Exemplo n.º 1
0
 def __init__(self, id=None):
     """ BoomBoomItem constructor. """
     EventListener.__init__(self, "evt_")
     EventLauncher.__init__(self)
     self.visual = None
     self.launchEvent("graphical", "item", self)
     self.id = id
Exemplo n.º 2
0
 def __init__(self, type, gateway, **args):
     EventLauncher.__init__(self)
     EventListener.__init__(self)
     ActionAgent.__init__(self, prefix="msg_")
     self._gateway = gateway
     self.type = type
     self.__debug = args.get("debug", False)
     self.sendBroadcast = self.sendBroadcastMessage
Exemplo n.º 3
0
 def __init__(self, type, gateway, **args):
     EventLauncher.__init__(self)
     EventListener.__init__(self)
     ActionAgent.__init__(self, prefix="msg_")
     self._gateway = gateway
     self.type = type
     self.__debug = args.get("debug", False)
     self.sendBroadcast = self.sendBroadcastMessage
 def __init__(self, protocol, arg): 
     EventLauncher.__init__(self)
     self.server = None 
     self.__protocol = protocol
     self.__io = IO_TCP(is_server=True)
     self.__io.debug = arg.get("debug", False)
     self.__io.verbose = arg.get("verbose", False)
     self.__debug = arg.get("debug", False)
     self.__verbose = arg.get("verbose", False)
     self.max_clients = arg.get("max_clients", 2)
     self.client_port = arg.get("client_port", 12430)
     self.__supported_features = {}
     self.__clients = {}
     self.__clients_lock = thread.allocate_lock()
     self.gateway = None
     self.presentation = None
Exemplo n.º 5
0
 def __init__(self, protocol, arg):
     EventLauncher.__init__(self)
     self.server = None
     self.__protocol = protocol
     self.__io = IO_TCP(is_server=True)
     self.__io.debug = arg.get("debug", False)
     self.__io.verbose = arg.get("verbose", False)
     self.__debug = arg.get("debug", False)
     self.__verbose = arg.get("verbose", False)
     self.max_clients = arg.get("max_clients", 2)
     self.client_port = arg.get("client_port", 12430)
     self.__supported_features = {}
     self.__clients = {}
     self.__clients_lock = thread.allocate_lock()
     self.gateway = None
     self.presentation = None
Exemplo n.º 6
0
 def __init__(self, protocol, args):
     EventLauncher.__init__(self)
     EventListener.__init__(self, "evt_")
     self.protocol = protocol
     self.launchEvent("happyboom", "register", "connection",
                      self.processConnection)
     self.launchEvent("happyboom", "register", "disconnection",
                      self.processDisconnection)
     self.launchEvent("happyboom", "register", "create_item",
                      self.processCreateItem)
     self.launchEvent("happyboom", "register", "destroy_item",
                      self.processDestroyItem)
     self.launchEvent("happyboom", "register", "recv_event",
                      self.processEvent)
     self.registerEvent("happyboom")
     self.verbose = args.get("verbose", False)
     self.debug = args.get("debug", False)
     self.features = {}
     for feat in args.get("features", ()):
         self.features[feat] = None
     self.items = {}
     itemPath = args["item_path"]
     dirs = itemPath.split(os.path.sep)
     if dirs[-1] == "":
         dirs = dirs[:-1]
     packagePath = None
     try:
         for d in dirs:
             #print "imp.find_module(%s, %s)" %(repr(modName), repr(modDir))
             f, fname, desc = imp.find_module(d, packagePath)
             self.module = imp.load_module(d, f, fname, desc)
             packagePath = self.module.__path__
     except:
         raise Exception("[HAPPYBOOM] Invalid item path : %s" % itemPath)
     import types
     for attr in self.module.__dict__:
         if type(self.module.__dict__[attr]) == types.ClassType:
             itemClass = self.module.__dict__[attr]
             if hasattr(itemClass, "feature"):
                 feat = getattr(itemClass, "feature")
                 if feat != None:
                     if feat in self.features:
                         raise Exception(
                             "[HAPPYBOOM] Duplicated feature %s in %s and %s classes"
                             % (feat, itemClass.__name__,
                                self.features[feat].__name__))
                     self.features[feat] = itemClass
Exemplo n.º 7
0
 def __init__(self, args):
     EventListener.__init__(self)
     EventLauncher.__init__(self)
     self.host = args.get("host", "127.0.0.1")
     self.port = args.get("port", 12430)
     self.verbose = args.get("verbose", False)
     self.debug = args.get("debug", False)
     protocol = args.get("protocol", None)
     self._io = IO_TCP()
     self._io.verbose = False # self.verbose
     self._io.debug = False # self.debug
     self.__stopped = False
     self.__stoplock = thread.allocate_lock()
     
     self.signature = None
     self.presentation = HappyboomProtocol(protocol, args)
     self.gateway = Gateway(protocol, args)
     self.registerEvent("happyboom")
Exemplo n.º 8
0
    def __init__(self, args):
        EventListener.__init__(self)
        EventLauncher.__init__(self)
        self.host = args.get("host", "127.0.0.1")
        self.port = args.get("port", 12430)
        self.verbose = args.get("verbose", False)
        self.debug = args.get("debug", False)
        protocol = args.get("protocol", None)
        self._io = IO_TCP()
        self._io.verbose = False  # self.verbose
        self._io.debug = False  # self.debug
        self.__stopped = False
        self.__stoplock = thread.allocate_lock()

        self.signature = None
        self.presentation = HappyboomProtocol(protocol, args)
        self.gateway = Gateway(protocol, args)
        self.registerEvent("happyboom")
Exemplo n.º 9
0
    def __init__(self, arg):
        """ BoomBoomInput constructor.
        @param host: Server hostname.
        @type host: C{str}
        @param port: Server port for "input" connection.
        @type port: C{int}
        @param name: Name of the client (as known by the server).
        @type name: C{string}
        @param verbose: Verbose mode flag.
        @type verbose: C{bool}
        @param debug: Debug mode flag.
        @type debug: C{bool}
        """

        EventLauncher.__init__(self)
        EventListener.__init__(self)
        self.weapon_angle = None
        self.weapon_strength = None
        self.registerEvent("weapon")
Exemplo n.º 10
0
 def __init__(self, protocol, args):
     EventLauncher.__init__(self)
     EventListener.__init__(self, "evt_")
     self.protocol = protocol
     self.launchEvent("happyboom", "register", "connection", self.processConnection)
     self.launchEvent("happyboom", "register", "disconnection", self.processDisconnection)
     self.launchEvent("happyboom", "register", "create_item", self.processCreateItem)
     self.launchEvent("happyboom", "register", "destroy_item", self.processDestroyItem)
     self.launchEvent("happyboom", "register", "recv_event", self.processEvent)
     self.registerEvent("happyboom")
     self.verbose = args.get("verbose", False)
     self.debug = args.get("debug", False)
     self.features = {}
     for feat in args.get("features", ()):
         self.features[feat] = None
     self.items = {}
     itemPath = args["item_path"]
     dirs = itemPath.split(os.path.sep)
     if dirs[-1] == "":
         dirs = dirs[:-1]
     packagePath = None
     try:
         for d in dirs:
             #print "imp.find_module(%s, %s)" %(repr(modName), repr(modDir))
             f, fname, desc = imp.find_module(d, packagePath)
             self.module = imp.load_module(d, f, fname, desc)
             packagePath = self.module.__path__
     except:
         raise Exception("[HAPPYBOOM] Invalid item path : %s" %itemPath)
     import types
     for attr in self.module.__dict__:
         if type(self.module.__dict__[attr]) == types.ClassType:
             itemClass = self.module.__dict__[attr]
             if hasattr(itemClass, "feature"):
                 feat = getattr(itemClass, "feature")
                 if feat != None:
                     if feat in self.features:
                         raise Exception("[HAPPYBOOM] Duplicated feature %s in %s and %s classes" %(feat, itemClass.__name__, self.features[feat].__name__))
                     self.features[feat] = itemClass