Exemplo n.º 1
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    def test_overtrumping_your_teammate_is_still_mandatory_in_amsterdam_deals_if_it_is_the_led_suit(
            self) -> None:
        players = [Player(), Player(), Player(), Player()]
        players[0].hand = {Card(suit=Suit.HEARTS, rank=Rank.KING)}
        players[1].hand = {Card(suit=Suit.SPADES, rank=Rank.TEN)}
        players[2].hand = {
            Card(suit=Suit.HEARTS, rank=Rank.NINE),
            Card(suit=Suit.HEARTS, rank=Rank.QUEEN),
            Card(suit=Suit.DIAMONDS, rank=Rank.ACE),
        }
        deal = Deal(players=players,
                    bidder_index=0,
                    trump_suit=Suit.HEARTS,
                    rules=RuleSet.ROTTERDAM)
        trick = Trick(deal=deal, leading_player_index=0)

        trick.play(Card(suit=Suit.HEARTS, rank=Rank.KING))
        trick.play(Card(suit=Suit.SPADES, rank=Rank.TEN))

        # Despite the fact that the teammate is leading the trick so far, playing a lower trump
        # or any other card is not allowed: when following suit in trump, over-trumping is still
        # mandatory.
        self.assertEqual({
            Card(suit=Suit.HEARTS, rank=Rank.NINE),
        }, trick.legal_cards)
Exemplo n.º 2
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    def test_overtrumping_the_opponent_is_mandatory_if_teammate_is_not_leading(
            self) -> None:
        players = [Player(), Player(), Player(), Player()]
        players[0].hand = {Card(suit=Suit.HEARTS, rank=Rank.KING)}
        players[1].hand = {Card(suit=Suit.DIAMONDS, rank=Rank.TEN)}
        players[2].hand = {Card(suit=Suit.SPADES, rank=Rank.QUEEN)}
        players[3].hand = {
            Card(suit=Suit.DIAMONDS, rank=Rank.ACE),
            Card(suit=Suit.SPADES, rank=Rank.EIGHT),
            Card(suit=Suit.SPADES, rank=Rank.JACK),
        }

        deal = Deal(players=players,
                    bidder_index=0,
                    trump_suit=Suit.SPADES,
                    rules=RuleSet.ROTTERDAM)
        trick = Trick(deal=deal, leading_player_index=0)
        trick.play(Card(suit=Suit.HEARTS, rank=Rank.KING))
        trick.play(Card(suit=Suit.DIAMONDS, rank=Rank.TEN))
        trick.play(Card(suit=Suit.SPADES, rank=Rank.QUEEN))

        self.assertEqual({
            Card(suit=Suit.SPADES, rank=Rank.JACK),
        }, trick.legal_cards)

        # No matter whether this game is Rotterdam or Amsterdam style, the trump is the only legitimate option.
        deal.rules = RuleSet.AMSTERDAM
        self.assertEqual({
            Card(suit=Suit.SPADES, rank=Rank.JACK),
        }, trick.legal_cards)
Exemplo n.º 3
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    def test_a_player_must_not_follow_suit_if_not_possible(self) -> None:
        players = [Player(), Player(), Player(), Player()]
        deal = Deal(players=players, bidder_index=0)
        trick = Trick(deal=deal, leading_player_index=0)

        players[0].hand = {Card(suit=Suit.SPADES, rank=Rank.ACE)}
        players[1].hand = {
            Card(suit=Suit.HEARTS, rank=Rank.KING),
            Card(suit=Suit.HEARTS, rank=Rank.QUEEN),
            Card(suit=Suit.DIAMONDS, rank=Rank.KING),
        }

        trick.play(Card(suit=Suit.SPADES, rank=Rank.ACE))

        # The next player may play any of these cards despite them not following suit.
        self.assertEqual(
            {
                Card(suit=Suit.HEARTS, rank=Rank.KING),
                Card(suit=Suit.HEARTS, rank=Rank.QUEEN),
                Card(suit=Suit.DIAMONDS, rank=Rank.KING),
            },
            trick.legal_cards,
        )

        # Playing this card should be acceptable despite it not following suit.
        trick.play(Card(suit=Suit.HEARTS, rank=Rank.KING))
Exemplo n.º 4
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    def test_lower_trump_is_allowed_if_no_other_cards_are_in_hand(
            self) -> None:
        players = [Player(), Player(), Player(), Player()]
        players[0].hand = {Card(suit=Suit.HEARTS, rank=Rank.KING)}
        players[1].hand = {Card(suit=Suit.DIAMONDS, rank=Rank.ACE)}
        players[2].hand = {
            Card(suit=Suit.DIAMONDS, rank=Rank.TEN),
            Card(suit=Suit.DIAMONDS, rank=Rank.KING),
            Card(suit=Suit.DIAMONDS, rank=Rank.QUEEN),
            Card(suit=Suit.DIAMONDS, rank=Rank.EIGHT),
            Card(suit=Suit.DIAMONDS, rank=Rank.SEVEN),
        }
        deal = Deal(players=players, bidder_index=0, trump_suit=Suit.DIAMONDS)
        trick = Trick(deal=deal, leading_player_index=0)

        trick.play(Card(suit=Suit.HEARTS, rank=Rank.KING))
        trick.play(Card(suit=Suit.DIAMONDS, rank=Rank.ACE))

        self.assertEqual(
            {
                Card(suit=Suit.DIAMONDS, rank=Rank.TEN),
                Card(suit=Suit.DIAMONDS, rank=Rank.KING),
                Card(suit=Suit.DIAMONDS, rank=Rank.QUEEN),
                Card(suit=Suit.DIAMONDS, rank=Rank.EIGHT),
                Card(suit=Suit.DIAMONDS, rank=Rank.SEVEN),
            },
            trick.legal_cards,
        )
Exemplo n.º 5
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    def test_a_player_must_follow_suit_if_possible(self) -> None:
        players = [Player(), Player(), Player(), Player()]
        deal = Deal(players=players, bidder_index=0)
        trick = Trick(deal=deal, leading_player_index=0)

        players[0].hand = {Card(suit=Suit.SPADES, rank=Rank.ACE)}
        players[1].hand = {
            Card(suit=Suit.SPADES, rank=Rank.KING),
            Card(suit=Suit.SPADES, rank=Rank.QUEEN),
            Card(suit=Suit.HEARTS, rank=Rank.KING),
        }

        trick.play(Card(suit=Suit.SPADES, rank=Rank.ACE))

        # The first player has led spades; the next player should have two legal choices.
        self.assertEqual(
            {
                Card(suit=Suit.SPADES, rank=Rank.KING),
                Card(suit=Suit.SPADES, rank=Rank.QUEEN),
            }, trick.legal_cards)

        self.assertEqual(
            True,
            Card(suit=Suit.HEARTS, rank=Rank.KING)
            in deal.players[trick.player_index_to_play].hand)
        # If the player attempts to play a different card anyway, then despite holding the card
        # in their hand, it should raise an exception.
        self.assertRaises(AssertionError, trick.play,
                          Card(suit=Suit.HEARTS, rank=Rank.KING))
Exemplo n.º 6
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        def play_bad_card() -> None:
            players = [Player(), Player(), Player(), Player()]
            deal = Deal(players=players, bidder_index=0)
            trick = Trick(deal=deal, leading_player_index=0)
            players[0].hand = {Card(suit=Suit.SPADES, rank=Rank.ACE)}

            # The player does not actually have this card; it should throw AssertionError
            trick.play(Card(suit=Suit.HEARTS, rank=Rank.ACE))
Exemplo n.º 7
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    def test_cards_can_be_compared_after_trump_suit_is_led(self) -> None:
        players = [Player(), Player(), Player(), Player()]
        players[0].hand = {Card(suit=Suit.SPADES, rank=Rank.QUEEN)}
        deal = Deal(players=players, bidder_index=0, trump_suit=Suit.SPADES)
        trick = Trick(deal=deal, leading_player_index=0)

        # The trick starts with the trump suit.
        trick.play(Card(suit=Suit.SPADES, rank=Rank.QUEEN))

        # The Johnny scores higher than the ten, in contrast to the normal order.
        # Same thing for the Nerf (9).
        self.assertEqual(
            -1,
            trick.compare_cards(
                Card(suit=Suit.SPADES, rank=Rank.JACK),
                Card(suit=Suit.SPADES, rank=Rank.TEN),
            ))
        self.assertEqual(
            -1,
            trick.compare_cards(
                Card(suit=Suit.SPADES, rank=Rank.NINE),
                Card(suit=Suit.SPADES, rank=Rank.TEN),
            ))

        # Any trump card will rank higher than any non-trump card.
        for first_rank, second_rank, second_suit in product(Rank, Rank, Suit):
            # We are testing non-trump cards for the second card, so skip the trump cards.
            if second_suit == deal.trump_suit:
                continue

            self.assertEqual(
                -1,
                trick.compare_cards(
                    Card(suit=Suit.SPADES, rank=first_rank),
                    Card(suit=second_suit, rank=second_rank),
                ),
            )

        # Any two cards that both aren't trump will be incomparable.
        for first_rank, first_suit, second_rank, second_suit in product(
                Rank, Suit, Rank, Suit):
            # If the suits match or any equals trump, skip.
            if first_suit == deal.trump_suit or second_suit == deal.trump_suit or first_suit == second_suit:
                continue

            self.assertEqual(
                0,
                trick.compare_cards(Card(suit=first_suit, rank=first_rank),
                                    Card(suit=second_suit, rank=second_rank)))
Exemplo n.º 8
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    def test_a_card_can_be_played_in_a_trick(self) -> None:
        players = [Player(), Player(), Player(), Player()]
        deal = Deal(players=players, bidder_index=0)
        trick = Trick(deal=deal, leading_player_index=0)

        players[0].hand = {Card(suit=Suit.SPADES, rank=Rank.ACE)}
        trick.play(Card(suit=Suit.SPADES, rank=Rank.ACE))

        # The turn must shift to the next player
        self.assertEqual(1, trick.player_index_to_play)
        # The card must be removed from the player's hand
        self.assertEqual(0, len(players[0].hand))
        # The card resides within the played cards of the trick
        self.assertEqual(
            True,
            Card(suit=Suit.SPADES, rank=Rank.ACE) in trick.played_cards)
Exemplo n.º 9
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    def test_only_higher_trump_cards_are_legal_if_led_suit_is_trump_and_higher_trumps_are_available(
            self) -> None:
        players = [Player(), Player(), Player(), Player()]
        players[0].hand = {Card(suit=Suit.HEARTS, rank=Rank.KING)}
        players[1].hand = {
            Card(suit=Suit.HEARTS, rank=Rank.QUEEN),
            Card(suit=Suit.HEARTS, rank=Rank.ACE),
            Card(suit=Suit.DIAMONDS, rank=Rank.ACE),
        }
        deal = Deal(players=players, bidder_index=0, trump_suit=Suit.HEARTS)
        trick = Trick(deal=deal, leading_player_index=0)

        trick.play(Card(suit=Suit.HEARTS, rank=Rank.KING))

        self.assertEqual({
            Card(suit=Suit.HEARTS, rank=Rank.ACE),
        }, trick.legal_cards)
Exemplo n.º 10
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    def test_overtrumping_your_teammate_is_not_mandatory_in_amsterdam_deals_if_teammate_is_winning(
            self) -> None:
        players = [Player(), Player(), Player(), Player()]
        players[0].hand = {Card(suit=Suit.HEARTS, rank=Rank.KING)}
        players[1].hand = {Card(suit=Suit.SPADES, rank=Rank.TEN)}
        players[2].hand = {Card(suit=Suit.HEARTS, rank=Rank.NINE)}
        players[3].hand = {
            Card(suit=Suit.DIAMONDS, rank=Rank.ACE),
            Card(suit=Suit.SPADES, rank=Rank.EIGHT),
            Card(suit=Suit.SPADES, rank=Rank.JACK),
        }

        deal = Deal(players=players,
                    bidder_index=0,
                    trump_suit=Suit.SPADES,
                    rules=RuleSet.AMSTERDAM)
        trick = Trick(deal=deal, leading_player_index=0)
        trick.play(Card(suit=Suit.HEARTS, rank=Rank.KING))
        trick.play(Card(suit=Suit.SPADES, rank=Rank.TEN))
        trick.play(Card(suit=Suit.HEARTS, rank=Rank.NINE))

        # Playing a higher trump is legal, but not necessary. The player may also drop the ace.
        # Note however that playing a lower trump is still illegal.
        self.assertEqual(
            {
                Card(suit=Suit.DIAMONDS, rank=Rank.ACE),
                Card(suit=Suit.SPADES, rank=Rank.JACK),
            }, trick.legal_cards)

        # In an Amsterdam deal, the player is forced to play the higher trump card.
        deal.rules = RuleSet.ROTTERDAM
        self.assertEqual({
            Card(suit=Suit.SPADES, rank=Rank.JACK),
        }, trick.legal_cards)
Exemplo n.º 11
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    def test_all_cards_are_legal_if_suit_cannot_be_followed_and_no_trump_is_available(
            self) -> None:
        players = [Player(), Player(), Player(), Player()]
        players[0].hand = {Card(suit=Suit.SPADES, rank=Rank.QUEEN)}
        players[1].hand = {
            Card(suit=Suit.HEARTS, rank=Rank.QUEEN),
            Card(suit=Suit.HEARTS, rank=Rank.ACE),
            Card(suit=Suit.DIAMONDS, rank=Rank.ACE),
        }
        deal = Deal(players=players, bidder_index=0, trump_suit=Suit.CLUBS)
        trick = Trick(deal=deal, leading_player_index=0)

        trick.play(Card(suit=Suit.SPADES, rank=Rank.QUEEN))

        self.assertEqual(
            {
                Card(suit=Suit.HEARTS, rank=Rank.QUEEN),
                Card(suit=Suit.HEARTS, rank=Rank.ACE),
                Card(suit=Suit.DIAMONDS, rank=Rank.ACE),
            },
            trick.legal_cards,
        )
Exemplo n.º 12
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    def test_lower_trump_is_allowed_if_led_suit_is_trump_and_no_higher_trumps_are_available(
            self) -> None:
        players = [Player(), Player(), Player(), Player()]
        players[0].hand = {Card(suit=Suit.HEARTS, rank=Rank.KING)}
        players[1].hand = {
            Card(suit=Suit.HEARTS, rank=Rank.QUEEN),
            Card(suit=Suit.HEARTS, rank=Rank.SEVEN),
            Card(suit=Suit.HEARTS, rank=Rank.EIGHT),
            Card(suit=Suit.CLUBS, rank=Rank.SEVEN),
        }
        deal = Deal(players=players, bidder_index=0, trump_suit=Suit.HEARTS)
        trick = Trick(deal=deal, leading_player_index=0)

        trick.play(Card(suit=Suit.HEARTS, rank=Rank.KING))

        self.assertEqual(
            {
                Card(suit=Suit.HEARTS, rank=Rank.QUEEN),
                Card(suit=Suit.HEARTS, rank=Rank.EIGHT),
                Card(suit=Suit.HEARTS, rank=Rank.SEVEN),
            },
            trick.legal_cards,
        )
Exemplo n.º 13
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    def test_the_highest_card_in_a_trick_with_trumps(self) -> None:
        players = [Player(), Player(), Player(), Player()]
        deal = Deal(players=players, bidder_index=0, trump_suit=Suit.DIAMONDS)
        trick = Trick(deal=deal, leading_player_index=0)

        players[0].hand = {Card(suit=Suit.SPADES, rank=Rank.JACK)}
        players[1].hand = {Card(suit=Suit.SPADES, rank=Rank.TEN)}
        players[2].hand = {Card(suit=Suit.SPADES, rank=Rank.KING)}
        players[3].hand = {Card(suit=Suit.DIAMONDS, rank=Rank.SEVEN)}
        trick.play(Card(suit=Suit.SPADES, rank=Rank.JACK))
        trick.play(Card(suit=Suit.SPADES, rank=Rank.TEN))
        trick.play(Card(suit=Suit.SPADES, rank=Rank.KING))
        trick.play(Card(suit=Suit.DIAMONDS, rank=Rank.SEVEN))

        # Player 4 played a seven, but because it is a trump card, he will win.
        self.assertEqual(3, trick.winning_card_index)
        self.assertEqual(Card(suit=Suit.DIAMONDS, rank=Rank.SEVEN),
                         trick.winning_card)
Exemplo n.º 14
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    def test_the_highest_card_in_a_trick_without_trumps(self) -> None:
        players = [Player(), Player(), Player(), Player()]
        deal = Deal(players=players, bidder_index=0, trump_suit=Suit.HEARTS)
        trick = Trick(deal=deal, leading_player_index=0)

        players[0].hand = {Card(suit=Suit.SPADES, rank=Rank.JACK)}
        players[1].hand = {Card(suit=Suit.SPADES, rank=Rank.TEN)}
        players[2].hand = {Card(suit=Suit.SPADES, rank=Rank.KING)}
        players[3].hand = {Card(suit=Suit.DIAMONDS, rank=Rank.ACE)}
        trick.play(Card(suit=Suit.SPADES, rank=Rank.JACK))
        trick.play(Card(suit=Suit.SPADES, rank=Rank.TEN))
        trick.play(Card(suit=Suit.SPADES, rank=Rank.KING))
        trick.play(Card(suit=Suit.DIAMONDS, rank=Rank.ACE))

        # Player 4 played an ace, but it is in the wrong suit.
        # Player 1 played a jack, but it is not the trump suit, so the 10 wins.
        self.assertEqual(1, trick.winning_card_index)
        self.assertEqual(Card(suit=Suit.SPADES, rank=Rank.TEN),
                         trick.winning_card)
Exemplo n.º 15
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    def test_winning_card_can_be_done_for_incomplete_tricks(self) -> None:
        players = [Player(), Player(), Player(), Player()]
        players[0].hand = {Card(suit=Suit.HEARTS, rank=Rank.KING)}
        players[1].hand = {Card(suit=Suit.HEARTS, rank=Rank.TEN)}
        players[2].hand = {Card(suit=Suit.HEARTS, rank=Rank.NINE)}
        players[3].hand = {Card(suit=Suit.HEARTS, rank=Rank.ACE)}
        deal = Deal(players=players, bidder_index=0, trump_suit=Suit.DIAMONDS)
        trick = Trick(deal=deal, leading_player_index=0)

        trick.play(Card(suit=Suit.HEARTS, rank=Rank.KING))
        self.assertEqual(Card(suit=Suit.HEARTS, rank=Rank.KING),
                         trick.winning_card)
        trick.play(Card(suit=Suit.HEARTS, rank=Rank.TEN))
        self.assertEqual(Card(suit=Suit.HEARTS, rank=Rank.TEN),
                         trick.winning_card)
        trick.play(Card(suit=Suit.HEARTS, rank=Rank.NINE))
        self.assertEqual(Card(suit=Suit.HEARTS, rank=Rank.TEN),
                         trick.winning_card)
        trick.play(Card(suit=Suit.HEARTS, rank=Rank.ACE))
        self.assertEqual(Card(suit=Suit.HEARTS, rank=Rank.ACE),
                         trick.winning_card)
Exemplo n.º 16
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    def test_cards_can_be_compared_if_non_trump_suit_is_led(self) -> None:
        players = [Player(), Player(), Player(), Player()]
        players[0].hand = {Card(suit=Suit.SPADES, rank=Rank.QUEEN)}
        deal = Deal(players=players, bidder_index=0, trump_suit=Suit.CLUBS)
        trick = Trick(deal=deal, leading_player_index=0)

        # The led suit will be Spades, but the trump suit is Clubs.
        trick.play(Card(suit=Suit.SPADES, rank=Rank.QUEEN))

        # Any trump card will rank higher than any non-trump card, regardless whether
        # that other card was in the led suit or not.
        for first_rank, second_rank, second_suit in product(Rank, Rank, Suit):
            # We are testing non-trump cards for the second card, so skip the trump cards.
            if second_suit == deal.trump_suit:
                continue

            assert deal.trump_suit is not None
            self.assertEqual(
                -1,
                trick.compare_cards(
                    Card(suit=deal.trump_suit, rank=first_rank),
                    Card(suit=second_suit, rank=second_rank),
                ),
            )

        # Any card in the led suit beats any other card that is not trump or in the led suit.
        for first_rank, second_rank, second_suit in product(Rank, Rank, Suit):
            # We are testing second cards that are non-trump and not the led suit, so skip those.
            if second_suit == deal.trump_suit or second_suit == trick.led_suit:
                continue

            assert trick.led_suit is not None
            self.assertEqual(
                -1,
                trick.compare_cards(
                    Card(suit=trick.led_suit, rank=first_rank),
                    Card(suit=second_suit, rank=second_rank),
                ),
            )

        # Two cards both in the led suit will obey the regular order.
        self.assertEqual(
            -1,
            trick.compare_cards(
                Card(suit=Suit.SPADES, rank=Rank.QUEEN),
                Card(suit=Suit.SPADES, rank=Rank.JACK),
            ))
        self.assertEqual(
            -1,
            trick.compare_cards(
                Card(suit=Suit.SPADES, rank=Rank.TEN),
                Card(suit=Suit.SPADES, rank=Rank.NINE),
            ))

        # Two cards that both are neither trump nor the led suit will be incomparable.
        for first_rank, first_suit, second_rank, second_suit in product(
                Rank, Suit, Rank, Suit):
            if first_suit in [
                    deal.trump_suit, trick.led_suit
            ] or second_suit in [deal.trump_suit, trick.led_suit]:
                continue

            self.assertEqual(
                0,
                trick.compare_cards(
                    Card(suit=first_suit, rank=first_rank),
                    Card(suit=second_suit, rank=second_rank),
                ),
            )