Exemplo n.º 1
0
 def end(self):
     self.disable()
     self.world = None
     self.session = None
     self.renderer = None
     if self.use_rotation:
         SettingChanged.unsubscribe(self._on_setting_changed)
Exemplo n.º 2
0
	def end(self):
		self.disable()
		self.world = None
		self.session = None
		self.renderer = None
		if self.use_rotation:
			SettingChanged.unsubscribe(self._on_setting_changed)
Exemplo n.º 3
0
	def end(self):
		self.log.debug("Ending session")
		self.is_alive = False

		# Has to be done here, cause the manager uses Scheduler!
		Scheduler().rem_all_classinst_calls(self)
		ExtScheduler().rem_all_classinst_calls(self)

		horizons.globals.fife.sound.end()

		# these will call end() if the attribute still exists by the LivingObject magic
		self.ingame_gui = None # keep this before world

		self.world.end() # must be called before the world ref is gone
		self.world = None
		self.view = None
		self.manager = None
		self.timer = None
		self.scenario_eventhandler = None

		Scheduler().end()
		Scheduler.destroy_instance()

		self.selected_instances = None
		self.selection_groups = None

		horizons.main._modules.session = None
		self._clear_caches()

		# subscriptions shouldn't survive listeners (except the main Gui)
		self.gui.unsubscribe()
		SettingChanged.unsubscribe(self._on_setting_changed)
		MessageBus().reset()
		self.gui.subscribe()
 def end(self):
     self.disable()
     self.run = None
     self.renderer = None
     SettingChanged.unsubscribe(self._on_setting_changed)
	def end(self):
		self.disable()
		self.run = None
		self.renderer = None
		SettingChanged.unsubscribe(self._on_setting_changed)