Exemplo n.º 1
0
    def createMIDCAObj(self):
        extinguish = False
        mortar = True

        thisDir = os.path.dirname(
            os.path.abspath(inspect.getfile(inspect.currentframe())))

        MIDCA_ROOT = thisDir + "/../"

        domainFile = MIDCA_ROOT + "worldsim/domains/arsonist_mortar.sim"
        stateFile = MIDCA_ROOT + "worldsim/states/defstate_mortar.sim"

        # load domain file like normal
        self.world = domainread.load_domain(domainFile)

        # for state file, need to add number of mortar blocks to begin with
        state_str = open(stateFile).read()  # first read file
        # now add new mortar blocks
        for i in range(self.currMortarCount):
            state_str += "MORTARBLOCK(M" + str(i) + ")\n"
            state_str += "available(M" + str(i) + ")\n"
        # now load the state
        stateread.apply_state_str(self.world, state_str)
        # creates a PhaseManager object, which wraps a MIDCA object
        myMidca = base.PhaseManager(self.world,
                                    display=asqiiDisplay,
                                    verbose=0)
        #asqiiDisplay(world)
        # add phases by name
        for phase in [
                "Simulate", "Perceive", "Interpret", "Eval", "Intend", "Plan",
                "Act"
        ]:
            myMidca.append_phase(phase)

        # add the modules which instantiate basic blocksworld operation
        myMidca.append_module("Simulate", simulator.MidcaActionSimulator())
        myMidca.append_module("Simulate", simulator.ASCIIWorldViewer())
        myMidca.append_module("Perceive", perceive.PerfectObserver())
        myMidca.append_module("Interpret", note.ADistanceAnomalyNoter())
        # need to make sure to disable all user input modules #myMidca.append_module("Interpret", guide.UserGoalInput())
        myMidca.append_module("Eval", evaluate.SimpleEval())
        myMidca.append_module("Intend", intend.SimpleIntend())
        myMidca.append_module("Plan",
                              planning.PyHopPlanner(extinguish, mortar))
        myMidca.append_module("Act", act.SimpleAct())

        #myMidca.insert_module('Simulate', simulator.ArsonSimulator(arsonChance=self.arsonChanceArg, arsonStart=10), 1)
        #myMidca.insert_module('Simulate', simulator.FireReset(), 0)
        myMidca.insert_module('Interpret', guide.TFStack(), 1)

        myMidca.insert_module(
            'Eval', evaluate.MortarScorer(),
            1)  # this needs to be a 1 so that Scorer happens AFTER SimpleEval
        # tells the PhaseManager to copy and store MIDCA states so they can be accessed later.
        myMidca.storeHistory = False
        myMidca.initGoalGraph()
        ## note: myMidca.init() is NOT called here, instead in singlerun()

        self.myMidca = myMidca
        self.initialized = True
Exemplo n.º 2
0
myMidca.append_module("Simulate", simulator.ASCIIWorldViewer(display=DISPLAY_FUNC))
myMidca.append_module("Perceive", perceive.PerfectObserver())
myMidca.append_module("Interpret", note.ADistanceAnomalyNoter())
#myMidca.append_module("Interpret", guide.UserGoalInput())
myMidca.append_module("Eval", evaluate.SimpleEval())
myMidca.append_module("Intend", intend.SimpleIntend())
myMidca.append_module("Plan", planning.JSHOPPlanner(util.jshop_state_from_world,
                                                    util.jshop_tasks_from_goals,
                                                    JSHOP_DOMAIN_FILE,
                                                    JSHOP_STATE_FILE
                                                    ))
myMidca.append_module("Act", act.SimpleAct())

myMidca.insert_module('Simulate', simulator.ArsonSimulator(arsonChance = 0.9, arsonStart = 10), 1)
myMidca.insert_module('Simulate', simulator.FireReset(), 0)
myMidca.insert_module('Interpret', guide.TFStack(), 1)
myMidca.insert_module('Interpret', guide.TFFire(), 2)
myMidca.insert_module('Interpret', guide.ReactiveApprehend(), 3)
myMidca.insert_module('Eval', evaluate.Scorer(), 1) # this needs to be a 1 so that Scorer happens AFTER SimpleEval


#tells the PhaseManager to copy and store MIDCA states so they can be accessed later.
myMidca.storeHistory = True
myMidca.initGoalGraph(cmpFunc = GOAL_GRAPH_CMP_FUNC)
myMidca.init()
myMidca.run()

'''
The code below would print out MIDCA's goal set for the first 20 phases of the run above. Note that any memory values can be accessed in this way, assuming that the storeHistory value was set to True during the run. This code is left as an example, but commented out because it will throw an error if fewer than 20 cycles were simulated.

for i in range(20):
Exemplo n.º 3
0
    def createMIDCAObj(self):
        # in this demo, always keep extinguish to false
        extinguish = False

        thisDir = os.path.dirname(
            os.path.abspath(inspect.getfile(inspect.currentframe())))

        MIDCA_ROOT = thisDir + "/../"

        domainFile = MIDCA_ROOT + "worldsim/domains/arsonist.sim"
        stateFile = MIDCA_ROOT + "worldsim/states/defstate.sim"

        self.world = domainread.load_domain(domainFile)
        stateread.apply_state_file(self.world, stateFile)
        # creates a PhaseManager object, which wraps a MIDCA object
        myMidca = base.PhaseManager(self.world,
                                    display=asqiiDisplay,
                                    verbose=4)
        #asqiiDisplay(world)
        # add phases by name
        for phase in [
                "Simulate", "Perceive", "Interpret", "Eval", "Intend", "Plan",
                "Act"
        ]:
            myMidca.append_phase(phase)

        # add the modules which instantiate basic blocksworld operation
        myMidca.append_module("Simulate", simulator.MidcaActionSimulator())
        myMidca.append_module("Simulate", simulator.ASCIIWorldViewer())
        myMidca.append_module("Perceive", perceive.PerfectObserver())
        myMidca.append_module("Interpret", note.ADistanceAnomalyNoter())
        # need to make sure to disable all user input modules #myMidca.append_module("Interpret", guide.UserGoalInput())
        myMidca.append_module("Eval", evaluate.SimpleEval())
        myMidca.append_module("Intend", intend.SimpleIntend())
        myMidca.append_module("Plan", planning.PyHopPlanner(extinguish))
        myMidca.append_module("Act", act.SimpleAct())

        myMidca.insert_module(
            'Simulate',
            simulator.ArsonSimulator(arsonChance=self.arsonChanceArg,
                                     arsonStart=10), 1)
        myMidca.insert_module('Simulate', simulator.FireReset(), 0)
        myMidca.insert_module('Interpret', guide.TFStack(), 1)

        if self.usingTFTreeFire:
            myMidca.insert_module('Interpret', guide.TFFire(), 2)

        if self.usingSimulatedMA:
            myMidca.insert_module('Interpret', guide.ReactiveApprehend(), 3)

        myMidca.insert_module(
            'Eval', evaluate.Scorer(),
            1)  # this needs to be a 1 so that Scorer happens AFTER SimpleEval

        def preferApprehend(goal1, goal2):
            if 'predicate' not in goal1 or 'predicate' not in goal2:
                return 0
            elif goal1['predicate'] == 'free' and goal2['predicate'] != 'free':
                return -1
            elif goal1['predicate'] != 'free' and goal2['predicate'] == 'free':
                return 1
            elif goal1['predicate'] == 'onfire' and goal2[
                    'predicate'] != 'onfire':
                return -1
            elif goal1['predicate'] != 'onfire' and goal2[
                    'predicate'] == 'onfire':
                return 1
            return 0

        # tells the PhaseManager to copy and store MIDCA states so they can be accessed later.
        myMidca.storeHistory = False
        myMidca.initGoalGraph(cmpFunc=preferApprehend)
        ## DO NOT DO THIS: experiment.py will do this automatically: myMidca.init()

        print("Created MIDCA " + str(id(myMidca)) + " w/ arsonchance=" +
              str(self.arsonChanceArg) + ", usingTFTreeFire=" +
              str(self.usingTFTreeFire) + ",usingSimMA=" +
              str(self.usingSimulatedMA))

        self.myMidca = myMidca
        self.initialized = True