Exemplo n.º 1
0
class SourcesDock(AbstractDock):
    def __init__(self):
        AbstractDock.__init__(self)
        #self.ui.tree.set_filter(self.ui.filterLineEdit)
        #self.ui.tree.expanded_items = expanded_items
        #t = time.time()
        #self.ui.tree.set_root_path(root_path) #"C:/Users/Public/Documents/Unity Projects/3-5_AngryBots/Assets"
        #---
        self.setWindowTitle("Sources")

    def setup_ui(self):
        self.ui = Ui_SourcesDock()
        self.ui.setupUi(self)

    def refresh(self):
        self.ui.tree.set_relative_root_path("Sources")
        #self.ui.tree.refresh()

    def save_settings(self, settings):
        pass
        #settings.setValue("root path", self.ui.tree.root_path)
        #self.ui.tree.memorize_expanded_items()
        #settings.setValue("expanded", self.ui.tree.expanded_items)

    """
    @staticmethod
    def create_and_load_settings(settings=None):
        if settings != None:
            dock = ProjectAssetsDock(settings.value("root path"), settings.value("expanded"))
        else:
            dock = ProjectAssetsDock()
        return dock
        
    """
    """
Exemplo n.º 2
0
class SourcesDock(AbstractDock):
    
    def __init__(self):
        AbstractDock.__init__(self)
        #self.ui.tree.set_filter(self.ui.filterLineEdit)
        #self.ui.tree.expanded_items = expanded_items
        #t = time.time()
        #self.ui.tree.set_root_path(root_path) #"C:/Users/Public/Documents/Unity Projects/3-5_AngryBots/Assets"
        #---
        self.setWindowTitle("Sources")
    
    def setup_ui(self):
        self.ui = Ui_SourcesDock()
        self.ui.setupUi(self)
    
    def refresh(self):
        self.ui.tree.set_relative_root_path("Sources")
        #self.ui.tree.refresh()
        
    def save_settings(self, settings):
        pass
        #settings.setValue("root path", self.ui.tree.root_path)
        #self.ui.tree.memorize_expanded_items()
        #settings.setValue("expanded", self.ui.tree.expanded_items)
    """
    @staticmethod
    def create_and_load_settings(settings=None):
        if settings != None:
            dock = ProjectAssetsDock(settings.value("root path"), settings.value("expanded"))
        else:
            dock = ProjectAssetsDock()
        return dock
        
    """
    """
Exemplo n.º 3
0
 def setup_ui(self):
     self.ui = Ui_SourcesDock()
     self.ui.setupUi(self)
Exemplo n.º 4
0
 def setup_ui(self):
     self.ui = Ui_SourcesDock()
     self.ui.setupUi(self)