Exemplo n.º 1
0
 def onClicked(event):
     filename = mh.getSaveFileName(
         G.app.getSetting('Scene_Editor_FileDlgPath'),
         'MakeHuman scene (*.mhscene);;All files (*.*)')
     if filename:
         G.app.setSetting('Scene_Editor_FileDlgPath', filename)
         doSave(filename)
 def onClicked(event):
     if not self.path:
         return
     filename = mh.getSaveFileName(os.path.splitext(self.path)[0],
                                   'PNG Image (*.png);;JPEG Image (*.jpg);;All files (*.*)')
     if filename:
         self.image.save(filename)
Exemplo n.º 3
0
 def onClicked(event):
     if not self.path:
         return
     filename = mh.getSaveFileName(os.path.splitext(self.path)[0],
                                   'PNG Image (*.png);;JPEG Image (*.jpg);;All files (*.*)')
     if filename:
         self.image.save(filename)
Exemplo n.º 4
0
 def onClicked(event):
     filename = mh.getSaveFileName(
         mh.getPath("scenes"),
         'MakeHuman scene (*.mhscene);;All files (*.*)')
     if filename:
         self.scene.save(filename)
     self.updateFileTitle()
Exemplo n.º 5
0
 def onClicked(event):
     filename = mh.getSaveFileName(self.filename or self.directory, 'Python scripts (*.py);;All files (*.*)')
     with open(filename, "w") as f:
         f.write(self.scriptText.getText())
     dlg = gui.Dialog()
     dlg.prompt("Save script","File was written in an acceptable manner","OK")
     self.filename = filename
     self.directory = os.path.split(filename)[0]
 def onClicked(event):
     filename = mh.getSaveFileName(
         G.app.settings.get('Scene_Editor_FileDlgPath',
                            mh.getPath('data/scenes')),
         'MakeHuman scene (*.mhscene);;All files (*.*)')
     if filename:
         G.app.settings['Scene_Editor_FileDlgPath'] = filename
         doSave(filename)
Exemplo n.º 7
0
 def onClicked(event):
     filename = mh.getSaveFileName(
         G.app.settings.get('Scene_Editor_FileDlgPath',
             mh.getPath('data/scenes')),
         'MakeHuman scene (*.mhscene);;All files (*.*)')
     if filename:
         G.app.settings['Scene_Editor_FileDlgPath'] = filename
         doSave(filename)
Exemplo n.º 8
0
 def onClicked(event):
     filename = mh.getSaveFileName(self.filename or self.directory, 'Python scripts (*.py);;All files (*.*)')
     with open(filename, "w") as f:
         f.write(self.scriptText.getText())
     dlg = gui.Dialog()
     dlg.prompt("Save script","File was written in an acceptable manner","OK")
     self.filename = filename
     self.directory = os.path.split(filename)[0]
Exemplo n.º 9
0
 def onClicked(event):
     if not self.path:
         if not os.path.exists(mh.getPath('render')):
             os.makedirs(mh.getPath('render'))
         self.path = mh.getPath('render')
     filename = mh.getSaveFileName(os.path.splitext(self.path)[0],
                                   'PNG Image (*.png);;JPEG Image (*.jpg);;All files (*.*)')
     if filename:
         self.path = os.path.dirname(filename)
         self.image.save(filename)
Exemplo n.º 10
0
 def onClicked(event):
     if not self.path:
         if not os.path.exists(mh.getPath('render')):
             os.makedirs(mh.getPath('render'))
         self.path = mh.getPath('render')
     filename = mh.getSaveFileName(os.path.splitext(self.path)[0],
                                   'PNG Image (*.png);;JPEG Image (*.jpg);;All files (*.*)')
     if filename:
         self.path = os.path.dirname(filename)
         self.image.save(filename)
Exemplo n.º 11
0
 def onClicked(event):
     if not self.path:
         if not os.path.exists(mh.getPath('render')):
             os.makedirs(mh.getPath('render'))
         self.path = mh.getPath('render')
     filename = mh.getSaveFileName(
         os.path.splitext(self.path)[0],
         'PNG Image (*.png);;JPEG Image (*.jpg);;Thumbnail (*.thumb);;All files (*.*)'
     )
     if filename:
         if os.path.splitext(filename)[1].lower() == '.thumb':
             self.image.save(filename, iformat='PNG')
         else:
             self.image.save(filename)
         self.path = os.path.dirname(filename)
 def onClicked(event):
     filename = mh.getSaveFileName(
         mh.getPath(), 'JSON File (*.json);;All files (*.*)')
     if filename:
         doSave(filename)
Exemplo n.º 13
0
 def onClicked(event):
     filename = mh.getSaveFileName(mh.getPath("scenes"), 'MakeHuman scene (*.mhscene);;All files (*.*)')
     if filename:
         self.scene.save(filename)
     self.updateFileTitle()