def plot_mesh_nrosy(viewer, V, F, N, PD1, S, b): # Clear the mesh viewer.data.clear() viewer.data.set_mesh(V,F) # Expand the representative vectors in the full vector set and plot them as lines avg = igl.avg_edge_length(V, F) Y = igl.eigen.MatrixXd() representative_to_nrosy(V, F, PD1, N, Y) B = igl.eigen.MatrixXd() igl.barycenter(V,F,B) Be = igl.eigen.MatrixXd(B.rows()*N,3) for i in range(0,B.rows()): for j in range(0,N): Be.setRow(i*N+j,B.row(i)) viewer.data.add_edges(Be,Be+Y*(avg/2),igl.eigen.MatrixXd([[0,0,1]])) # Plot the singularities as colored dots (red for negative, blue for positive) for i in range(0,S.size()): if S[i] < -0.001: viewer.data.add_points(V.row(i),igl.eigen.MatrixXd([[1,0,0]])) elif S[i] > 0.001: viewer.data.add_points(V.row(i),igl.eigen.MatrixXd([[0,1,0]])); # Highlight in red the constrained faces C = igl.eigen.MatrixXd.Constant(F.rows(),3,1) for i in range(0,b.size()): C.setRow(b[i], igl.eigen.MatrixXd([[1, 0, 0]])) viewer.data.set_colors(C)
def key_pressed(viewer, key, modifier): global V global U global F global L if key == ord('r') or key == ord('R'): U = V; elif key == ord(' '): # Recompute just mass matrix on each step M = igl.eigen.SparseMatrixd() igl.massmatrix(U,F,igl.MASSMATRIX_TYPE_BARYCENTRIC,M); # Solve (M-delta*L) U = M*U S = (M - 0.001*L) solver = igl.eigen.SimplicialLLTsparse(S) U = solver.solve(M*U) # Compute centroid and subtract (also important for numerics) dblA = igl.eigen.MatrixXd() igl.doublearea(U,F,dblA) print(dblA.sum()) area = 0.5*dblA.sum() BC = igl.eigen.MatrixXd() igl.barycenter(U,F,BC) centroid = igl.eigen.MatrixXd([[0.0,0.0,0.0]]) for i in range(0,BC.rows()): centroid += 0.5*dblA[i,0]/area*BC.row(i) U -= centroid.replicate(U.rows(),1) # Normalize to unit surface area (important for numerics) U = U / math.sqrt(area) else: return False # Send new positions, update normals, recenter viewer.data.set_vertices(U) viewer.data.compute_normals() viewer.core.align_camera_center(U,F) return True
# Add the igl library to the modules search path import sys, os sys.path.insert(0, os.getcwd() + "/../") import igl V = igl.eigen.MatrixXd() F = igl.eigen.MatrixXi() igl.readOFF("../../tutorial/shared/decimated-knight.off",V,F) # Sort barycenters lexicographically BC = igl.eigen.MatrixXd() sorted_BC = igl.eigen.MatrixXd() igl.barycenter(V,F,BC); I = igl.eigen.MatrixXi() J = igl.eigen.MatrixXi() # sorted_BC = BC(I,:) igl.sortrows(BC,True,sorted_BC,I) # Get sorted "place" from sorted indices J.resize(I.rows(),1) # J(I) = 1:numel(I) igl.slice_into(igl.coloni(0,I.size()-1),I,J) # Pseudo-color based on sorted place C = igl.eigen.MatrixXd()
viewer.core.show_texture = True viewer.data.set_colors(igl.eigen.MatrixXd([[1, 1, 1]])) viewer.data.set_texture(texture_R, texture_B, texture_G) viewer.core.align_camera_center(viewer.data.V, viewer.data.F) return False # Load a mesh in OFF format igl.readOFF("../../tutorial/shared/3holes.off", V, F) # Compute face barycenters igl.barycenter(V, F, B) # Compute scale for visualizing fields global_scale = .5 * igl.avg_edge_length(V, F) # Contrain one face b = igl.eigen.MatrixXi([[0]]) bc = igl.eigen.MatrixXd([[1, 0, 0]]) # Create a smooth 4-RoSy field S = igl.eigen.MatrixXd() igl.comiso.nrosy(V, F, b, bc, igl.eigen.MatrixXi(), igl.eigen.MatrixXd(), igl.eigen.MatrixXd(), 4, 0.5, X1, S) # Find the the orthogonal vector
# Add the igl library to the modules search path import sys, os sys.path.insert(0, os.getcwd() + "/../") import igl V = igl.eigen.MatrixXd() F = igl.eigen.MatrixXi() igl.readOFF("../../tutorial/shared/decimated-knight.off", V, F) # Sort barycenters lexicographically BC = igl.eigen.MatrixXd() sorted_BC = igl.eigen.MatrixXd() igl.barycenter(V, F, BC) I = igl.eigen.MatrixXi() J = igl.eigen.MatrixXi() # sorted_BC = BC(I,:) igl.sortrows(BC, True, sorted_BC, I) # Get sorted "place" from sorted indices J.resize(I.rows(), 1) # J(I) = 1:numel(I) igl.slice_into(igl.coloni(0, I.size() - 1), I, J) # Pseudo-color based on sorted place C = igl.eigen.MatrixXd()
C2 = igl.eigen.MatrixXd() igl.jet(c,1,1+rand_factor,C2) viewer.data.add_edges(B - global_scale*VF, B + global_scale*VF , C2) return False # Load a mesh in OBJ format igl.readOBJ("../../tutorial/shared/lilium.obj", V, F) samples = readSamples("../../tutorial/shared/lilium.samples.0.2") # Compute local basis for faces igl.local_basis(V,F,B1,B2,B3) # Compute face barycenters igl.barycenter(V, F, B) # Compute scale for visualizing fields global_scale = 0.2*igl.avg_edge_length(V, F) # Make the example deterministic random.seed(0) viewer = igl.viewer.Viewer() viewer.data.set_mesh(V, F) viewer.callback_key_down = key_down viewer.core.show_lines = False key_down(viewer,ord('2'),0) viewer.launch()
def test_barycenter(self): bc = igl.barycenter(self.v, self.f) self.assertEqual(bc.dtype, self.v.dtype) self.assertEqual(bc.shape[0], self.f.shape[0]) self.assertEqual(bc.shape[1], 3) self.assertTrue(bc.flags.c_contiguous)
def test_barycenter(self): bc = igl.barycenter(self.v, self.f) self.assertEqual(bc.dtype, self.v.dtype) self.assertEqual(bc.shape[0], self.f.shape[0]) self.assertEqual(bc.shape[1], 3)