Exemplo n.º 1
0
def register(params):
    """
    Registers player on server and associates him with specified name.
    :return: ID assigned to player. If ID is equal to -1 then registration failed.
    """
    name = base64.b64decode(params.GET.get("name")).replace('%u', r'\u').decode('unicode-escape')
    state = get_client_manager().register(name)
    if not state[0]:
        return {"id": -1, "err": state[1]}
    return {"id": state[1]}
Exemplo n.º 2
0
def send_msg(params):
    """
    Sends message in chat.
    """
    client = get_client_manager().get_client(int(params.GET.get("id")))
    if client is None:
        return {"status": False, "err": "Not a client"}
    msg = base64.b64decode(params.GET.get("msg")).replace('%u', r'\u').decode('unicode-escape')
    get_chat().send(msg, client)
    return {"status": True}
Exemplo n.º 3
0
def show(_):
    """
    :return: Data about game.
    """
    get_game_state().check_for_disconnected_players(get_client_manager())
    board = get_game_state().get_board()
    result = []
    for row in board:
        result_row = {"cells": []}
        for cell in row:
            result_row["cells"].append(_serialize_field(cell))
        result.append(result_row)
    next_player_id = get_game_state().get_next_player()
    next_player = get_client_manager().get_client(next_player_id)
    return {
        "board": result,
        "is_game_running": get_game_state().is_game_running(),
        "next_player": next_player.get_name() if next_player else None,
    }
Exemplo n.º 4
0
def move(params):
    """
    Informs game about player's move.
    """
    client_id = int(params.GET.get("id"))
    if get_client_manager().get_client(client_id) is None:
        return None
    move_def = params.GET.get("move")
    grouped = [move_def[n:n+2] for n in range(0, len(move_def), 2)]
    jumps = [{"x": int(m[0]), "y": int(m[1])} for m in grouped]
    return get_game_state().make_move(jumps)
Exemplo n.º 5
0
def clients(params):
    """
    :return: List of registered players on server.
    """
    return {"players": get_client_manager().get_clients_list()}
Exemplo n.º 6
0
def keepalive(params):
    """
    Refreshes client.
    """
    client_id = int(params.GET.get("id"))
    return {"status": get_client_manager().refresh_client(client_id)}