Exemplo n.º 1
0
 def get(self):
     return {
         HabitatSimActions.STOP:
         habitat_sim.ActionSpec("stop"),
         HabitatSimActions.MOVE_FORWARD:
         habitat_sim.ActionSpec(
             "pyrobot_noisy_move_forward",
             habitat_sim.PyRobotNoisyActuationSpec(
                 amount=self.config.FORWARD_STEP_SIZE,
                 robot=self.config.NOISE_MODEL.ROBOT,
                 controller=self.config.NOISE_MODEL.CONTROLLER,
                 noise_multiplier=self.config.NOISE_MODEL.NOISE_MULTIPLIER,
             ),
         ),
         HabitatSimActions.TURN_LEFT:
         habitat_sim.ActionSpec(
             "pyrobot_noisy_turn_left",
             habitat_sim.PyRobotNoisyActuationSpec(
                 amount=self.config.TURN_ANGLE,
                 robot=self.config.NOISE_MODEL.ROBOT,
                 controller=self.config.NOISE_MODEL.CONTROLLER,
                 noise_multiplier=self.config.NOISE_MODEL.NOISE_MULTIPLIER,
             ),
         ),
         HabitatSimActions.TURN_RIGHT:
         habitat_sim.ActionSpec(
             "pyrobot_noisy_turn_right",
             habitat_sim.PyRobotNoisyActuationSpec(
                 amount=self.config.TURN_ANGLE,
                 robot=self.config.NOISE_MODEL.ROBOT,
                 controller=self.config.NOISE_MODEL.CONTROLLER,
                 noise_multiplier=self.config.NOISE_MODEL.NOISE_MULTIPLIER,
             ),
         ),
         HabitatSimActions.LOOK_UP:
         habitat_sim.ActionSpec(
             "look_up",
             habitat_sim.ActuationSpec(amount=self.config.TILT_ANGLE),
         ),
         HabitatSimActions.LOOK_DOWN:
         habitat_sim.ActionSpec(
             "look_down",
             habitat_sim.ActuationSpec(amount=self.config.TILT_ANGLE),
         ),
         # The perfect actions are needed for the oracle planner
         "_forward":
         habitat_sim.ActionSpec(
             "move_forward",
             habitat_sim.ActuationSpec(
                 amount=self.config.FORWARD_STEP_SIZE),
         ),
         "_left":
         habitat_sim.ActionSpec(
             "turn_left",
             habitat_sim.ActuationSpec(amount=self.config.TURN_ANGLE),
         ),
         "_right":
         habitat_sim.ActionSpec(
             "turn_right",
             habitat_sim.ActuationSpec(amount=self.config.TURN_ANGLE),
         ),
     }
def test_pyrobot_noisy_actions(noise_multiplier, robot, controller):
    np.random.seed(0)
    scene_graph = hsim.SceneGraph()
    agent_config = habitat_sim.AgentConfiguration()
    agent_config.action_space = dict(
        noisy_move_backward=habitat_sim.ActionSpec(
            "pyrobot_noisy_move_backward",
            habitat_sim.PyRobotNoisyActuationSpec(
                amount=1.0,
                robot=robot,
                controller=controller,
                noise_multiplier=noise_multiplier,
            ),
        ),
        noisy_move_forward=habitat_sim.ActionSpec(
            "pyrobot_noisy_move_forward",
            habitat_sim.PyRobotNoisyActuationSpec(
                amount=1.0,
                robot=robot,
                controller=controller,
                noise_multiplier=noise_multiplier,
            ),
        ),
        noisy_turn_left=habitat_sim.ActionSpec(
            "pyrobot_noisy_turn_left",
            habitat_sim.PyRobotNoisyActuationSpec(
                amount=90.0,
                robot=robot,
                controller=controller,
                noise_multiplier=noise_multiplier,
            ),
        ),
        noisy_turn_right=habitat_sim.ActionSpec(
            "pyrobot_noisy_turn_right",
            habitat_sim.PyRobotNoisyActuationSpec(
                amount=90.0,
                robot=robot,
                controller=controller,
                noise_multiplier=noise_multiplier,
            ),
        ),
        move_backward=habitat_sim.ActionSpec(
            "move_backward", habitat_sim.ActuationSpec(amount=1.0)),
        move_forward=habitat_sim.ActionSpec(
            "move_forward", habitat_sim.ActuationSpec(amount=1.0)),
        turn_left=habitat_sim.ActionSpec(
            "turn_left", habitat_sim.ActuationSpec(amount=90.0)),
        turn_right=habitat_sim.ActionSpec(
            "turn_right", habitat_sim.ActuationSpec(amount=90.0)),
    )
    agent = habitat_sim.Agent(scene_graph.get_root_node().create_child(),
                              agent_config)

    for base_action in {
            act.replace("noisy_", "")
            for act in agent_config.action_space
    }:
        state = agent.state
        state.rotation = np.quaternion(1, 0, 0, 0)
        agent.state = state
        agent.act(base_action)
        base_state = agent.state

        delta_translations = []
        delta_rotations = []
        for _ in range(300):
            agent.state = state
            agent.act(f"noisy_{base_action}")
            noisy_state = agent.state

            delta_translations.append(
                _delta_translation(base_state, noisy_state))
            delta_rotations.append(_delta_rotation(base_state, noisy_state))

        delta_translations_arr = np.stack(delta_translations)
        delta_rotations_arr = np.stack(delta_rotations)
        if "move" in base_action:
            noise_model = pyrobot_noise_models[robot][controller].linear_motion
        else:
            noise_model = pyrobot_noise_models[robot][
                controller].rotational_motion
        EPS = 5e-2
        assert (np.linalg.norm(noise_model.linear.mean * noise_multiplier -
                               np.abs(delta_translations_arr.mean(0))) < EPS)
        assert (np.linalg.norm(noise_model.rotation.mean * noise_multiplier -
                               np.abs(delta_rotations_arr.mean(0))) < EPS)

        assert (np.linalg.norm(noise_model.linear.cov * noise_multiplier -
                               np.diag(delta_translations_arr.std(0)**2)) <
                EPS)
        assert (np.linalg.norm(noise_model.rotation.cov * noise_multiplier -
                               (delta_rotations_arr.std(0)**2)) < EPS)
Exemplo n.º 3
0
    def make_cfg(self, settings):
        sim_cfg = habitat_sim.SimulatorConfiguration()
        sim_cfg.gpu_device_id = 0
        sim_cfg.scene.id = settings["scene"]

        # Note: all sensors must have the same resolution
        sensors = {
            "color_sensor": {
                "sensor_type": habitat_sim.SensorType.COLOR,
                "resolution": [settings["height"], settings["width"]],
                "position": [0.0, settings["sensor_height"], 0.0],
            },
            "depth_sensor": {
                "sensor_type": habitat_sim.SensorType.DEPTH,
                "resolution": [settings["height"], settings["width"]],
                "position": [0.0, settings["sensor_height"], 0.0],
            },
            "semantic_sensor": {
                "sensor_type": habitat_sim.SensorType.SEMANTIC,
                "resolution": [settings["height"], settings["width"]],
                "position": [0.0, settings["sensor_height"], 0.0],
            },
        }

        sensor_specs = []
        for sensor_uuid, sensor_params in sensors.items():
            if settings[sensor_uuid]:
                sensor_spec = habitat_sim.SensorSpec()
                sensor_spec.uuid = sensor_uuid
                sensor_spec.sensor_type = sensor_params["sensor_type"]
                sensor_spec.resolution = sensor_params["resolution"]
                sensor_spec.position = sensor_params["position"]

                sensor_specs.append(sensor_spec)

        # Here you can specify the amount of displacement in a forward action and the turn angle
        agent_cfg = habitat_sim.agent.AgentConfiguration()
        agent_cfg.sensor_specifications = sensor_specs
        agent_cfg.action_space = {
            "do_nothing":
            habitat_sim.agent.ActionSpec(
                "move_forward", habitat_sim.agent.ActuationSpec(amount=0.)),
            "move_forward":
            habitat_sim.agent.ActionSpec(
                "move_forward", habitat_sim.agent.ActuationSpec(amount=0.25)),
            "turn_left":
            habitat_sim.agent.ActionSpec(
                "turn_left",
                habitat_sim.agent.ActuationSpec(amount=self.rot_interval)),
            "turn_right":
            habitat_sim.agent.ActionSpec(
                "turn_right",
                habitat_sim.agent.ActuationSpec(amount=self.rot_interval)),
            "look_up":
            habitat_sim.ActionSpec(
                "look_up",
                habitat_sim.ActuationSpec(amount=self.rot_interval)),
            "look_down":
            habitat_sim.ActionSpec(
                "look_down",
                habitat_sim.ActuationSpec(amount=self.rot_interval)),
            "look_down_init":
            habitat_sim.ActionSpec("look_down",
                                   habitat_sim.ActuationSpec(amount=100.0))
        }

        return habitat_sim.Configuration(sim_cfg, [agent_cfg])
Exemplo n.º 4
0
    def create_sim_config(
            self, _sensor_suite: SensorSuite) -> habitat_sim.Configuration:
        sim_config = habitat_sim.SimulatorConfiguration()
        sim_config.scene.id = self.config.SCENE
        sim_config.gpu_device_id = self.config.HABITAT_SIM_V0.GPU_DEVICE_ID
        agent_config = habitat_sim.AgentConfiguration()
        overwrite_config(config_from=self._get_agent_config(),
                         config_to=agent_config)

        sensor_specifications = []
        for sensor in _sensor_suite.sensors.values():
            sim_sensor_cfg = habitat_sim.SensorSpec()
            sim_sensor_cfg.uuid = sensor.uuid
            sim_sensor_cfg.resolution = list(
                sensor.observation_space.shape[:2])
            sim_sensor_cfg.parameters["hfov"] = str(sensor.config.HFOV)
            sim_sensor_cfg.position = sensor.config.POSITION
            # TODO(maksymets): Add configure method to Sensor API to avoid
            # accessing child attributes through parent interface
            sim_sensor_cfg.sensor_type = sensor.sim_sensor_type  # type: ignore
            sensor_specifications.append(sim_sensor_cfg)

        # If there is no sensors specified create a dummy sensor so simulator
        # won't throw an error
        if not _sensor_suite.sensors.values():
            sim_sensor_cfg = habitat_sim.SensorSpec()
            sim_sensor_cfg.resolution = [1, 1]
            sensor_specifications.append(sim_sensor_cfg)

        agent_config.sensor_specifications = sensor_specifications
        agent_config.action_space = {
            SimulatorActions.STOP.value:
            habitat_sim.ActionSpec("stop"),
            SimulatorActions.MOVE_FORWARD.value:
            habitat_sim.ActionSpec(
                "move_forward",
                habitat_sim.ActuationSpec(
                    amount=self.config.FORWARD_STEP_SIZE),
            ),
            SimulatorActions.TURN_LEFT.value:
            habitat_sim.ActionSpec(
                "turn_left",
                habitat_sim.ActuationSpec(amount=self.config.TURN_ANGLE),
            ),
            SimulatorActions.TURN_RIGHT.value:
            habitat_sim.ActionSpec(
                "turn_right",
                habitat_sim.ActuationSpec(amount=self.config.TURN_ANGLE),
            ),
            SimulatorActions.LOOK_UP.value:
            habitat_sim.ActionSpec(
                "look_up",
                habitat_sim.ActuationSpec(amount=self.config.TILT_ANGLE),
            ),
            SimulatorActions.LOOK_DOWN.value:
            habitat_sim.ActionSpec(
                "look_down",
                habitat_sim.ActuationSpec(amount=self.config.TILT_ANGLE),
            ),
        }

        return habitat_sim.Configuration(sim_config, [agent_config])