Exemplo n.º 1
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def main():
    cap = None

    def get():
        return cv2.imdecode(np.asarray(bytearray(requests.get(url, stream=True).raw.read()), dtype="uint8"),
                            cv2.IMREAD_COLOR)

    try:  # Try to access remote camera.
        frame = get()
    except requests.exceptions.ConnectionError:  # Fallback to local camera instead.
        cap = cv2.VideoCapture(0)
        cap.set(cv2.CAP_PROP_BUFFERSIZE, 0)

        def get():
            return cap.read()[1]

        frame = get()

    ht = Lines(frame.shape[:2])

    while True:
        frame = get()

        trans = ht.transform(frame)

        cv2.imshow('Hmmm', trans)
        if cv2.waitKey(1) & 0xFF == ord('q'):
            break

    if cap:
        cap.release()

    cv2.destroyAllWindows()
Exemplo n.º 2
0
 def rotate_right(self):
     self.rot += 2
     if self.rot > 180: self.rot = -180
     self.lines.remove_lines()
     self.lines = Lines(self.amount, self.rayCan, self.walls, self.x,
                        self.y, self.rot)
     self.lines.draw_lines(self.x, self.y)
     self.redraw_borders()
Exemplo n.º 3
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 def update_rays(self, x):
     self.rayCan.delete(self.id)
     self.lines.remove_lines()
     self.remove_bricks
     self.amount = x
     self.lines = Lines(self.amount, self.rayCan, self.walls, self.x,
                        self.y, self.rot)
     self.DrawCircle()
Exemplo n.º 4
0
 def rotate_left(self):
     self.rot -= 2
     if self.rot < -180: self.rot = 180
     self.lines.remove_lines()
     self.lines = Lines(self.amount, self.rayCan, self.walls, self.x,
                        self.y, self.rot)
     self.lines.draw_lines(self.x, self.y)
     self.redraw_borders()
Exemplo n.º 5
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    def draw_lines(self, img, lines):
        """
        NOTE: this is the function you might want to use as a starting point once you want to
        average/extrapolate the line segments you detect to map out the full
        extent of the lane (going from the result shown in raw-lines-example.mp4
        to that shown in P1_example.mp4).

        Think about things like separating line segments by their
        slope ((y2-y1)/(x2-x1)) to decide which segments are part of the left
        line vs. the right line.  Then, you can average the position of each of
        the lines and extrapolate to the top and bottom of the lane.

        This function draws `lines` with `color` and `thickness`.
        Lines are drawn on the image inplace (mutates the image).
        If you want to make the lines semi-transparent, think about combining
        this function with the weighted_img() function below
        """

        calculated_lines = Lines.calculate_lines(img.shape[0], lines)

        if calculated_lines is not None:
            for x1, y1, x2, y2 in calculated_lines:
                cv2.line(img, (x1, y1), (x2, y2), self.parameters.lines.color,
                         self.parameters.lines.thickness)
        return img
Exemplo n.º 6
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class Player:
    def __init__(self, name, x, y, color_name, map):
        self.name = name
        self.car = Car(x, y, COLORS[color_name], map)
        self.lines = Lines(COLORS[color_name])

    def set_dest(self, v):
        self.car.move(v)
        self.lines.add(self.car.current_line)

    def get_next_pos(self):
        return self.car.get_next_pos()

    def draw(self, surf, main=False):
        self.car.draw(surf, main)
        self.lines.draw(surf)

    def __str__(self):
        return "%s - %s" %(self.name, self.car)
Exemplo n.º 7
0
    def __init__(self, x, y, C, C2, W, walls):
        super().__init__()

        self.win = W
        self.rayCan = C
        self.wallCan = C2
        self.id = None
        self.x = x
        self.y = y
        self.r = 10  #radius of circle
        self.amount = 720  #default angle of rays
        self.walls = walls

        self.bricks = []
        self.distances = []

        self.rot = 0  #starting angle for FOV

        self.lines = Lines(self.amount, self.rayCan, self.walls, x, y,
                           self.rot)

        self.DrawCircle()
Exemplo n.º 8
0
def cve2lines(cvedirn, station_conv, llfn):

    railstation_fn = os.path.join(cvedirn, 'railstation_master.txt')

    # railstation -> 路線 - 駅名リスト
    # {(cve路線ID, cve路線名): ジョルダン駅名, ...}
    railstation_data = mk_railstation_data(railstation_fn, station_conv)

    # Lines instance
    lines = Lines()
    for lineID, linename, *stations_j in railstation_data:
        chk = lines.add_line(lineID, linename, stations_j)
        if type(chk) is int and chk < 0:
            print('railstation err: {0}: {1} {2}'.format(
                chk, lineID, linename))
            sys.exit()

    # 路線リスト
    lines_list = lines.line_list()
    with open(llfn, 'w', encoding='utf-8') as f:
        f.write(''.join(['\t'.join(l) + '\n' for l in lines_list]))

    return lines
Exemplo n.º 9
0
def createLines():
    for b in bs:
        l = Lines(b)
        lines.append(l)
Exemplo n.º 10
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def scan(main_color, intermediates=None):
    main_gray = utility.shrink_img(main_color)  # 処理速度を上げるため縮小する
    main_gray = cv2.cvtColor(main_gray, cv2.COLOR_BGR2GRAY)
    size_color = main_color.shape[:2]
    size_gray = main_gray.shape

    length_threshold = 20
    distance_threshold = 1.4142
    # canny_th1 = 5.0
    # canny_th2 = 50.0
    canny_th1 = 1.0
    canny_th2 = 10
    canny_size = 3
    do_merge = False
    do_merge = False
    fld = cv2.ximgproc.createFastLineDetector(length_threshold,
                                              distance_threshold, canny_th1,
                                              canny_th2, canny_size, do_merge)
    line_pnts = fld.detect(main_gray)
    line_pnts = np.array(line_pnts).reshape((-1, 4))
    lines = Lines(line_pnts)
    print(f"Num of lines: {lines.num} => ", end="")
    lines.remove_central(size_gray)
    print(lines.num)

    equal = lines.equal()
    labels = partition.partition(lines.num, equal)
    labels_num = len(np.unique(labels))
    if intermediates is not None:
        intermediates['lines'] = utility.draw_lines(main_gray, lines, labels,
                                                    labels_num)
        cv2.imwrite("lines.jpeg", intermediates['lines'])

    segments = Segments(lines, labels, labels_num, size_gray)
    print(f"Num of segments: {segments.num} => ", end="")
    segments.remove_central(size_gray)
    print(segments.num)
    if intermediates is not None:
        intermediates['segments'] = utility.draw_segments(main_gray, segments)
        cv2.imwrite("segments.jpeg", intermediates['segments'])

    intersections = Intersections(segments, size_gray)
    print(f"Num of intersections: {intersections.num}")
    if intermediates is not None:
        intermediates['intersections'] = utility.draw_intersections(
            main_gray, intersections)
        cv2.imwrite("intersections.jpeg", intermediates['intersections'])

    df = ml_model.prepare_data(intersections, size_gray)
    scores = ml_model.get_score(df)
    indice = np.argsort(scores)[::-1]

    points_per_section = 3
    vertex_lt = []
    vertex_rt = []
    vertex_lb = []
    vertex_rb = []
    for idx in indice:
        if intersections.is_left[idx] and intersections.is_top[idx] and len(
                vertex_lt) < points_per_section:
            vertex_lt.append(idx)
        elif intersections.is_right[idx] and intersections.is_top[idx] and len(
                vertex_rt) < points_per_section:
            vertex_rt.append(idx)
        elif intersections.is_left[idx] and intersections.is_bottom[
                idx] and len(vertex_lb) < points_per_section:
            vertex_lb.append(idx)
        elif intersections.is_right[idx] and intersections.is_bottom[
                idx] and len(vertex_rb) < points_per_section:
            vertex_rb.append(idx)

        if len(vertex_lt) >= points_per_section and \
            len(vertex_rt) >= points_per_section and \
            len(vertex_lb) >= points_per_section and \
            len(vertex_rb) >= points_per_section:
            break

    if len(vertex_lt) == 0:
        print("no vertex at left top was found")
        return None
    if len(vertex_rt) == 0:
        print("no vertex at right top was found")
        return None
    if len(vertex_lb) == 0:
        print("no vertex at left bottom was found")
        return None
    if len(vertex_rb) == 0:
        print("no vertex at right bottom was found")
        return None

    idx_lt, idx_rt, idx_lb, idx_rb = utility.get_best_set(
        intersections, scores, vertex_lt, vertex_rt, vertex_lb, vertex_rb)

    # print(f"selected vertexes: ({idx_lt}, {idx_rt}, {idx_lb}, {idx_rb})")
    if intermediates is not None:
        intermediates['detected'] = utility.draw_detected(
            main_gray, intersections, idx_lt, idx_rt, idx_lb, idx_rb)

    src_points_gray = np.array([ \
        intersections.cross_pnt[idx_lt], \
        intersections.cross_pnt[idx_rt], \
        intersections.cross_pnt[idx_lb], \
        intersections.cross_pnt[idx_rb]
    ], dtype=np.float32)
    dst_points_gray = np.array([ \
        (0, 0),
        (size_gray[1], 0),
        (0, size_gray[0]),
        (size_gray[1], size_gray[0])
    ], dtype=np.float32)
    scale = np.array(size_color, dtype=np.float32) / np.array(size_gray,
                                                              dtype=np.float32)
    scale = scale[::-1]
    src_points_color = src_points_gray * scale
    dst_points_color = dst_points_gray * scale

    M_color = cv2.getPerspectiveTransform(src_points_color, dst_points_color)
    main_color = cv2.warpPerspective(main_color, M_color, size_color[::-1])
    return main_color
Exemplo n.º 11
0
import pygame
from random import randrange as rd
from lines import Lines


if __name__ == '__main__':
    SZ = 600
    FPS = 60

    pygame.init()
    win = pygame.display.set_mode((SZ, SZ))

    lines = Lines(SZ // 50, SZ // 50, 50, win)
    clock = pygame.time.Clock()

    while True:
        lines.show()
        for i in pygame.event.get():
            if i.type == pygame.QUIT:
                exit()
            if i.type == pygame.MOUSEBUTTONDOWN:
                x, y = pygame.mouse.get_pos()
                lines.click()
        clock.tick(FPS)

 def __init__(self, database):
     self.lines = Lines()
     self.database = database
     self.talker = Talker()
     self.talker.start()
class CommentatorTalker(object):
    def __init__(self, database):
        self.lines = Lines()
        self.database = database
        self.talker = Talker()
        self.talker.start()
        
    def tag(self, tagger, tagged):
        tag_lines = []
        weighted_tag_lines = []
        tagger_speed = tagger.getActualSpeed()
        tagged_speed = tagged.getActualSpeed()
        tag_line = None
        
        if tagger_speed - tagged_speed > 60:
            tag_lines.append(self.lines.get_fast_tagger_slow_tagged_line())
        elif tagger_speed > 60:
            tag_lines.append(self.lines.get_fast_tagger_line())
        elif tagged_speed < 60:
            tag_lines.append(self.lines.get_slow_tagged_line())
        
        tag_lines.append(self.lines.get_standard_tag_line())
                      
        self.say(random.choice(tag_lines) % {'tagger': tagger.getName(), 'tagged': tagged.getName()})
        print str(tagger_speed) + ", " + str(tagged_speed)
        
        self.check_for_tag_color(tagger, tagged)

    
    def check_for_tag_color(self, tagger, tagged):
        tag_line_strings = []
        
        # cflewis | 2008-11-22 | Say something about the number of tags
        tag_line_strings.append(self.lines.get_number_of_tags_line() \
            % {'tagger': tagger.getName(), 'tagged': tagged.getName(), 'tags': \
            self.database.get_tag_number(tagger.getName(), tagged.getName())})
        
        # cflewis | 2008-11-22 | Say something about the speed of the tagger
        speed_comment = self.get_speed_comment(tagger)
        if speed_comment is not None: tag_line_strings.append(speed_comment)
        speed_comment = self.get_speed_comment(tagged)
        if speed_comment is not None: tag_line_strings.append(speed_comment)
             
        self.say(random.choice(tag_line_strings))
        # cflewis | 2008-11-26 | Shuffle the color commentary and
        # push it to the commentator talking buffer, where it can
        # say these things if it has time to
        #random.shuffle(tag_line_strings)
        
        #while len(tag_line_strings) > 0:
        #    self.say(tag_line_strings.pop())
        
    def get_speed_comment(self, character):
        average_speed = self.database.get_average_speed(character.getName())
        print "Average speed is %s, and actual speed is %s" % (average_speed, character.getActualSpeed())
        
        if character.getActualSpeed() > (average_speed + 10):
            return self.lines.get_faster_than_average_line() % \
                {'character': character.getName(), 'speed': average_speed}
        
        
        if character.getActualSpeed() < (average_speed - 10):
            return self.lines.get_slower_than_average_line() % \
                {'character': character.getName(), 'speed': average_speed}
        
        # cflewis | 2008-11-26 | Nothing interesting to say about this
        return None
        
        
    def say(self, comment):
        print comment
        #os.system('say "' + comment +' " &')
        self.talker.addComment(comment)
        
    def clean_up(self):
        self.talker.end()
Exemplo n.º 14
0
Arquivo: main.py Projeto: ninest/mrt
import requests
from bs4 import BeautifulSoup
import json

from global_vars import LINES
from lines import Lines
from stations import Stations

data = []

for line in LINES:
    response = requests.get(
        f'https://api.openstreetmap.org/api/0.6/relation/{line["code"]}/full')
    if response.status_code == 200:

        soup = BeautifulSoup(response.content, "xml")
        print('got soup!')

        points = Lines(soup, line['color'], line['ref'])
        stations = Stations(soup)

        data.append({**points.return_points(), **stations.return_stations()})

# create file if not exists
f = open('src/data/lines.json', 'w')
with open('src/data/lines.json', 'w') as outfile:
    json.dump(data, outfile)

print('Output')
Exemplo n.º 15
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class Orb:
    def __init__(self, x, y, C, C2, W, walls):
        super().__init__()

        self.win = W
        self.rayCan = C
        self.wallCan = C2
        self.id = None
        self.x = x
        self.y = y
        self.r = 10  #radius of circle
        self.amount = 720  #default angle of rays
        self.walls = walls

        self.bricks = []
        self.distances = []

        self.rot = 0  #starting angle for FOV

        self.lines = Lines(self.amount, self.rayCan, self.walls, x, y,
                           self.rot)

        self.DrawCircle()

    def rotate_left(self):
        self.rot -= 2
        if self.rot < -180: self.rot = 180
        self.lines.remove_lines()
        self.lines = Lines(self.amount, self.rayCan, self.walls, self.x,
                           self.y, self.rot)
        self.lines.draw_lines(self.x, self.y)
        self.redraw_borders()

    def rotate_right(self):
        self.rot += 2
        if self.rot > 180: self.rot = -180
        self.lines.remove_lines()
        self.lines = Lines(self.amount, self.rayCan, self.walls, self.x,
                           self.y, self.rot)
        self.lines.draw_lines(self.x, self.y)
        self.redraw_borders()

    def DrawCircle(self):
        self.id = self.rayCan.create_oval(self.x - self.r,
                                          self.y - self.r,
                                          self.x + self.r,
                                          self.y + self.r,
                                          fill="black")
        self.lines.draw_lines(self.x, self.y)
        # self.wallCan.create_oval(self.x - self.r, self.y - self.r, self.x + self.r, self.y + self.r, fill = "black")
        self.draw_borders()

    def Redraw(self, x, y):
        self.x = x
        self.y = y
        self.rayCan.coords(self.id, x - self.r, y - self.r, x + self.r,
                           y + self.r)
        self.lines.redraw_lines(x, y)
        self.redraw_borders()

    def update_rays(self, x):
        self.rayCan.delete(self.id)
        self.lines.remove_lines()
        self.remove_bricks
        self.amount = x
        self.lines = Lines(self.amount, self.rayCan, self.walls, self.x,
                           self.y, self.rot)
        self.DrawCircle()

    def draw_borders(self):
        borders = self.lines.get_distances()
        self.wallCan.update()
        width = self.wallCan.winfo_width() / len(borders)
        left_point = 0
        right_point = width

        for i in borders:

            self.bricks.append(
                self.wallCan.create_rectangle(left_point,
                                              i,
                                              right_point,
                                              800 - i,
                                              outline="",
                                              fill=self.determine_color(i)))
            left_point = right_point
            right_point += width

    def redraw_borders(self):
        borders = self.lines.get_distances()
        width = 796 / len(borders)
        left_point = 0
        right_point = width

        for i in range(len(borders)):
            self.wallCan.coords(self.bricks[i], left_point, borders[i],
                                right_point, 800 - borders[i])
            self.wallCan.itemconfig(self.bricks[i],
                                    fill=self.determine_color(borders[i]))
            left_point = right_point
            right_point += width

    def remove_bricks(self):
        for i in self.bricks:
            self.wallCan.delete(i)
        self.bricks = []

    def determine_color(self, distance):
        #smaller distance = brighter
        shadefactor = distance / 400
        r = 68 - (68 * shadefactor)
        g = 32 - (32 * shadefactor)
        b = 247 - (247 * shadefactor)

        colour = '#%02x%02x%02x' % (int(r), int(g), int(b))

        return colour
Exemplo n.º 16
0
 def __init__(self, name, x, y, color_name, map):
     self.name = name
     self.car = Car(x, y, COLORS[color_name], map)
     self.lines = Lines(COLORS[color_name])
Exemplo n.º 17
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# -*- coding: utf-8 -*-

# Copyright (C) 2013 Sylvain Boily <*****@*****.**>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.

from flask import Blueprint
from lines import Lines
import wtforms_json

bp_lines = Blueprint('lines', __name__, template_folder='templates/lines')

lines = Lines()
wtforms_json.init()
Exemplo n.º 18
0
    llfn = os.path.join(outdirn, 'runtable_line_list.txt')

    # ジョルダン -> 所定 路線対応リスト取得 1:多
    # {(ジョルダン路線名, ジョルダン方面名): [(cve路線ID, cve路線名), ...], ...}
    line_conv = mk_line_conv(lineconv_fn)

    # cve -> ジョルダン 駅名対応リスト取得 多:1
    # {cve駅名: ジョルダン駅名}
    station_conv = mk_station_conv(stalinedirec_fn)

    # railstation -> 路線 - 駅名リスト
    # {(cve路線ID, cve路線名): ジョルダン駅名, ...}
    railstation_data = mk_railstation_data(railstation_fn, station_conv)

    # Lines instance
    lines = Lines()
    for (lineID, linename), stations in railstation_data.items():
        chk = lines.add_line(lineID, linename, stations)
        if chk < 0:
            print('railstation err: {0}: {1} {2}'.format(
                chk, lineID, linename))
            sys.exit()

    # 運行表データを全部読み、長いデータ順に
    all_data = read_data_and_sort(rt_dirn)

    ok_data, osng_data, pas_data, err_data = [], [], [], []
    vehicles = {}

    # 1列車ずつ
    for l in all_data:
Exemplo n.º 19
0
    # glut.glutIdleFunc(on_idle)

    # Some init
    gl.glPolygonOffset(1, 1)
    gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA)
    gl.glEnable(gl.GL_LINE_SMOOTH)
    gl.glEnable(gl.GL_DEPTH_TEST)
    gl.glEnable(gl.GL_BLEND)
    gl.glClearColor(1.0, 1.0, 1.0, 1.0)
    gl.glClearColor(0.4, 0.4, 0.5, 1.0)

    u_projection = np.eye(4).astype(np.float32)
    u_view = np.eye(4).astype(np.float32)
    u_model = np.eye(4).astype(np.float32)
    phi, theta = 45, 45

    lines = Lines()

    n = 2000
    points = np.zeros((n, 3))
    T = np.linspace(0, 24 * 2 * np.pi, n)
    Z = np.linspace(-1, 1, n)
    U = np.sqrt(1 - Z * Z)
    X, Y = np.cos(T) * U, np.sin(T) * U
    points[:, 0] = X
    points[:, 1] = Y
    points[:, 2] = Z
    lines.append(points, fg_color=(1, 1, 1, 1), linewidth=0.015)

    glut.glutMainLoop()