Exemplo n.º 1
0
 def test_addClassToLegend(self):
     """Test we can add a class to the map legend."""
     myLayer, myType = loadLayer('test_shakeimpact.shp')
     del myType
     myMap = ISMap(IFACE)
     myMap.setImpactLayer(myLayer)
     myMap.legend = None
     myColour = QtGui.QColor(12, 34, 126)
     myMap.addClassToLegend(myColour,
                            theMin=None,
                            theMax=None,
                            theCategory='foo',
                            theLabel='bar')
     myMap.addClassToLegend(myColour,
                            theMin=None,
                            theMax=None,
                            theCategory='foo',
                            theLabel='foo')
     myPath = os.path.join(getTempDir(), 'addClassToLegend.png')
     myMap.legend.save(myPath, 'PNG')
     myExpectedHash = None
     if  os.name is'nt':
         # windows renders fonts slightly differently
         myExpectedHash = '658e8dc0bf8b9a09b36994abf9242099'
     else:
         myExpectedHash = 'ea0702782c2ed5d950c427fbe1743858'
     assertHashForFile(myExpectedHash, myPath)
Exemplo n.º 2
0
 def test_addClassToLegend(self):
     """Test we can add a class to the map legend."""
     myLayer, myType = loadLayer('test_shakeimpact.shp')
     del myType
     myMap = ISMap(IFACE)
     myMap.setImpactLayer(myLayer)
     myMap.legend = None
     myColour = QtGui.QColor(12, 34, 126)
     myMap.addClassToLegend(myColour,
                            theMin=None,
                            theMax=None,
                            theCategory=None,
                            theLabel='bar')
     myMap.addClassToLegend(myColour,
                            theMin=None,
                            theMax=None,
                            theCategory=None,
                            theLabel='foo')
     myPath = os.path.join(getTempDir(), 'addClassToLegend.png')
     myMap.legend.save(myPath, 'PNG')
     # As we have discovered, different versions of Qt and
     # OS platforms cause different output, so hashes are a list
     # of 'known good' renders.
     myExpectedHashes = ['',  # win
                         '67c0f45792318298664dd02cc0ac94c3',  # ub12.04xiner
                         'ea0702782c2ed5d950c427fbe1743858',  # ub11.10-64
                         '53e0ba1144e071ad41756595d29bf444',  # ub12.04
                         '0681c3587305074bc9272f456fb4dd09',  # ub12.04 xvfb
                         # ub11.04-64 laptop
                         '',
                         ]
     assertHashesForFile(myExpectedHashes, myPath)
Exemplo n.º 3
0
 def test_addClassToLegend(self):
     """Test we can add a class to the map legend."""
     myLayer, myType = loadLayer('test_shakeimpact.shp')
     del myType
     myMap = ISMap(IFACE)
     myMap.setImpactLayer(myLayer)
     myMap.legend = None
     myColour = QtGui.QColor(12, 34, 126)
     myMap.addClassToLegend(myColour,
                            theMin=None,
                            theMax=None,
                            theCategory='foo',
                            theLabel='bar')
     myMap.addClassToLegend(myColour,
                            theMin=None,
                            theMax=None,
                            theCategory='foo',
                            theLabel='foo')
     myPath = os.path.join(getTempDir(), 'addClassToLegend.png')
     myMap.legend.save(myPath, 'PNG')
     # As we have discovered, different versions of Qt and
     # OS platforms cause different output, so hashes are a list
     # of 'known good' renders.
     myExpectedHashes = ['658e8dc0bf8b9a09b36994abf9242099',  # win
                         'ea0702782c2ed5d950c427fbe1743858',  # ub11.10
                         '944cee3eb9d916816b60ef41e8069683',  # ub12.04
                         # ub11.04-64 laptop
                         '4f98b1ddef2d72bd38b2f220ec7e01cc',
                         ]
     assertHashesForFile(myExpectedHashes, myPath)