def init(self): import entityMgr self.entityMgr = entityMgr.EntityMgr(self) self.entityMgr.init() self.keepRunning = True import gfxMgr self.gfxMgr = gfxMgr.GfxMgr(self) self.gfxMgr.init() import netMgr self.netMgr = netMgr.NetMgr(self) self.netMgr.init() import inputMgr self.inputMgr = inputMgr.InputMgr(self) self.inputMgr.init() import selectionMgr self.selectionMgr = selectionMgr.SelectionMgr(self) self.selectionMgr.init() import controlMgr self.controlMgr = controlMgr.ControlMgr(self) self.controlMgr.init() import gameMgr self.gameMgr = gameMgr.GameMgr(self) self.gameMgr.init()
def initialize(self): import entMgr self.entMgr = entMgr.EntMgr(self) self.entMgr.initialize() import gfxMgr self.gfxMgr = gfxMgr.GfxMgr(self) self.gfxMgr.initialize() import netMgr self.netMgr = netMgr.NetMgr(self) self.netMgr.initialize() import inputMgr self.inputMgr = inputMgr.InputMgr(self) self.inputMgr.initialize() import selectionMgr self.selectionMgr = selectionMgr.SelectionMgr(self) self.selectionMgr.initialize() import widgetMgr self.widgetMgr = widgetMgr.WidgetMgr(self) self.widgetMgr.initialize() import gameMgr self.gameMgr = gameMgr.GameMgr(self) self.gameMgr.initialize()
def init(self): import overlayMgr self.overlayMgr = overlayMgr.OverlayMgr(self) self.overlayMgr.init() import entityMgr self.entityMgr = entityMgr.EntityMgr(self) self.entityMgr.init() self.keepRunning = True import gfxMgr self.gfxMgr = gfxMgr.GfxMgr(self) self.gfxMgr.init() import netMgr self.netMgr = netMgr.NetMgr(self) self.netMgr.init() import inputMgr self.inputMgr = inputMgr.InputMgr(self) self.inputMgr.init() import selectionMgr self.selectionMgr = selectionMgr.SelectionMgr(self) self.selectionMgr.init() import soundMgr self.soundMgr = soundMgr.SoundMgr(self) self.soundMgr.init() import widgetMgr self.widgetMgr = widgetMgr.WidgetMgr(self) self.widgetMgr.init() import gameMgr self.gameMgr = gameMgr.GameMgr(self) self.gameMgr.init() import controlMgr self.controlMgr = controlMgr.ControlMgr(self) self.controlMgr.init()