def get_next_game(): """Get the next game for given entry""" games = [gent.game for gent in g.entry.game_entries] games = sorted(games, key=lambda game: game.tournament_round.ordering) for game in games: if not Score.is_score_entered(game): return { 'game_id': game.id, 'mission': game.tournament_round.get_mission(), 'round': game.tournament_round.ordering, 'opponent': get_opponent(game, g.entry), 'table': game.table_num, } raise ValueError("Next game not scheduled. Check with the TO.")
def test_score_entered(self): tourn = Tournament(self.tourn_1) score_args = cat('per_round', 50, False, 0, 100) cat_1 = ScoreCategory(tournament_id=self.tourn_1, **score_args) self.db.session.add(cat_1) self.db.session.flush() entry_2_id = TournamentEntry.query.filter_by( player_id='{}_player_{}'.format(self.tourn_1, 2), tournament_id=self.tourn_1).first().id entry_3_id = TournamentEntry.query.filter_by( player_id='{}_player_{}'.format(self.tourn_1, 3), tournament_id=self.tourn_1).first().id entry_4_id = TournamentEntry.query.filter_by( player_id='{}_player_{}'.format(self.tourn_1, 4), tournament_id=self.tourn_1).first().id entry_5_id = TournamentEntry.query.filter_by( player_id='{}_player_{}'.format(self.tourn_1, 5), tournament_id=self.tourn_1).first().id # A completed game game = self.get_game_by_round(entry_4_id, 1) Score(category=cat_1.name, game_id=game.id, tournament=tourn, entry_id=entry_2_id, score=2).write() Score(category=cat_1.name, game_id=game.id, tournament=tourn, entry_id=entry_4_id, score=4).write() entrants = [x.entrant_id for x in game.entrants.all()] self.assertTrue(entry_2_id in entrants) self.assertTrue(entry_4_id in entrants) self.assertTrue(Score.is_score_entered(game)) # A BYE will only have one entrant game = self.get_game_by_round(entry_3_id, 1) Score(category=cat_1.name, game_id=game.id, tournament=tourn, entry_id=entry_3_id, score=3).write() entrants = [x.entrant_id for x in game.entrants.all()] compare(len(entrants), 1) self.assertTrue(entry_3_id in entrants) self.assertTrue(Score.is_score_entered(game)) # Ensure the rd2 game entry_4 vs. entry_5 is listed as not scored. This # will force a full check. entry_5's score hasn't been entered. game = self.get_game_by_round(entry_4_id, 2) game.score_entered = False self.db.session.add(game) self.db.session.flush() game = self.get_game_by_round(entry_4_id, 2) entrants = [x.entrant_id for x in game.entrants.all()] Score(category=cat_1.name, game_id=game.id, tournament=tourn, entry_id=entry_4_id, score=4).write() self.assertTrue(entry_4_id in entrants) self.assertTrue(entry_5_id in entrants) self.assertFalse(Score.is_score_entered(game)) # Enter the final score for entry_5 tourn = Tournament(self.tourn_1) Score(category=cat_1.name, game_id=game.id, tournament=tourn, entry_id=entry_5_id, score=5).write() self.assertTrue(Score.is_score_entered(game))