Exemplo n.º 1
0
prev = pickups[len(pickups) - 1].userData
for body in pickups:
    body.userData.dest = prev
    prev = body.userData

controlState = 0

size = (160, 144)
scale = 2
scaledSize = (size[0] * scale, size[1] * scale)
window = display.set_mode(scaledSize)
gbScreen = pygame.Surface(size)
display.set_caption('CabLife')
display.init()

mapGrid = MapGrid()
mapGrid.createGrid(data)
grid = mapGrid.grid
sprites = mapGrid.getUsedSpritesDict()
for key in sprites.keys():
    sprite_dir = "./sprite/"
    sprite_dir += key
    sprites[key] = pygame.image.load(sprite_dir).convert()

#car.m_body.position = b2Vec2(25 * TILE_SIZE, -25 * TILE_SIZE)

while True:
    diff = (1000.0 / 59.7)
    gbScreen.fill(Palette.DARK)

    for event in pygame.event.get():