def __init__(self): self.root = tk.Tk() self.myGame = view.GUI(self.root, self) self.game_deck = model.deck() self.players = [ model.player(self.game_deck, 0), model.player(self.game_deck, 1), model.player(self.game_deck, 2) ] self.current_card = None self.open_card = None self.turns = 0 self.show_card1((0, 2)) self.show_card1((0, 3)) self.clicked_win = -1
def reset(): global d1, gamesWon, gamesPushed, totalGames d1 = deck(numDecks) gamesWon = 0 gamesPushed = 0 totalGames = 0
from model import deck from model import card from model import player import pdb, sys import random import csv numDecks = 1 dealer = player('Dealer') gambler = player('Player') gamesScore = 0 gamesPushed = 0 totalGames = 0 d1 = deck(numDecks) def main(): global gamesScore, gamesPushed, totalGames gameDone = False datasetSize = 1000000 count = 0 while not gameDone: count += 1 print(count) if count == datasetSize: gameDone = True dealerInfo = ["dealer"] playerInfo = ["player"] gameResult = runHand(dealer, gambler) for x in dealer.cards: