def __gather_index(blender_shader_sockets_or_texture_slots, export_settings): # We just put the actual shader into the 'index' member return gltf2_blender_gather_texture.gather_texture(blender_shader_sockets_or_texture_slots, export_settings)
def __gather_index(blender_shader_sockets_or_texture_slots, export_settings): # We just put the actual shader into the 'index' member return gltf2_blender_gather_texture.gather_texture(blender_shader_sockets_or_texture_slots, export_settings)