def _create_gc(self, size, pix_format="bgra32"): gc_size = (size[0]+1, size[1]+1) # We have to set bottom_up=0 or otherwise the PixelMap will appear # upside down in the QImage. gc = GraphicsContext(gc_size, pix_format=pix_format, bottom_up=0) gc.translate_ctm(0.5, 0.5) return gc
def _create_gc(self, size, pix_format="bgra32"): "Create a Kiva graphics context of a specified size" # We have to set bottom_up=0 or otherwise the PixelMap will # appear upside down when blitting. Note that this is not the # case on Windows. bottom_up = 0 if sys.platform != "win32" else 1 gc = GraphicsContext((size[0] + 1, size[1] + 1), pix_format=pix_format, bottom_up=bottom_up) gc.translate_ctm(0.5, 0.5) return gc
def _create_gc(self, size, pix_format="bgra32"): "Create a Kiva graphics context of a specified size" # We have to set bottom_up=0 or otherwise the PixelMap will # appear upside down when blitting. Note that this is not the # case on Windows. bottom_up = 0 if sys.platform != 'win32' else 1 gc = GraphicsContext((size[0] + 1, size[1] + 1), pix_format=pix_format, bottom_up=bottom_up) gc.translate_ctm(0.5, 0.5) return gc
def _create_gc(self, size, pix_format="bgra32"): gc = GraphicsContext( (size[0] + 1, size[1] + 1), pix_format=pix_format, # We have to set bottom_up=0 or otherwise the PixelMap will # appear upside down in the QImage. bottom_up=0) gc.translate_ctm(0.5, 0.5) return gc