def pick_context_cb(self, action): active_tdw = self.tdw.__class__.get_active_tdw() if not self.tdw is active_tdw: for follower in self.followers: if follower.tdw is active_tdw: logger.debug("passing %s action to %s", action.get_name(), follower) follower.pick_context_cb(action) return return x, y = self.tdw.get_cursor_in_model_coordinates() for idx, layer in reversed(list(enumerate(self.model.layers))): if layer.locked: continue if not layer.visible: continue alpha = layer.get_alpha(x, y, 5) * layer.effective_opacity if alpha > 0.1: old_layer = self.model.layer self.model.select_layer(idx) if self.model.layer != old_layer: self.layerblink_state.activate() # find the most recent (last) stroke that touches our picking point si = self.model.layer.get_stroke_info_at(x, y) if si: self.restore_brush_from_stroke_info(si) self.si = si # FIXME: should be a method parameter? self.strokeblink_state.activate(action) return
def pick_context_cb(self, action): if not self.tdw.has_pointer: for follower in self.followers: if follower.tdw.has_pointer: print "passing %s action to %s" % (action.get_name(), follower) follower.pick_context_cb(action) return return x, y = self.tdw.get_cursor_in_model_coordinates() for idx, layer in reversed(list(enumerate(self.model.layers))): if layer.locked: continue if not layer.visible: continue alpha = layer.get_alpha (x, y, 5) * layer.effective_opacity if alpha > 0.1: old_layer = self.model.layer self.model.select_layer(idx) if self.model.layer != old_layer: self.layerblink_state.activate() # find the most recent (last) stroke that touches our picking point si = self.model.layer.get_stroke_info_at(x, y) if si: self.restore_brush_from_stroke_info(si) self.si = si # FIXME: should be a method parameter? self.strokeblink_state.activate(action) return
def pick_layer_cb(self, action): x, y = self.tdw.get_cursor_in_model_coordinates() for idx, layer in reversed(list(enumerate(self.model.layers))): if layer.locked: continue if not layer.visible: continue alpha = layer.get_alpha(x, y, 5) * layer.effective_opacity if alpha > 0.1: self.model.select_layer(idx) self.layerblink_state.activate(action) return self.model.select_layer(0) self.layerblink_state.activate(action)
def pick_layer_cb(self, action): x, y = self.tdw.get_cursor_in_model_coordinates() for idx, layer in reversed(list(enumerate(self.model.layers))): if layer.locked: continue if not layer.visible: continue alpha = layer.get_alpha (x, y, 5) * layer.effective_opacity if alpha > 0.1: self.model.select_layer(idx) self.layerblink_state.activate(action) return self.model.select_layer(0) self.layerblink_state.activate(action)