Exemplo n.º 1
0
def add_two_numbers(head1, head2):
    result = None
    end = result
    carry = 0
    while head1 or head2:
        sum = 0
        if head1:
            sum += head1.val
            head1 = head1.next
        if head2:
            sum += head2.val
            head2 = head2.next
        sum += carry
        carry = 0
        if sum >= 10:
            carry = 1
            sum -= 10
        temp = Node(sum)
        if end is None:
            result = temp
        else:
            end.next = temp
        end = temp
    if carry == 1:
        end.next = Node(1)
    return result
Exemplo n.º 2
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 def stack_sum(h1, h2):
     stack1 = list()
     stack2 = list()
     while h1:
         stack1.append(h1.val)
         h1 = h1.next
     while h2:
         stack2.append(h2.val)
         h2 = h2.next
     prev = None
     carry = 0
     while stack1 or stack2:
         sum = 0
         if len(stack1) > 0:
             sum += stack1.pop()
         if len(stack2) > 0:
             sum += stack2.pop()
         sum += carry
         carry = 0
         if sum >= 10:
             sum -= 10
             carry = 1
         temp = Node(sum, prev)
         prev = temp
     if carry == 1:
         temp = Node(1, prev)
         prev = temp
     return prev
Exemplo n.º 3
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def reverse(head):
    y = Node(head.val)
    head = head.next
    x = y
    while head:
        temp = Node(head.val, x)
        head = head.next
        x = temp
    return x
Exemplo n.º 4
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def node_generator():
    """Creates nodes for testing functions"""
    Node.h_method = 'manhattan'
    Node.final_grid = [1,2,3,8,0,4,7,6,5]
    Node.size = 3

    Node1 = Node(grid = [5, 8, 6, 2, 0, 7, 4, 1, 3])
    Node2 = Node(grid = [0, 8, 5, 3, 1, 2, 7, 4, 6])

    return [Node1, Node2]
Exemplo n.º 5
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 def creating_list() -> Node:
     # initiating nodes with data
     n1, n2, n3, n4 = Node(5), Node(6), Node(7), Node(8)
     # connecting each node with its Successor
     n1.next, n2.next, n3.next, n4.next = n2, n3, n4, None
     # connecting each node with its random node
     n1.rnd = n3
     n2.rnd = n4
     n3.rnd = n2
     n4.rnd = n1
     # returning linked list head node
     return n1
Exemplo n.º 6
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def build_tree(arr):
    if arr is None:
        return None
    elif len(arr) == 1:
        temp = Node(arr[0])
        return temp
    else:
        mid = len(arr) // 2
        left_child = build_tree(arr[0:mid])
        right_child = build_tree(arr[mid + 1:])
        node = Node(arr[mid], left_child, right_child)
        return node
Exemplo n.º 7
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def build_tree_2(inorder, postorder):
    if not inorder:
        return
    if len(inorder) == 1:
        return Node(inorder[0])
    root_val = postorder[-1]
    left_tree = inorder[:inorder.index(root_val)]
    left_node = build_tree_2(left_tree, postorder[:len(left_tree)])
    right_node = build_tree_2(inorder[len(left_tree) + 1:],
                              postorder[len(left_tree):-1])
    root_node = Node(root_val, left_node, right_node)
    return root_node
def merge_two_binary_tress(t1, t2):
    node = None
    if t1 and t2:
        node = Node(t1.val + t2.val)
        node.left = merge_two_binary_tress(t1.left, t2.left)
        node.right = merge_two_binary_tress(t1.right, t2.right)
    elif t1:
        node = Node(t1.val)
        node.left = merge_two_binary_tress(t1.left, None)
        node.right = merge_two_binary_tress(t1.right, None)
    elif t2:
        node = Node(t2.val)
        node.left = merge_two_binary_tress(t2.left, None)
        node.right = merge_two_binary_tress(t2.right, None)
    return node
Exemplo n.º 9
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def minmax_decision(prob):
    global no_of_nodes_mm, memory

    def minmax_value(node):
        global no_of_nodes_mm
        if terminal_test(node.state):
            return utility_func(node.state)

        elif node.player == 'MAX':
            v = -float('inf')
            for child in node.expand(prob):
                no_of_nodes_mm += 1
                v = max(v, minmax_value(child))
            return v

        else:
            v = float('inf')
            for child in node.expand(prob):
                no_of_nodes_mm += 1
                # nstate = prob.nstate(a,state)
                v = min(v, minmax_value(child))
            return v

    node = Node(prob.instate, player='MAX')
    values = []
    children = node.expand(prob)
    for child in children:
        no_of_nodes_mm += 1
        values.append((child, minmax_value(child)))
    result_node = max(values, key=lambda x: x[1])[0]
    memory = sys.getsizeof(result_node)
    # no_of_nodes_mm += result_node.depth*4
    return result_node.action
Exemplo n.º 10
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 def make_nodes(self):
     '''Make a search space for the nodes'''
     guid = 0
     for i in range(0, self.dimension.x_pos):
         for j in range(0, self.dimension.y_pos):
             _node = Node(Vector2(i, j), guid)
             guid = guid + 1
             self.nodes.append(_node)
Exemplo n.º 11
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def add_tail(self, list_head, val):
    endNode = Node(val)
    if list_head is None:
        list_head = endNode
        return
    lastNode = list_head
    while (lastNode.next):
        lastNode = lastNode.next
    lastNode.next = endNode
    def append(self, item):
        current = self.head
        while current.getNext():
            current = current.getNext()

        temp = Node(item)
        current.setNext(temp)

        self.len += 1
Exemplo n.º 13
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 def insert(self, cargo):
     node = Node(cargo)  ## creates a Node with cargo, no .next
     if self.length == 0:  ## if this is the first item
         self.head = self.last = node  ## the node is the first AND last item
     else:
         last = self.last  ## find the last node
         last.next = node  ## append the new node
         self.last = node  ## the node is now the last in the Q
     self.length += 1
Exemplo n.º 14
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 def add_tail(self, list_head, val):
     endNode = Node(val)
     if list_head is None:
         list_head = endNode
         return
     LastNode = list_head
     while LastNode.next:
         LastNode = LastNode.next
     LastNode.next = endNode
Exemplo n.º 15
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def duplicate(head):
    if head is None:
        return None
    result = Node(head.val)
    temp = head.next
    temp1 = result
    old_to_new = {}
    old_to_new[head] = result
    while temp:
        x = Node(temp.val)
        old_to_new[temp] = x
        temp1.next = x
        temp1 = x
        temp = temp.next
    temp = head
    while temp:
        if temp.random:
            old_to_new[temp].random = old_to_new[temp.random]
        temp = temp.next
    return result
def build_tree(data):
    lst = return_frequency(data)
    nodes_list = []
    for node_value in lst:
        node = Node(node_value)
        nodes_list.append(node)

    while len(nodes_list) != 1:
        first_node = nodes_list.pop()
        second_node = nodes_list.pop()
        val1, char1 = first_node.value
        val2, char2 = second_node.value
        node = Node((val1 + val2, char1 + char2))
        node.set_left_child(second_node)
        node.set_right_child(first_node)
        sort_values(nodes_list, node)

    root = nodes_list[0]
    tree = Tree()
    tree.root = root
    return tree
Exemplo n.º 17
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 def insert(self, cargo):
     node = Node(cargo)
     if self.head is None:
         # If list is empty the new node goes first
         self.head = node
     else:
         # Find the last node in the list
         last = self.head
         while last.next:
             last = last.next
         # Append the new node
         last.next = node
     self.length += 1
Exemplo n.º 18
0
def duplicate_1(head):
    dic = dict()
    dic[None] = None
    p = head

    while p:
        dic[p] = Node(p.val)
        p = p.next

    p = head
    while p:
        dic[p].next = dic[p.next]
        dic[p].random = dic[p.random]
        p = p.next

    return dic[head]
Exemplo n.º 19
0
def constructMaximumBinaryTree(nums):
    size = len(nums)
    if (size != 0):
        max_index = max(nums)
        root = Node(nums[max_index])
        if (max_index > 0):
            leftarr = nums[0:max_index]
            root.left = constructMaximumBinaryTree(leftarr)
        else:
            root.left = None
        if (max_index < size - 1):
            rightarr = nums[max_index + 1:size]
            root.right = constructMaximumBinaryTree(rightarr)
        else:
            root.right = None
        return root
    return None
    def insert(self, item, index):
        current = self.head
        previous = None
        counter = self.length() - 1
        while counter > index:
            previous = current
            current = current.getNext()
            counter -= 1

        temp = Node(item)
        if previous is None:
            self.head = temp

        previous.setNext(temp)
        temp.setNext(current)

        self.len += 1
    def add(self, item):
        current = self.head
        previous = None
        stop = False
        while current is not None and not stop:
            if current.getData() > item:
                stop = True
            else:
                previous = current
                current = current.getNext()

        temp = Node(item)
        if previous is None:
            temp.setNext(self.head)
            self.head = temp
        else:
            temp.setNext(current)
            previous.setNext(temp)
        self.len += 1
Exemplo n.º 22
0
def abprune_decision(pro):
    global memory

    def abprune_value(node, a, b):
        global no_of_nodes
        # node = Node(pro.instate,'MAX')
        if terminal_test(node.state):
            return utility_func(node.state), node

        if node.player == 'MAX':
            v = -float('inf')
            c = []
            children = node.expand(pro)
            for child in children:
                # p = pro(child.state)
                no_of_nodes += 1
                v = max(v, abprune_value(child, a, b)[0])
                c.append((child, v))
                a = max(a, v)
                if a > b:
                    break
            return v, max(c, key=lambda x: x[1])[0]

        elif node.player == 'MIN':
            v = float('inf')
            c = []
            children = node.expand(pro)
            for child in children:
                no_of_nodes += 1
                # c = child
                # p = pro(child.state)
                v = min(v, abprune_value(child, a, b)[0])
                c.append((child, v))
                b = min(b, v)
                if a > b:
                    break
            return v, min(c, key=lambda x: x[1])[0]

    node = Node(pro.instate, 'MAX')
    memory = sys.getsizeof(node)
    _, c = abprune_value(node, -float('inf'), float('inf'))
    return c.action
Exemplo n.º 23
0
 def put(self, key, value):
     if self.item_cache[key]:
         temp = self.item_cache[key]
         prev = temp.prev
         nex = temp.next
         prev.next = nex
         nex.prev = prev
         self.end.next = temp
         temp.prev = self.end
         self.end = temp
     else:
         if self.length > 8:  # assuming the cache can hold 8 items
             self.head.next.prev = None
             self.head = self.head.next
         temp = Node(value, previous=self.end)
         self.item_cache[key] = temp
         if self.end:
             self.end.next = temp
         self.end = temp
         self.length += 1
         if self.head is None:
             self.head = temp
Exemplo n.º 24
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def main(grid, args):
    grid_size = int(sqrt(len(grid)))
    Node.final_grid = create_success_grid(grid_size)
    Node.size = grid_size
    Node.h_method = args.method
    Node.h_algo = args.algo

    initial_node = Node(grid=grid, g=0, parent=None)
    start = time.time()
    if args.algo == 'ida_star':
        algo = Idastar()
        ida_star(initial_node, algo)
    else:
        algo = Algo()
        search_algo(initial_node, algo)
    end = time.time()
    algo.time = end - start

    if args.visu:
        visu = Visu(algo)
        visu.play()
    else:
        print_results(algo, args.detail)
    return None
Exemplo n.º 25
0
 def __init__(self, topic):
     self.keyboard = InlineKeyboardMarkup(inline_keyboard=[
         [InlineKeyboardButton(text="/list", callback_data='l')],
         [InlineKeyboardButton(text="/question", callback_data='q')],
         [InlineKeyboardButton(text="/report", callback_data='r')],
         [InlineKeyboardButton(text="/start", callback_data='s')],
         [InlineKeyboardButton(text="/revision", callback_data='rv')],
         [InlineKeyboardButton(text="/change_lang", callback_data='cl')],
         [
             InlineKeyboardButton(text="/delete_subscription",
                                  callback_data='ds')
         ]
     ])
     database = Database()
     self.students = database.get_stud_ids(topic)
     self.teachers = database.get_teach_ids(topic)
     self.collaborators = database.get_coll_ids(topic)
     self.node = Node(topic)
     self.banned_user = database.get_banned_stud(topic)
     self.singleton = BotId()
     super().__init__(database.get_topic_token(topic), self.message,
                      self.query)
     self.singleton.set_bot(self.node.get_topic_name(), super().get_bot())
     self.singleton.reset_key_id(topic)
def main():
    parse_data_file_args()
    training_set, training_labels, test_set, test_labels = preprocess_train_data(
    )

    #set up and build dt from imported node class
    print("Building decision tree... \n")
    n = Node(training_set, training_labels, str(args.impurity),
             str(args.nlevels))
    dt = n.build_decision_tree(training_set, training_labels,
                               str(args.impurity), int(str(args.nlevels)),
                               float(str(args.pthrd)))

    #given test data, get classifications from dt
    print("Classifying test data... \n")
    test_data_classifications = classify(test_set, str(args.pred_file), dt)

    #calc and print accuracy of labels
    a = accuracy(test_data_classifications, test_labels)
    print("Overall classification accuracy: " + str(a))
    print("Overall error rate: " + str(1.0 - a) + "\n")

    #BONUS: class 1 binary classification calculation method call
    a = confusion_matrix(test_data_classifications, test_labels)
 def add(self, item):
     temp = Node(item)
     temp.setNext(self.head)
     self.head = temp
     self.len += 1
Exemplo n.º 28
0
import socket
import threading

from node_class import Node, Device

server_node = Node("NoDe0001", "server-private.pem")

bind_ip = '192.168.0.103'
bind_port = 9999

server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server.bind((bind_ip, bind_port))
server.listen(5)  # max backlog of connections

print 'Listening on {}:{}'.format(bind_ip, bind_port)


def handle_client_connection(client_socket):
    while True:
	request = client_socket.recv(4096)
	message = server_node.read_message(request)
	print(message)
	if message is not None:
	    response = server_node.process_message(message)
	    if response is not None:
		client_socket.send(response)

while True:
    client_sock, address = server.accept()
    print 'Accepted connection from {}:{}'.format(address[0], address[1])
    client_handler = threading.Thread(
Exemplo n.º 29
0
from node_class import Node

# defing of all the nodes one by one.
# example:
# node1 = Node('node1', 'C:\\Windows\\Node 10.0.4.86')

node1 = Node('first node', 'path_to_the_node')

# user - is a name of server

user = "******"

# an array of <Node> objects. Do not forget to add them all
list_of_nodes = [
    node1,
]
Exemplo n.º 30
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 def set_root(self, value):
     self.root = Node(value)