def new_random_message(self): self.last_message = self.message self.message = messages.generate() self.message = self.message.replace("ZANTHOR", "<b>ZANTHOR</b>") self.message = self.message.replace("Zanthor", "<b>ZANTHOR</b>") self.message = self.message.replace("zanthor", "<b>ZANTHOR</b>") self.dirty['messages'] = 1 self.dirty['background_messages'] = 1
def __init__(self): """ """ self.frames = 0 self.message = messages.generate() self.last_message = "" self.message_font = pygame.font.Font(data_dir("menu","vinque.ttf"),20) self.equipment_message_font = pygame.font.Font(data_dir("menu","vinque.ttf"),14) self.stats = {} self.stats_draw = StatsDraw() self.stats_draw.interface = self self.equipment_last_message = "" self.equipment_message = ""
def __init__(self): """ """ self.frames = 0 self.message = messages.generate() self.last_message = "" self.message_font = pygame.font.Font(data_dir("menu", "vinque.ttf"), 20) self.equipment_message_font = pygame.font.Font( data_dir("menu", "vinque.ttf"), 14) self.stats = {} self.stats_draw = StatsDraw() self.stats_draw.interface = self self.equipment_last_message = "" self.equipment_message = ""