Exemplo n.º 1
0
    def post(self, base_url, extra):
        """The user is saving their availability for the year, so save it to the datastore and
        invalidate the affected pages' HTML"""
        try:
            delete_years = set()
            if self.request.POST.has_key('updated'):
                player = Player.get_by_key_name(self.request.get('updated'))
                for year_round_key in self.request.POST.keys():
                    try:
                        split_key = year_round_key.split('-')
                        year = split_key[0]
                        delete_years.add(year)
                        round = split_key[1]
                        if len(round) == 0:
                            # Might have been a negative round, so an extra split!
                            round = '-' + split_key[2]
                        round_key = Round.get_key(round, year)
                        round = Round.get_by_key_name(round_key)
                        # Writes the current round's date each time, just in case it has changed. Would have preferred to have
                        # multiple records for the player, linked by date and not time, but django made it difficult (unless I
                        # wanted to have a Model that just contains a date, and everything links back to that...)
                        if round:
                            args = {
                                'key_name':
                                Availability.get_key(player.db_key, round.num,
                                                     round.year),
                                'year':
                                round.year,
                                'round':
                                round,
                                'player':
                                player,
                                'playing':
                                self.request.POST.get(year_round_key) == "0",
                                'given_date':
                                round.date,
                            }
                            Availability(**args).put()
                    except IndexError:
                        pass

                # Pages that have been affected by this update:
                for y in delete_years:
                    # - Draw page, via the number available
                    memcache.delete(PlayerPage.get_draw_mem_key(y))
                    # - Player summary, because their checkboxes have changed
                    memcache.delete(
                        PlayerPage.get_player_mem_key(player.db_key, y))
                memcache.delete(PlayerPage.get_draw_mem_key(ALL_YEARS))
                memcache.delete(
                    PlayerPage.get_player_mem_key(player.db_key, ALL_YEARS))
            self.get(base_url, extra)
        except Exception, e:
            self.get(base_url, extra, error=e)
Exemplo n.º 2
0
    def do_body(self, args):
        """Render the HTML for all the results, and provide enough information to edit an game"""
        data = {
            'url_args': args,
        }
        year = self.get_year(args)
        if year == ALL_YEARS:
            data['rounds'] = Round.gql('ORDER BY date ASC')
        else:
            data['rounds'] = Round.gql('WHERE year = :1 ORDER BY date ASC',
                                       year)
        tpath = os.path.join(DeeWhyPage.TEMPLATE_DIR, 'rounds.html')
        self.response.out.write(template.render(tpath, data))

        data = {
            'url_args': args,
        }

        # Get the full data for the given round so they can edit it
        if args.has_key('round'):
            round_num = args['round']
            round_key = Round.get_key(round_num, year)
            result_key = Result.get_key(round_num, year)
            if round_key != '':
                curr_round = Round.get_by_key_name(round_key)
                if curr_round:
                    data['players'] = [
                        p.player for p in TeamList.gql('WHERE year = :1',
                                                       curr_round.date.year)
                    ]
                    data['players'].sort(self.sort_players)
                    data['round'] = curr_round
                curr_result = Result.get_by_key_name(result_key)
                if curr_result:
                    data['result'] = curr_result
                    if curr_result.other_goals == 0:
                        curr_result.other_goals = None
                    if curr_result.own_goals == 0:
                        curr_result.own_goals = None

                    #if curr_result.deewhy_forfeit:
                    #	curr_result.deewhy_goals = 0
                    #	curr_result.opponent_goals = 5
                    #elif curr_result.opponent_forfeit:
                    #	curr_result.deewhy_goals = 5
                    #	curr_result.opponent_goals = 0

        tpath = os.path.join(DeeWhyPage.TEMPLATE_DIR, 'manage_results.html')
        self.response.out.write(template.render(tpath, data))
Exemplo n.º 3
0
def score_input():
    this_Rounds_Players = []
    this_Rounds_Players += Player.query.filter_by(
        name=session['player_1_Name'])
    this_Rounds_Players += Player.query.filter_by(
        name=session['player_2_Name'])
    this_Rounds_Players += Player.query.filter_by(
        name=session['player_3_Name'])
    this_Rounds_Players += Player.query.filter_by(
        name=session['player_4_Name'])
    if 'hole_num' not in session:
        session['hole_num'] = 1
    if 'round_num' not in session:
        session['round_num'] = 1
        db.session.add(Round(session['round_num'], 1))
        db.session.add(
            Round_Player_Table(round_id=session['round_num'], player_id=1))
        db.session.add(
            Round_Player_Table(round_id=session['round_num'], player_id=2))
        db.session.add(
            Round_Player_Table(round_id=session['round_num'], player_id=3))
        db.session.add(
            Round_Player_Table(round_id=session['round_num'], player_id=4))
        db.session.commit()

    #get the hole from the db for the par property
    hole = Hole.query.filter_by(id=session['hole_num']).first()

    return render_template('score_input.html',
                           players=this_Rounds_Players,
                           hole_num=session['hole_num'],
                           round_num=session['round_num'],
                           par_num=hole.par)
Exemplo n.º 4
0
def score_input():#this fills in a blank template with player,round,and par information for use in score inputs.
    if 'error' not in session:
        session['error'] = ""
    if 'error1' not in session:
        session['error1'] = ""
    if 'error2' not in session:
        session['error2'] = ""
    if 'error3' not in session:
        session['error3'] = ""
    if 'error4' not in session:
        session['error4'] = ""

    this_Rounds_Players = []#create an empty list then add player names from session into the list
    this_Rounds_Players += Player.query.filter_by(id = session['player_1_Id'])
    this_Rounds_Players += Player.query.filter_by(id = session['player_2_Id'])
    this_Rounds_Players += Player.query.filter_by(id = session['player_3_Id'])
    this_Rounds_Players += Player.query.filter_by(id = session['player_4_Id'])
    if 'hole_num' not in session:#This tracks the current hole number being scored
        session['hole_num'] = 1
    if 'round_num' not in session:#This tracks the current round number being scored
        session['round_num'] = 1
        db.session.add(Round(session['round_num'],session['tournament_Id']))#Instantiate a round with the given round number.
        db.session.add(Round_Player_Table(round_id=session['round_num'],player_id=1))#Connect each player to this new round
        db.session.add(Round_Player_Table(round_id=session['round_num'],player_id=2))
        db.session.add(Round_Player_Table(round_id=session['round_num'],player_id=3))
        db.session.add(Round_Player_Table(round_id=session['round_num'],player_id=4))
        db.session.commit()
    #get the hole from the db for the par property
    hole = Hole.query.filter_by(id = session['hole_num']).first()
    return render_template('score_input.html', players=this_Rounds_Players, hole_num=session['hole_num'], round_num=session['round_num'],par_num=hole.par, errors=session['error'], error1=session['error1'], error2=session['error2'], error3=session['error3'], error4=session['error4'])
Exemplo n.º 5
0
def count_score(round_cont):
    #lost_score = Round.query(Round.defenseteamid,counta(Round.defenseteamid)).filter(Round.rounds==round_cont,Round.attackteamid!=0).group_by(Round.defenseteamid).all()
    lost_score = db.session.query(Round.defenseteamid,
                                  func.count(Round.defenseteamid)).filter(
                                      Round.rounds == round_cont,
                                      Round.attackteamid != 0).group_by(
                                          Round.defenseteamid).all()
    print(lost_score)
    #lost_score = db.session.query(Round.defenseteamid,func.count(Round.defenseteamid)).group_by(Round.defenseteamid).all()

    for i in lost_score:
        scroe_avg = score_unit // i[1]
        #print(scroe_avg)
        print('lost team id', i[0], 'lost times', i[1], 'avg_score', scroe_avg)
        db.session.query(Round).filter(
            Round.defenseteamid == i[0], Round.rounds == round_cont,
            Round.attackteamid != 0).update({"score": scroe_avg})
        db.session.commit()
    #print(lost_score)

    #print(1)
    check_score = db.session.query(Round.defenseteamid).filter(
        Round.rounds == round_cont,
        Round.attackteamid == 0).group_by(Round.defenseteamid).all()
    print('=== start count service score ===')
    print(check_score)
    teams = Teams.query.all()
    print(teams)

    scroe_avg = (service_down) // (len(teams) - len(check_score))
    service_down_team_list = []
    for i in check_score:
        service_down_team_list.append(i[0])
    print(service_down_team_list)
    service_down_team = []
    service_up_team = []
    teamname = {}
    for eteam in teams:
        if eteam.id in service_down_team_list:
            service_down_team.append(eteam.id)
        else:
            service_up_team.append(eteam.id)
        teamname[eteam.id] = eteam.name

    for i in service_down_team:
        for j in service_up_team:
            db.session.add(
                Round(j, i, round_cont,
                      u"%s 躺赢获取 %s 的故障分" % (teamname[j], teamname[i]),
                      scroe_avg))
    db.session.commit()

    print('count of service down teams', len(check_score), service_down_team)
    print('count of service ok teams',
          len(teams) - len(check_score), service_up_team)
    print('=== end count service score ===')
Exemplo n.º 6
0
 def resolve_matchups(parent, info):
     matchups = SQLRound.get_matchups_for_round(parent.tournament_id,
                                                parent.round_num)
     return [
         Matchup(
             id=matchup["id"],
             pl=Team(num=matchup["pl"]),
             defense=Team(num=matchup["def"]),
         ) for matchup in matchups
     ]
Exemplo n.º 7
0
    def post(self, base_url, extra):
        """Save the data posted about the all the items from the HTML form"""
        try:
            delete_years = set()  # Only refresh the cache for affected years
            # All the rounds are saved at once
            for year_round_key in self.request.POST.keys():
                try:
                    split_key = year_round_key.split('-')
                    year = split_key[0]
                    delete_years.add(year)
                    round = split_key[1]
                    if len(round) == 0:
                        # Might have been a negative round, so an extra split!
                        round = '-' + split_key[2]
                    round_key = Round.get_key(round, year)
                    round = Round.get_by_key_name(round_key)
                    if round:
                        args = {
                            'year':
                            round.year,
                            'key_name':
                            self.data_class.get_key(round.num, round.year),
                            'round':
                            round
                        }
                        player_key = self.request.POST.get(year_round_key)
                        args[self.name_property] = player_key
                        if not player_key in self.data_class.OTHERS:
                            args['player_ref'] = Player.get_by_key_name(
                                player_key)

                        new_entry = self.data_class(**args)
                        new_entry.put()
                except IndexError:
                    pass

        # Flush the cache for the affected years
            for y in delete_years:
                memcache.delete(CommonItemPage.get_mem_key(self.type, y))
            memcache.delete(CommonItemPage.get_mem_key(self.type, ALL_YEARS))
            self.get(base_url, extra)
        except Exception, e:
            self.get(base_url, extra, error=e)
Exemplo n.º 8
0
def init_team_flag(mathobj, themath):
    #themath = models.math.query.first()
    #global round_cont
    #round_cont+=1
    #获取当前最大的轮数
    round_cont = db.session.query(func.max(
        Flags.rounds)).scalar()  #Round.query.fields(Round.rounds).first()

    if round_cont:
        round_cont = round_cont + 1
    else:
        round_cont = 1

    #flag_list=[]
    for i in mathobj:
        text = '%s %s check False' % (i.teamname, i.db_containers.typename)

        #记录 check_rezult 状态
        if i.db_containers.check_stat == 1:
            # Round(attackteamid,rounds,containerid,text,score=0)
            db.session.add(
                Round(0, round_cont - 1, i.id, text, -themath.checkscore))
        #   db.session.commit()
        #初始化新的一轮 check_rezult
        i.db_containers.check_stat = 0
        i.db_containers.attack_stat = 0
        i.update_checkstat()
        i.update_attackstat()
        #i.session.commit()
        flag = Flags(i.id, make_flag_str(i.container_name), round_cont)
        #flag_list.append(flag)
        db.session.add(flag)
        db.session.commit()
        try:
            i.freshflag(flag.flag)
            #logger.info('%s Flag fresed : %s'%(i.teamname,flag.flag))
        except:
            i.db_containers.check_stat = 1
            i.update_checkstat()
            #i.session.commit()
            logger.warning('Round %d flag fresh %s error' %
                           (round_cont, i.teamname))
            t = threading.Thread(target=errorfresh, args=(
                i,
                flag.flag,
            ))
            t.setDaemon(True)
            t.start()
    #db.session.add_all(flag_list)
    #db.session.commit()

    countscore(round_cont - 1, mathobj, themath.checkscore,
               themath.atacckscore)

    return round_cont
Exemplo n.º 9
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 def do_body(self, args):
     """Render the HTML for all the items, and provide enough information to edit one of them."""
     updated_args = dict(args)
     year = self.get_year(args)
     updated_args['year'] = year
     data = {
         'url_args': updated_args,
     }
     if year == ALL_YEARS:
         data['rounds'] = Round.gql('ORDER BY date ASC')
         data['players'] = Player.gql(
             'ORDER BY last_name ASC, first_name ASC')
     else:
         data['rounds'] = Round.gql('WHERE year = :1 ORDER BY date ASC',
                                    int(year))
         data['players'] = [
             p.player for p in TeamList.gql('WHERE year = :1', int(year))
         ]
         data['players'].sort(self.sort_players)
     tpath = os.path.join(DeeWhyPage.TEMPLATE_DIR, self.template_file)
     self.response.out.write(template.render(tpath, data))
Exemplo n.º 10
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def init_db():
    Base.metadata.drop_all(bind=engine)
    Base.metadata.create_all(bind=engine)

    wall_question = Question(text='What was on your wall as a kid?')
    db_session.add(wall_question)
    pet_question = Question(text='What was your favorite pet?')
    db_session.add(pet_question)

    matt = Comrade(name='Matt', email='*****@*****.**')
    db_session.add(matt)
    julian = Comrade(name='Julian', email='*****@*****.**')
    db_session.add(julian)

    wall_1 = Round(name='wall_round_one',
                   date=date.today(),
                   question=wall_question)
    wall_2 = Round(name='wall_round_two',
                   date=date.today() + one_week,
                   question=wall_question)

    pet_1 = Round(name='pet_round_one',
                  date=date.today() + 2 * one_week,
                  question=pet_question)
    pet_2 = Round(name='pet_round_two',
                  date=date.today() + 3 * one_week,
                  question=pet_question)

    db_session.add_all([wall_1, wall_2, pet_1, pet_2])

    db_session.commit()

    db_session.execute(comrade_to_round.insert().values([
        (matt.uuid, wall_1.uuid), (julian.uuid, wall_2.uuid),
        (julian.uuid, pet_1.uuid), (matt.uuid, pet_2.uuid)
    ]))
    db_session.commit()
Exemplo n.º 11
0
    def do_body(self, args):
        """Render the HTML for the front page"""
        self.do_player_list(args)
        year = self.get_year(args)
        # Different key for the different modes
        if args.has_key('player'):
            mem_key = PlayerPage.get_player_mem_key(args['player'], year)
        else:
            mem_key = PlayerPage.get_draw_mem_key(year)

        player_page = memcache.get(mem_key)
        if player_page is None:
            data = {
                'url_args': args,
            }

            # Switches mode depending on the input:
            if args.has_key('player'):
                # Present the player with the dialogues to set the availability
                page = 'individual.html'
                data = {
                    'rounds': Round.gql('WHERE year = :1 ORDER BY date ASC',
                                        year),
                    'player': Player.get_by_key_name(args['player']),
                }
            else:
                # Present the full season summary of upcoming games
                page = 'summary.html'
                if year == ALL_YEARS:
                    data['rounds'] = Round.gql('ORDER BY date ASC')
                else:
                    data['rounds'] = Round.gql(
                        'WHERE year = :1 ORDER BY date ASC', year)
            tpath = os.path.join(DeeWhyPage.TEMPLATE_DIR, page)
            player_page = template.render(tpath, data)
            memcache.set(mem_key, player_page)
        self.response.out.write(player_page)
Exemplo n.º 12
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 def game(self):
     """ Run chess game"""
     tournoi = self.load_tt()
     if len(tournoi.players_list) < 8:
         self.menu.add_player()
         self.add_players_in_tt(tournoi)
     else:
         p_score = []
         round_list = []
         rcount = 0
         while rcount < tournoi.rounds_number:
             if rcount < 1:
                 sttime = time.strftime('%H:%M:%S')
                 r1_order, r2_order = self.first_round_by_rank(tournoi)
                 scores, round1 = self.scoring_first_round(
                     r1_order, r2_order)
                 endtime = time.strftime('%H:%M:%S')
                 round_list.append(
                     Round(rcount + 1, sttime, endtime, round1))
                 for score in scores:
                     p_score.append(score)
             else:
                 sttime = time.strftime('%H:%M:%S')
                 other_round, round = self.next_round_by_score(p_score)
                 endtime = time.strftime('%H:%M:%S')
                 round_list.append(Round(rcount + 1, sttime, endtime,
                                         round))
                 for score in other_round:
                     p_score.append(score)
             rcount += 1
         rlist = self.add_round_bdd(round_list, tournoi)
         for round in rlist:
             tournoi.add_round(round)
         p_score.sort(key=lambda x: (x["Score"], x["Rank"]), reverse=True)
         self.menu.end_tournament(p_score)
         self.start_menu()
Exemplo n.º 13
0
    def do_body(self, args):
        """Render the HTML for all the rounds, and provide enough information to edit an existing round or create a new one"""
        data = {
            'url_args': args,
            'new_round': True,
            'grounds': Ground.gql('ORDER BY name ASC')
        }
        year = self.get_year(args)
        if year == ALL_YEARS:
            data['rounds'] = Round.gql('ORDER BY date ASC')
        else:
            data['rounds'] = Round.gql('WHERE year = :1 ORDER BY date ASC',
                                       year)

        # Retrieve the full information for the given round so we can edit it
        if args.has_key('round'):
            round_key = Round.get_key(
                urllib.unquote(urllib.unquote(args['round'])), year)
            curr_round = Round.get_by_key_name(round_key)
            if curr_round:
                data['current'] = curr_round
                data['new_round'] = False
        tpath = os.path.join(DeeWhyPage.TEMPLATE_DIR, 'manage_draw.html')
        self.response.out.write(template.render(tpath, data))
Exemplo n.º 14
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    async def start_round(self, message, stripped):
        if message.author.guild_permissions.manage_guild:
            data = session.query(RootData).first()
            if data.prizes == []:
                await message.channel.send('You need to set your prizes before you continue. To do so please type `{}prizes`'.format(data.prefix))
                return
            round_ = session.query(Round).filter(Round.completed == False).first()
            if round_ is not None:
                await message.channel.send('There is already a round in progress. Please use `lotto end` to end the round.')

            else:
                r = Round(completed=False)
                session.add(r)
                session.commit()
                await message.channel.send('A round has been started! The Draw ID is **{}**'.format(r.id))
Exemplo n.º 15
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def round_2_5sec(exchange_5sec):
    new_round = Round(
        round_date=date(2000, 1, 1),
        round_number=28,
        exchange_id=exchange_5sec.id,
        start_time=datetime(2000, 1, 1, 0, 5, 15),
        lock_in_bets_time=datetime(2000, 1, 1, 0, 5, 17),
        spinning_start_time=datetime(2000, 1, 1, 0, 5, 20),
        end_time=datetime(2000, 1, 1, 0, 5, 25),
        round_status=RoundStatus.SPINNING,
        created_at=datetime(2000, 1, 1, 0, 5, 15),
        updated_at=datetime(2000, 1, 1, 0, 5, 15),
    )
    db.session.add(new_round)
    db.session.commit()
    yield new_round
Exemplo n.º 16
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def index():
    """Index page of the website."""

    # TODO(Make the game)
    if request.method == 'POST':
        # print("This is the data.")
        # print(request.get_data())
        # print(request.form)
        category = request.form['category']
        players = []

        current_game = Game(start=datetime.datetime.now())

        for key in request.form.keys():
            if key != 'category':
                print(key)
                current_player = User(name=request.form[key], points=0)
                current_game.players.append(current_player)

                players.append(current_player)
                db.session.add(current_player)
        db.session.add(current_game)

        # Rounds, current_round, and redirect
        r = requests.get(BING_IMAGE.format(query=category),
                         headers={'Authorization': CREDENTIALS})
        response = json.loads(r.text)
        results = response['d']['results']  # MediaUrl

        for result in results[:min(5, len(results))]:
            current_round = Round(impression=result['MediaUrl'])

            db.session.add(current_round)
            current_game.rounds.append(current_round)
            # print(current_game.rounds)

        db.session.add(current_game)
        db.session.commit()

        current_game.current_round = current_game.rounds[0].id
        db.session.commit()

        # print("Finished making a game.")
        return redirect(url_for('game', game_id=current_game.id))
        # return redirect('/game/' + str(current_game.id))
    return render_template('index.html')
Exemplo n.º 17
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def service_checker(teamid, rounds):
    port = 30080 + teamid * 100
    url = 'http://127.0.0.1:%d/' % port
    check_rezult = True
    try:
        r = requests.get(url)

        if b'Home' not in r.content:
            check_rezult = False
            logger.info('team %d check index.php False' % teamid)

        url = 'http://127.0.0.1:%d/login.php' % port
        r = requests.get(url)

        if r.status_code != 200:
            check_rezult = False
            logger.info('team %d check login.php False' % teamid)
    except:
        check_rezult = False
        logger.info('team %d check webservice False' % teamid)

    if rounds == 0:
        return 'round 0 not check'
    '''
    check_rezult = True
    if teamid == 3:
        check_rezult = False
    if rounds > 5 and teamid == 2:
        check_rezult = False
    '''

    if check_rezult == False:
        if Round.query.filter(Round.attackteamid == 0,
                              Round.defenseteamid == teamid,
                              Round.rounds == rounds).first():
            return 'team %d already checke false' % teamid
        else:
            team = Teams.query.filter(Teams.id == 1).first()
            db.session.add(
                Round(0, teamid, rounds, '{} 服务故障'.format(team.name),
                      service_down))
            #Round(j,i,round_cont,'%s 躺赢获取 %s 的故障分'%(teamname[j],teamname[i]),scroe_avg))
            db.session.commit()
        #db.session.query(Round).filter(Round.defenseteamid ==i[0],Round.rounds==rounds).update({"score":scroe_avg})
        return 'team %d check false' % teamid
    return 'team %d check ok' % teamid
Exemplo n.º 18
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def round_with_max_lots(exchange_with_max_lots):
    new_round = Round(
        round_date=date(2000, 1, 1),
        round_number=27,
        exchange_id=exchange_with_max_lots.id,
        max_rise_bets_amount=100000,
        max_fall_bets_amount=100000,
        start_time=datetime(2000, 1, 1, 0, 5, 10),
        lock_in_bets_time=datetime(2000, 1, 1, 0, 5, 12),
        spinning_start_time=datetime(2000, 1, 1, 0, 5, 15),
        end_time=datetime(2000, 1, 1, 0, 5, 20),
        round_status=RoundStatus.BETTING,
        created_at=datetime(2000, 1, 1, 0, 5, 10),
        updated_at=datetime(2000, 1, 1, 0, 5, 10),
    )
    db.session.add(new_round)
    db.session.commit()
    yield new_round
Exemplo n.º 19
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def process_score():
    tournament_id = 1
    if session['hole_num'] >= 18:
        session['hole_num'] = 1
        #session['round_num'] += 1
        db.session.add(Round(session['round_num'], tournament_id))
        db.session.add(
            Round_Player_Table(round_id=session['round_num'], player_id=1))
        db.session.add(
            Round_Player_Table(round_id=session['round_num'], player_id=2))
        db.session.add(
            Round_Player_Table(round_id=session['round_num'], player_id=3))
        db.session.add(
            Round_Player_Table(round_id=session['round_num'], player_id=4))
        db.session.commit()
        return redirect('/leaderboard')

    player_1_Score = int(request.form['player_1_score'])
    player_2_Score = int(request.form['player_2_score'])
    player_3_Score = int(request.form['player_3_score'])
    player_4_Score = int(request.form['player_4_score'])
    db.session.add(
        Score(round_id=session['round_num'],
              hole_id=session['hole_num'],
              player_id=1,
              score=player_1_Score))
    db.session.add(
        Score(round_id=session['round_num'],
              hole_id=session['hole_num'],
              player_id=2,
              score=player_2_Score))
    db.session.add(
        Score(round_id=session['round_num'],
              hole_id=session['hole_num'],
              player_id=3,
              score=player_3_Score))
    db.session.add(
        Score(round_id=session['round_num'],
              hole_id=session['hole_num'],
              player_id=4,
              score=player_4_Score))
    session['hole_num'] += 1
    db.session.commit()
    return redirect('/score_input')
Exemplo n.º 20
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    def create_game(self, player, access_token, opponent_fb_id):
        ordem_aleatoria = ['0', '1']
        random.shuffle(ordem_aleatoria)
        game = Game(status=ordem_aleatoria[0])
        game.save()

        player1 = Player(user=player, game=game, last_round=1)
        player1.save()

        op_user = User.objects.get(username=opponent_fb_id)
        player2 = Player(user=op_user, game=game, last_round=1)
        player2.save()

        f1 = self.__create_cards(player1, access_token)
        f2 = self.__create_cards(player2, access_token)

        Round(round_number=1, game=game).save()

        players = game.player_set.all()

        return game.id
Exemplo n.º 21
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    def yield_round(self):
        round = self.rounds.next()
        winner = None

        for log in round:
            if "CTs_Win" in log.event:
                winner = "CT"
            elif "Terrorists_Win" in log.event:
                winner = "T"

            elif 'joined team "TERRORIST"' in log.event:
                self.change_team(log, self.te)

            elif 'joined team "CT"' in log.event:
                self.change_team(log, self.ct)

            elif 'joined team "SPECTATOR"' in log.event:
                self.change_team(log, self.sp)

            elif 'disconnected' in log.event:
                self.change_team(log, remove=True)

        return Round(winner, self.te, self.ct, self.sp, round)
Exemplo n.º 22
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def start_new_round(exchange, now):
    round_number = (now.hour * 60 * 60 + now.minute * 60 +
                    now.second) // exchange.bet_and_lock_seconds
    new_round = Round(
        round_date=now.date(),
        round_number=round_number,
        exchange_id=exchange.id,
        start_time=now,
        lock_in_bets_time=now + timedelta(
            seconds=exchange.bet_and_lock_seconds - LOCK_IN_BETS_TIME_DELAY),
        spinning_start_time=now +
        timedelta(seconds=exchange.bet_and_lock_seconds),
        end_time=now + timedelta(seconds=exchange.bet_and_lock_seconds +
                                 exchange.max_spin_seconds),
        start_price=None,
        end_price=None,
        round_result=None,
        round_result_decided_time=None,
        round_status=RoundStatus.BETTING,
    )
    db.session.add(new_round)
    db.session.flush()
    logger.info(f"Starting new round: {new_round}")
    return new_round
Exemplo n.º 23
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    def do_body(self, args):
        """Generate the HTML email if there is an upcoming game"""
        day_skip = 2
        if args.has_key('days'):
            try:
                day_skip = int(args['days'])
            except:
                pass
        admin_address = '*****@*****.**'
        curr_date = datetime.now()
        start_date = curr_date.replace(hour=0, minute=0,
                                       second=0) + timedelta(days=day_skip)
        end_date = curr_date.replace(hour=0, minute=0,
                                     second=0) + timedelta(days=day_skip + 1)

        # Find all the games that are within the given date range - really only expect one, behaviour
        # could end up a little strange if there's multiple...
        query = Round.gql('WHERE date >= :1 AND date <= :2', start_date,
                          end_date)
        curr_round = query.get()
        logging.debug('WHERE date >= %s AND date <= %s' %
                      (start_date, end_date))
        logging.debug(curr_round)

        if curr_round:
            data = {
                'current': curr_round,
            }

            tpath = os.path.join(DeeWhyPage.TEMPLATE_DIR, 'mailer.html')
            email_content = template.render(tpath, data)
            self.response.out.write(
                email_content)  # Print the content as an added debug

            players = [
                p.player
                for p in TeamList.gql('WHERE year = :1', curr_round.date.year)
            ]
            non_admins = []
            admin = ''
            for p in players:
                details = '%s %s<%s>' % (p.first_name, p.last_name, p.email)
                if p.email == admin_address:
                    admin = details
                else:
                    non_admins.append(details)
            recipients = ','.join(non_admins)
            cc_recipients = admin  # working around a server bug where cron emails fail when sent to me!
            #recipients = 'Test Guy<*****@*****.**>' % (curr_date.strftime('%A %d %B %I:%M'))	# To make sure tests don't go out!
            logging.debug('Sending to ' + recipients)
            """
			recipients = ','.join([
				'Adam1<*****@*****.**>',
				'Adam2<*****@*****.**>',
				])
			logging.debug('Really sending to ' + recipients)
			"""

            caption = curr_round.caption
            if not caption:
                caption = 'Round ' + ` int(curr_round.num) `
            kickoffStr = ` int(curr_round.time.strftime('%I')) `
            if curr_round.time.minute > 0:
                kickoffStr += ':' + curr_round.time.strftime('%M')
            kickoffStr += curr_round.time.strftime('%p')
            subject = caption + ' - ' + curr_round.date.strftime(
                '%A %d %B') + ' at ' + kickoffStr

            message = mail.EmailMessage()
            message.subject = subject
            message.sender = 'Dee Why AL5 Team Page<*****@*****.**>'
            message.to = recipients
            message.cc = cc_recipients
            # Too lazy to add BCC recipients as a UI option so just add them here
            message.bcc = '*****@*****.**'
            message.html = email_content
            message.check_initialized()
            message.send()
Exemplo n.º 24
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    def post(self, base_url, extra):
        """Save the data posted about the result from the HTML form"""
        try:
            curr_round = None
            round_num = int(self.request.get('round_num'))
            year = int(self.request.get('year'))
            round_key = Round.get_key(round_num, year)
            if round_key:
                curr_round = Round.get_by_key_name(round_key)

            if curr_round:
                # Quite a few cached pages depend upon this output, need to delete them all
                # - Removing this page from the summary
                memcache.delete(PlayerPage.get_draw_mem_key(year))
                memcache.delete(PlayerPage.get_draw_mem_key(ALL_YEARS))
                # - Disabling the options for this page for each player
                for t in TeamList.gql('WHERE year = :1', year):
                    memcache.delete(
                        PlayerPage.get_player_mem_key(t.player.db_key, year))
                # - Changing the result and who scored
                memcache.delete(ResultsPage.get_mem_key(year))
                memcache.delete(ResultsPage.get_mem_key(ALL_YEARS))
                # - Changing the number of goals
                memcache.delete(ScorersPage.get_mem_key(year))
                memcache.delete(ScorersPage.get_mem_key(ALL_YEARS))
                # - Triggering previously suppressed rounds for the beer and shirts
                memcache.delete(BeerPage.get_mem_key('beer', year))
                memcache.delete(BeerPage.get_mem_key('beer', ALL_YEARS))
                memcache.delete(ShirtsPage.get_mem_key('shirts', year))
                memcache.delete(ShirtsPage.get_mem_key('shirts', ALL_YEARS))

                args = {
                    'year': year,
                    'key_name': Result.get_key(round_num, year),
                    'round': curr_round,
                }

                deewhy_forfeit = self.request.get('deewhy_forfeit')
                opponent_forfeit = self.request.get('opponent_forfeit')
                if not (deewhy_forfeit or opponent_forfeit):
                    # Regular operation - read the goal counts
                    args['deewhy_goals'] = self.get_goals('deewhy_goals')
                    args['opponent_goals'] = self.get_goals('opponent_goals')
                    args['other_goals'] = self.get_goals('other_goals')
                    args['own_goals'] = self.get_goals('own_goals')
                elif deewhy_forfeit is not None and self.request.get(
                        'deewhy_forfeit') == 'on':
                    # No goals in a forfeit
                    args['deewhy_forfeit'] = True
                elif opponent_forfeit is not None and self.request.get(
                        'opponent_forfeit') == 'on':
                    # No goals in a forfeit
                    args['opponent_forfeit'] = True
                curr_result = Result(**args)
                curr_result.put()

                # Need to delete any existing scorers for this round - otherwise orphaned goals will stuff up the tallies
                for scorer in curr_result.scorer_set:
                    scorer.delete()

                if not (deewhy_forfeit or opponent_forfeit):
                    for post_key in self.request.POST.keys():
                        # Each goal scorer in the game needs a separate record
                        if post_key.startswith('goals_'):
                            player = Player.get_by_key_name(
                                post_key[len('goals_'):])
                            goals = self.get_goals(post_key)
                            if player is not None and goals > 0:
                                GoalsScored(
                                    key_name=GoalsScored.get_key(
                                        player.db_key, round_num, year),
                                    year=int(year),
                                    player=player,
                                    result=curr_result,
                                    count=goals,
                                ).put()
            self.get(base_url, extra)
        except Exception, e:
            self.get(base_url, extra, error=e)
Exemplo n.º 25
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    def post(self, base_url, extra):
        """Save the details for the given round"""
        try:
            old_key = self.request.get('key_name')
            if self.request.POST.get('do_delete') == 'true':
                # Delete the selected round
                self.delete_round(old_key)
                year = old_key.split('-')[0]
            else:
                # Create/update the round
                num = int(self.request.get('num').strip())
                caption = self.request.get('caption').strip()
                #if caption == '':
                #	caption = 'Rd ' + `num`
                try:
                    date = datetime.strptime(
                        self.request.get('date').strip(), '%d/%m/%Y').date()
                except:
                    date = datetime.strptime(
                        self.request.get('date').strip(), '%d/%m/%y').date()
                time_value = self.request.get('time').strip()
                if time_value == '':
                    time = None
                else:
                    time = datetime.strptime(time_value, '%H:%M').time()
                opponent = self.request.get('opponent').strip()
                homeaway = self.request.get('homeaway').strip()
                location = Ground.get(self.request.get('location'))
                key = Round.get_key(num, date.year)
                if key != '' and num != '':
                    new_round = Round(
                        key_name=key,
                        num=num,
                        year=date.year,
                        caption=caption,
                        date=date,
                        time=time,
                        opponent=opponent,
                        homeaway=homeaway,
                        location=location,
                    )
                    new_round.put()
                if old_key != key:
                    # If changing the info changes the key, be sure to scrap the old entry too
                    self.delete_round(old_key)
                year = date.year

            # Pages that are affected by this post:
            # - Draw, via a new item
            memcache.delete(PlayerPage.get_draw_mem_key(year))
            memcache.delete(PlayerPage.get_draw_mem_key(ALL_YEARS))
            # - All the individual player pages, via the items they can update
            for p in TeamList.gql('WHERE year = :1', year):
                memcache.delete(
                    PlayerPage.get_player_mem_key(p.player.db_key, year))
                memcache.delete(
                    PlayerPage.get_player_mem_key(p.player.db_key, ALL_YEARS))
            # NOT - results, beer or shirts (until results posted)

            self.get(base_url, extra)
        except Exception, e:
            self.get(base_url, extra, error=e)
Exemplo n.º 26
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 def delete_round(self, key):
     """Scrap the entire round"""
     if key:
         r = Round.get_by_key_name(key)
         if r:
             r.delete()
Exemplo n.º 27
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    def run(self, num_rounds=50, seed=None, deployment_rate=1.0):
        """Simulate the game.

        For reproducibility, you can specify the seed for the random number
        generator.
        """
        random.seed(seed)

        rounds = list()
        for round_no in range(num_rounds):
            self.logger.debug("Starting round %d" % round_no)

            round_ = Round(round_no)

            # Decides which Challenge Sets to field
            for service_name, service in self.services.items():
                if not service.is_active(round_no):
                    deploy = random.random()
                    self.logger.debug("Deployment %f with threshold %f" %
                                      (deploy, deployment_rate))
                    if deploy < deployment_rate:
                        self.logger.debug("Activating service %s" %
                                          service_name)
                        service.activate(round_no)
                        for team in self.teams.values():
                            for team_service_name, team_service in team.services.items(
                            ):
                                if team_service_name == service_name:
                                    team_service.activate(round_no)

            # Run PoVs of each team
            for team in self.teams.values():
                self.logger.debug("Executing the PoVs of team %s (%d)" % \
                                  (team.name,
                                   len(team.povs)))

                # Execute the current team PoVs against the relevant binaries
                # of other teams (Evaluation points).
                for pov in team.povs:
                    # Only attack teams who have same binary fielded; a team
                    # might have fielded a patched version for which the PoV
                    # does not work.
                    targets = (
                        t for t in self.teams.values() if t != team
                        and t.services[pov.service.name].binary == pov.binary
                        and t.services[pov.service.name].is_active(round_no)
                        and t.services[pov.service.name].is_fielded(round_no))

                    for target in targets:
                        self.logger.debug("Throwing PoV of type %d against team %s, service %s, binary %s" % \
                                          (pov.kind,
                                           target.name,
                                           pov.service.name,
                                           pov.service.binary.name))
                        if pov.successful(target):
                            self.logger.debug("PoV succeeded!")
                            round_.pov_successful(team, pov, target)
                        else:
                            self.logger.debug("PoV failed!")

            # Total score per Team
            for team in self.teams.values():
                self.logger.debug("Evaluating scores for team %s" % team.name)
                for service in team.services.values():
                    self.logger.debug("Evaluating scores for service %s" %
                                      service.name)
                    if not service.is_active(round_no):
                        score = Score(service.name, 0, 0, 0, 0, 0, 0,
                                      len(self.teams.values()))

                        round_.scores[team.name].append(score)
                        self.logger.debug("Service is inactive, values is 0")

                        continue

                    attacks_performed = round_.successful_attacks_performed(
                        service.name, team.name)
                    attacks_received = round_.successful_attacks_received(
                        service.name, team.name)

                    self.logger.debug("Attacks performed: %d" %
                                      attacks_performed)
                    self.logger.debug("Attacks received: %d" %
                                      attacks_received)
                    #consensus = round_.successful[service.name].count(team.name)
                    #povcount = PoVCount(consensus,
                    #                    service.reference_povs_successful,
                    #                    service.reference_povs_total)

                    if service.is_fielded(round_no):
                        functionality = service.binary.functionality
                    else:
                        functionality = 0

                    score = Score(service.name, functionality,
                                  service.binary.overhead_time,
                                  service.binary.overhead_memory,
                                  service.binary.overhead_size,
                                  attacks_performed, attacks_received,
                                  len(self.teams.values()))
                    round_.scores[team.name].append(score)

                    self.logger.debug("Score %f: Availability: %f min(performance %f, functionality %f), Security: %f, Evaluation: %f" % \
                                      (score.total,
                                       score.availability,
                                       score.performance,
                                       score.functionality,
                                       score.security,
                                       score.evaluation))
                #scores[team.name] = sum(s.total for s in
                #                        round_.scores[team.name])
            rounds.append(round_)

            # Team actions
            for team in self.teams.values():
                self.logger.debug("Determining behavior for team %s" %
                                  team.name)
                for service in team.services.values():
                    self.logger.debug("Determining behavior for service %s" %
                                      service.name)
                    if not service.is_active(round_no):
                        self.logger.debug("Service is inactive, skipping")
                        continue
                    team.generate_patch(service.name, round_no)
                    team.generate_pov(service.name, round_no, self.teams)
                self.logger.debug(str(team))

        return rounds
Exemplo n.º 28
0
def init_team_flag(mathobj):
    global timespan
    themath = math.query.first()

    #匹配比赛信息,控制刷新时间在比赛进行时
    if themath:
        timespan = themath.flagflash * 60
        if (datetime.datetime.now() - themath.endtime).total_seconds() > 0 or (
                datetime.datetime.now() -
                themath.starttime).total_seconds() < 0:
            print('=== Time up ===')
            print('[+]starttime', themath.starttime)
            print('[+]the time', datetime.datetime.now())
            print('[+]endtime', themath.endtime)
            print((datetime.datetime.now() - themath.endtime).total_seconds())
            print((datetime.datetime.now() -
                   themath.starttime).total_seconds())
            #return False

    else:
        print('=== No math infomation ===')
        #return False

    #global round_cont
    #round_cont+=1
    #获取当前最大的轮数
    round_cont = db.session.query(func.max(
        Flags.rounds)).scalar()  #Round.query.fields(Round.rounds).first()

    if round_cont:
        round_cont = round_cont + 1
    else:
        round_cont = 1

    flag_list = []
    for i in mathobj:
        text = '%s %s check False' % (i.teamname, i.db_containers.typename)

        #记录 check_rezult 状态
        if i.db_containers.check_stat == 1:
            # Round(attackteamid,rounds,containerid,text,score=0)
            db.session.add(
                Round(0, round_cont - 1, i.id, text, themath.checkscore))
        #   db.session.commit()
        #初始化新的一轮 check_rezult
        i.db_containers.check_stat = 0

        flag = Flags(i.id, make_flag_str(i.container_name), round_cont)

        flag_list.append(flag)
        try:
            i.freshflag(flag.flag)
        except:
            i.db_containers.check_stat = 1
            print('Round %d flag fresh %s error' % (round_cont, i.teamname))
            t = threading.Thread(target=errorfresh, args=(
                i,
                flag.flag,
            ))
            t.setDaemon(True)
            t.start()
    db.session.add_all(flag_list)
    db.session.commit()

    countscore(round_cont - 1, mathobj, themath.checkscore,
               themath.atacckscore)

    time.sleep(timespan)
    return round_cont
Exemplo n.º 29
0
def process_score():
    # if request.method=='POST':

    tournament_id = session['tournament_Id']
    tournament_id_str = str(tournament_id)
    session['error'] = ""
    session['error1'] = ""
    session['error2'] = ""
    session['error3'] = ""
    session['error4'] = ""

    #grab scores from form POST request
    score1 = request.form['player_1_score']
    if (score1 == None) or (score1 == "") or (score1 == False):
        session['error1'] = "You must input a score for every player"
    score2 = request.form['player_2_score']
    if (score2 == None) or (score2 == "") or (score2 == False):
        session['error1'] = "You must input a score for every player"
    score3 = request.form['player_3_score']
    if (score3 == None) or (score3 == "") or (score3 == False):
        session['error1'] = "You must input a score for every player"
    score4 = request.form['player_4_score']
    if (score4 == None) or (score4 == "") or (score4 == False):
        session['error1'] = "You must input a score for every player"

    if session['error1'] != "":
        session['error'] += session['error1']
        return redirect ('/score_input')

    else:
        player_1_Score_val = score1.strip()
        for c in player_1_Score_val:
            if not c in '0123456789':
                session['error2'] = "Input must be a number"
                # return redirect('/score_input')
        if session['error2'] == "":
            player_1_Score = int(player_1_Score_val)
            if player_1_Score <= 0:
                session['error3'] = "Score must be greater than 0"
            if player_1_Score > 99:
                session['error4'] = "Score must be no greater than 99"

        player_2_Score_val = score2.strip()
        for c in player_2_Score_val:
            if not c in '0123456789':
                session['error2'] = "Input must be a number"
                # return redirect('/score_input')
        if session['error2'] == "":
            player_2_Score = int(player_2_Score_val)
            if player_2_Score <= 0:
                session['error3'] = "Score must be greater than 0"
            if player_2_Score > 99:
                session['error4'] = "Score must be no greater than 99"

        player_3_Score_val = score3.strip()
        for c in player_3_Score_val:
            if not c in '0123456789':
                session['error2'] = "Input must be a number"
                # return redirect('/score_input')
        if session['error2'] == "":
            player_3_Score = int(player_3_Score_val)
            if player_3_Score <= 0:
                session['error3'] = "Score must be greater than 0"
            if player_3_Score > 99:
                session['error4'] = "Score must be no greater than 99"

        player_4_Score_val = score4.strip()
        for c in player_4_Score_val:
            if not c in '0123456789':
                session['error2'] = "Input must be a number"
                # return redirect('/score_input')
        if session['error2'] == "":
            player_4_Score = int(player_4_Score_val)
            if player_4_Score <= 0:
                session['error3'] = "Score must be greater than 0"
            if player_4_Score > 99:
                session['error4'] = "Score must be no greater than 99"
    session['error'] += session['error1'] + session['error2'] + session['error3'] + session['error4']
    if session['error'] > "":
        return redirect('/score_input')


    #get the player ids using Session variable
    hole_id = Hole.query.filter_by(hole_num = session['hole_num'], owner_id = session['course_id']).first().id
    print(hole_id)
    #create new score object using player ID, Round ID, Hole ID, Course ID, Tournament ID all from session and Score from the POST request
    db.session.add(Score(round_id=session['round_num'], hole_id=hole_id, course_id=session['course_id'], player_id=session['player_1_Id'], tournament_id=session['tournament_Id'],score=player_1_Score))
    db.session.add(Score(round_id=session['round_num'], hole_id=hole_id, course_id=session['course_id'], player_id=session['player_2_Id'], tournament_id=session['tournament_Id'],score=player_2_Score))
    db.session.add(Score(round_id=session['round_num'], hole_id=hole_id, course_id=session['course_id'], player_id=session['player_3_Id'], tournament_id=session['tournament_Id'],score=player_3_Score))
    db.session.add(Score(round_id=session['round_num'], hole_id=hole_id, course_id=session['course_id'], player_id=session['player_4_Id'], tournament_id=session['tournament_Id'],score=player_4_Score))
    db.session.commit()
    #update the current hole number in the session variable
    session['hole_num'] += 1
    if session['hole_num'] > 18:#this logic will determine if all 18 holes have been played.
        session['hole_num'] = 1#After 18 holes, hole is reset to 1
        session['round_num'] += 1#Round is increased by 1
        db.session.add(Round(session['round_num'],tournament_id))#New round is created in preparation for new scores
        db.session.add(Round_Player_Table(round_id=session['round_num'],player_id=1))#Player connected to new round
        db.session.add(Round_Player_Table(round_id=session['round_num'],player_id=2))
        db.session.add(Round_Player_Table(round_id=session['round_num'],player_id=3))
        db.session.add(Round_Player_Table(round_id=session['round_num'],player_id=4))
        db.session.commit()
        return redirect('/leaderboard?tournament_id='+ tournament_id_str)#After last 18 holes, user sent to leaderboard
    return redirect('/score_input')#when there are more scores to report, user goes to next score_input template