def __init__(self, parent): Main.__init__(self, parent) self.barcode_button.Bind(wx.EVT_BUTTON, self.handleBarcode) self.defect_panel.Bind(wx.EVT_CHAR_HOOK, self.focusBarcode) self.barcode_panel.Bind(wx.EVT_CHAR_HOOK, self.focusBarcode) self.kbd_button.Bind(wx.EVT_TOGGLEBUTTON, self.toggleKeyboard) self.handleVirtualKeyboard() self.Show()
def __init__(self): #create gui component self.window = M.Main() self.window.show() #create nao module self.robot = robot.Robot() #set signals self.set_signals()
def main(): """ Main method responsible for developing the main objects used during runtime like the BaseStation and Main objects. """ # Define Queue data structures in order to communicate between threads. to_GUI = Queue() to_BS = Queue() # Create a BS (base station) and GUI object thread. threaded_bs = BaseStation(to_BS, to_GUI) threaded_bs.start() # Create main GUI object gui = Main(to_GUI, to_BS)
def main(): """ Main method responsible for developing the main objects used during runtime like the BaseStation and Main objects. """ # Define Queue data structures in order to communicate between threads. to_GUI = Queue() to_BS = Queue() # Create a BS (base station) and GUI object thread. try: threaded_bs = BaseStation(to_BS, to_GUI) threaded_bs.start() except: print("[MAIN] Base Station initialization failed. Closing...") sys.exit() # Create main GUI object gui = Main(to_GUI, to_BS)
from gui import Main if __name__ == "__main__": app = Main() app.mainloop()
def on_open(self): with enaml.imports(): from gui import Main mainWindow=Main() mainWindow.AO=AO() self.windows.append(mainWindow)
__author__ = 'Albion von Darx' #__name__ = 'MuRFY - Music Right For You' import sys, os, ConfigParser, shutil from PyQt4.QtGui import * from PyQt4.QtCore import * def config(*args, **kwargs): cp = ConfigParser.ConfigParser() cfgdir = os.path.expanduser(os.path.join('~','.murfy')) cfgfile = os.path.join(cfgdir,'murfy.cfg') if not os.path.exists(cfgfile): if not os.path.exists(cfgdir): os.makedirs(cfgdir) shutil.copyfile('default.cfg', cfgfile) cp.readfp(open(cfgfile)) if kwargs.has_key('v'): cp.set(kwargs['s'], kwargs['o'], kwargs['v']) cp.write(open(cfgfile, 'w')) else: return cp.get(kwargs['s'], kwargs['o']) if __name__ == '__main__': os.chdir(os.path.dirname(__file__)) from gui import Main app = QApplication(sys.argv) w_main = Main() w_main.show() sys.exit(app.exec_())
def main(): game = Main(Table()) game.run()
def __init__(self, argv): QApplication.__init__(self, argv) self.ui = Main() self.ui.show()