from player import Player from npc import NPC import login import config import sys import mapper import math from combat import Combat from commands import commands # The dictionary of all commands #from colorama import init, Fore, Back, Style #For future #init() PC = Player() goblin = NPC() goblin.name = "Goblin" def setup(): print(chr(27) + "[2J") mapper.loadMap() login.createList() PC.id, PC.name = login.login() PC.loadStats() PC.loadInventory() def prompt(): if PC.inCombat == False: #noncombat prompt hp/hp > userinput = input("{}/{} >".format(PC.level_hitpoints[0], PC.level_hitpoints[1])).lower()