Exemplo n.º 1
0
 def load(self):
     AchievementManager.load(self)
     from pkg_resources import iter_entry_points
     for entry_point in iter_entry_points(self.entry_point):
         achievement = entry_point.load()
         if callable(achievement):
             achievement = achievement()
         self.add_achievement(achievement)
Exemplo n.º 2
0
 def load(self):
     AchievementManager.load(self)
     from pkg_resources import iter_entry_points
     for entry_point in iter_entry_points(self.entry_point):
         achievement = entry_point.load()
         if callable(achievement):
             achievement = achievement()
         self.add_achievement(achievement)
Exemplo n.º 3
0
 def __init__(self, achievements=default_manager, data=None):
     super(AchievementsPlugin, self).__init__()
     if callable(achievements):
         achievements = achievements()
     if not isinstance(achievements, AchievementManager):
         achievements = AchievementManager(achievements)
     self.achievements = achievements
     self.data = AchievementData(data or {})
     self.output_stream = None
Exemplo n.º 4
0
 def __init__(self, achievements=default_manager, data=None):
     super(AchievementsPlugin, self).__init__()
     if callable(achievements):
         achievements = achievements()
     if not isinstance(achievements, AchievementManager):
         achievements = AchievementManager(achievements)
     self.achievements = achievements
     self.data = AchievementData(data or {})
     self.output_stream = None
Exemplo n.º 5
0
 def __init__(self, keys, manager=default_manager, default='all'):
     AchievementManager.__init__(self)
     self.include_keys = set()
     self.exclude_keys = set()
     self.add_filter(keys)
     if not self.include_keys and default is not None:
         self.add_filter(default)
     if callable(manager):
         manager = manager()
     self.manager = manager
Exemplo n.º 6
0
 def __init__(self, keys, manager=default_manager, default='all'):
     AchievementManager.__init__(self)
     self.include_keys = set()
     self.exclude_keys = set()
     self.add_filter(keys)
     if not self.include_keys and default is not None:
         self.add_filter(default)
     if callable(manager):
         manager = manager()
     self.manager = manager
Exemplo n.º 7
0
 def add_achievement(self, achievement):
     if callable(achievement):
         achievement = achievement()
     self.achievements[achievement.key] = achievement
Exemplo n.º 8
0
 def add_achievement(self, achievement):
     if callable(achievement):
         achievement = achievement()
     self.achievements[achievement.key] = achievement