            interface.onCustomizationDropFailed += self.__ci_onCustomizationDropFailed
            interface.onCurrentItemChange += self.__ci_onCurrentItemChanged
            self.__interfaces[sectionName] = interface
            interface.setFlashObject(self.flashObject, setScript=False)
            interface.fetchCurrentItem(vehDescr)
            interface.invalidateViewData(vehType)

        if not self.__steps:
            self.__finishInitData()
        return
    def _populate(self):
        View._populate(self)
        credits, gold = g_itemsCache.items.stats.money
        self.as_setCreditsS(credits)
        self.as_setGoldS(gold)
        g_clientUpdateManager.addCallbacks({'stats.gold': self.onGoldUpdate,
         'stats.credits': self.onCreditsUpdate,
         'cache.mayConsumeWalletResources': self.onGoldUpdate,
         'account.attrs': self.onCameraUpdate,
         'inventory.1.compDescr': self.onVehiclesUpdate})
        g_playerEvents.onShopResync += self.__pe_onShopResync
        g_currentVehicle.onChanged += self.__cv_onChanged
        vehDescr = None
        vehType = None
        if g_currentVehicle.isPresent():
            vehDescr = g_currentVehicle.item.descriptor
            vehType = vehDescr.type
            VehicleCustomizationModel.setVehicleDescriptor(vehDescr)
        self.__steps = len(_VEHICLE_CUSTOMIZATIONS)
        for customization in _VEHICLE_CUSTOMIZATIONS:
            sectionName = customization['sectionName']
            interface = customization['interface'](sectionName, vehDescr.type.customizationNationID, customization['position'])
            interface.onDataInited += self.__ci_onDataInited
            interface.onCustomizationChangeSuccess += self.__ci_onCustomizationChangeSuccess
            interface.onCustomizationChangeFailed += self.__ci_onCustomizationChangeFailed
            interface.onCustomizationDropSuccess += self.__ci_onCustomizationDropSuccess
            interface.onCustomizationDropFailed += self.__ci_onCustomizationDropFailed
            interface.onCurrentItemChange += self.__ci_onCurrentItemChanged
            self.__interfaces[sectionName] = interface
            interface.setFlashObject(self.flashObject, setScript=False)
            interface.fetchCurrentItem(vehDescr)
            interface.invalidateViewData(vehType)

        if not self.__steps:
            self.__finishInitData()
        return