Exemplo n.º 1
0
def cutting_tool(diameter, corner_radius, length):
    cutter = ocl.CylCutter(1.0, length)  # dummy cutter
    if corner_radius == 0.0:
        cutter = ocl.CylCutter(diameter, length)
    elif corner_radius > diameter / 2 - 0.000000001:
        cutter = ocl.BallCutter(diameter, length)
    else:
        cutter = ocl.BullCutter(diameter, corner_radius, length)

    return (cutter)
Exemplo n.º 2
0
    def _dropcutter(self, obj, s, bb):
        import ocl
        import time

        cutter = ocl.CylCutter(self.radius * 2, 5)
        pdc = ocl.PathDropCutter()   # create a pdc
        pdc.setSTL(s)
        pdc.setCutter(cutter)
        pdc.minimumZ = 0.25
        pdc.setSampling(obj.SampleInterval)

        # some parameters for this "zigzig" pattern
        xmin = bb.XMin - cutter.getDiameter()
        xmax = bb.XMax + cutter.getDiameter()
        ymin = bb.YMin - cutter.getDiameter()
        ymax = bb.YMax + cutter.getDiameter()

        # number of lines in the y-direction
        Ny = int(bb.YLength / cutter.getDiameter())
        dy = float(ymax - ymin) / Ny  # the y step-over

        path = ocl.Path()                   # create an empty path object

        # add Line objects to the path in this loop
        for n in xrange(0, Ny):
            y = ymin + n * dy
            p1 = ocl.Point(xmin, y, 0)   # start-point of line
            p2 = ocl.Point(xmax, y, 0)   # end-point of line
            if (n % 2 == 0):  # even
                l = ocl.Line(p1, p2)     # line-object
            else:  # odd
                l = ocl.Line(p2, p1)     # line-object

            path.append(l)        # add the line to the path

        pdc.setPath(path)

        # run drop-cutter on the path
        t_before = time.time()
        pdc.run()
        t_after = time.time()
        print "calculation took ", t_after - t_before, " s"

        # retrieve the points
        clp = pdc.getCLPoints()
        print "points received: " + str(len(clp))

        # generate the path commands
        output = ""
        output += "G0 Z" + str(obj.ClearanceHeight.Value) + "\n"
        output += "G0 X" + str(clp[0].x) + " Y" + str(clp[0].y) + "\n"
        output += "G1 Z" + str(clp[0].z) + " F" + str(self.vertFeed) + "\n"

        for c in clp:
            output += "G1 X" + str(c.x) + " Y" + \
                str(c.y) + " Z" + str(c.z) + "\n"

        return output
Exemplo n.º 3
0
    def _dropcutter(self, obj, s, bb):
        import ocl
        import time

        cutter = ocl.CylCutter(obj.ToolController.Tool.Diameter, 5)
        pdc = ocl.PathDropCutter()   # create a pdc
        pdc.setSTL(s)
        pdc.setCutter(cutter)
        pdc.minimumZ = 0.25
        pdc.setSampling(obj.SampleInterval)

        # some parameters for this "zigzig" pattern
        xmin = bb.XMin - cutter.getDiameter()
        xmax = bb.XMax + cutter.getDiameter()
        ymin = bb.YMin - cutter.getDiameter()
        ymax = bb.YMax + cutter.getDiameter()

        # number of lines in the y-direction
        Ny = int(bb.YLength / cutter.getDiameter())
        dy = float(ymax - ymin) / Ny  # the y step-over

        path = ocl.Path()                   # create an empty path object

        # add Line objects to the path in this loop
        for n in xrange(0, Ny):
            y = ymin + n * dy
            p1 = ocl.Point(xmin, y, 0)   # start-point of line
            p2 = ocl.Point(xmax, y, 0)   # end-point of line
            if (n % 2 == 0):  # even
                l = ocl.Line(p1, p2)     # line-object
            else:  # odd
                l = ocl.Line(p2, p1)     # line-object

            path.append(l)        # add the line to the path

        pdc.setPath(path)

        # run drop-cutter on the path
        t_before = time.time()
        pdc.run()
        t_after = time.time()
        print("calculation took ", t_after - t_before, " s")

        # retrieve the points
        clp = pdc.getCLPoints()
        print("points received: " + str(len(clp)))

        # generate the path commands
        output = []
        output.append(Path.Command('G0', {'Z': obj.ClearanceHeight.Value, 'F': self.vertRapid}))
        output.append(Path.Command('G0', {'X': clp[0].x, "Y": clp[0].y, 'F': self.horizRapid}))
        output.append(Path.Command('G1', {'Z': clp[0].z, 'F': self.vertFeed}))

        for c in clp:
            output.append(Path.Command('G1', {'X': c.x, "Y": c.y, "Z": c.z, 'F': self.horizFeed}))

        return output
Exemplo n.º 4
0
 def OCLDefinition(self, surface):
     import ocl
     if self.type == TOOL_TYPE_BALLENDMILL:
         return ocl.BallCutter(self.diameter + surface.material_allowance * 2, 1000)
     elif self.type == TOOL_TYPE_CHAMFER or self.type == TOOL_TYPE_ENGRAVER:
         return ocl.CylConeCutter(self.flat_radius * 2 + surface.material_allowance, self.diameter + surface.material_allowance * 2, self.cutting_edge_angle * math.pi/360)
     else:
         if self.corner_radius > 0.000000001:
             return ocl.BullCutter(self.diameter + surface.material_allowance * 2, self.corner_radius, 1000)
         else:
             return ocl.CylCutter(self.diameter + surface.material_allowance * 2, 1000)
Exemplo n.º 5
0
def ocl_sample(operation, chunks):

    oclSTL = get_oclSTL(operation)

    op_cutter_type = operation.cutter_type
    op_cutter_diameter = operation.cutter_diameter
    op_minz = operation.minz
    if op_cutter_type == "VCARVE":
        op_cutter_tip_angle = operation['cutter_tip_angle']

    cutter = None
    cutter_length = 5

    if op_cutter_type == 'END':
        cutter = ocl.CylCutter(
            (op_cutter_diameter + operation.skin * 2) * 1000, cutter_length)
    elif op_cutter_type == 'BALLNOSE':
        cutter = ocl.BallCutter(
            (op_cutter_diameter + operation.skin * 2) * 1000, cutter_length)
    elif op_cutter_type == 'VCARVE':
        cutter = ocl.ConeCutter(
            (op_cutter_diameter + operation.skin * 2) * 1000,
            op_cutter_tip_angle, cutter_length)
    elif op_cutter_type == 'BALLCONE':
        angle = math.degrees(
            math.atan((op_cutter_diameter / 2) - operation.ball_radius) /
            (operation.ball_cone_flute - operation.ball_radius))
        print("BallCone angle:" + str(angle))
        cutter = ocl.BallConeCutter(
            (operation.ball_radius + operation.skin) * 2000,
            (op_cutter_diameter + operation.skin * 2) * 1000,
            math.radians(angle))
    elif op_cutter_type == 'BULLNOSE':
        cutter = ocl.BullCutter(
            (op_cutter_diameter + operation.skin * 2) * 1000,
            operaton.bull_corner_radius * 1000, cutter_length)
    else:
        print("Cutter unsupported: {0}\n".format(op_cutter_type))
        quit()

    bdc = ocl.BatchDropCutter()
    bdc.setSTL(oclSTL)
    bdc.setCutter(cutter)

    for chunk in chunks:
        for coord in chunk.points:
            bdc.appendPoint(
                ocl.CLPoint(coord[0] * 1000, coord[1] * 1000, op_minz * 1000))

    bdc.run()

    cl_points = bdc.getCLPoints()

    return cl_points
Exemplo n.º 6
0
def oclGetWaterline(operation, chunks):
    layers = oclWaterlineLayerHeights(operation)
    oclSTL = get_oclSTL(operation)

    cutter_props = operation.getOpCuttingTool()

    op_cutter_type = cutter_props.cutter_type
    op_cutter_diameter = cutter_props.cutter_diameter
    op_minz = operation.minz
    if op_cutter_type == "VCARVE":
        op_cutter_tip_angle = cutter_props.cutter_tip_angle

    cutter = None
    cutter_length = 150  #TODO: automatically determine necessary cutter length depending on object size

    if op_cutter_type == 'END':
        cutter = ocl.CylCutter(
            (op_cutter_diameter + operation.skin * 2) * 1000, cutter_length)
    elif op_cutter_type == 'BALLNOSE':
        cutter = ocl.BallCutter(
            (op_cutter_diameter + operation.skin * 2) * 1000, cutter_length)
    elif op_cutter_type == 'VCARVE':
        cutter = ocl.ConeCutter(
            (op_cutter_diameter + operation.skin * 2) * 1000,
            op_cutter_tip_angle, cutter_length)
    else:
        print("Cutter unsupported: {0}\n".format(op_cutter_type))
        quit()

    waterline = ocl.Waterline()
    waterline.setSTL(oclSTL)
    waterline.setCutter(cutter)
    waterline.setSampling(0.1)  #TODO: add sampling setting to UI
    for height in layers:
        print(str(height) + '\n')
        waterline.reset()
        waterline.setZ(height * OCL_SCALE)
        waterline.run2()
        wl_loops = waterline.getLoops()
        for l in wl_loops:
            chunks.append(camPathChunk(inpoints=[]))
            for p in l:
                chunks[-1].points.append(
                    (p.x / OCL_SCALE, p.y / OCL_SCALE, p.z / OCL_SCALE))
            chunks[-1].append(chunks[-1].points[0])
            chunks[-1].closed = True
            chunks[-1].poly = sgeometry.Polygon(chunks[-1].points)
Exemplo n.º 7
0
    def ocl_cutter(self):
        # choose a cutter for the operation:
        # http://www.anderswallin.net/2011/08/opencamlib-cutter-shapes/
        diameter = self.tool.diameter
        length = 5
        # cutter = ocl.BallCutter(diameter, length)
        if isinstance(self.tool, StraightRouterBit):
            cutter = ocl.CylCutter(self.tool.diameter,
                                   self.tool.cutting_length)
        elif isinstance(self.tool, BallRouterBit):
            cutter = ocl.BullCutter(diameter, self.tool.diameter / 2.0,
                                    self.tool.cutting_length)

        # cutter = ocl.ConeCutter(diameter, angle, length)
        # cutter = cutter.offsetCutter( 0.4 )

        return cutter
Exemplo n.º 8
0
def ocl_sample(operation, chunks):

    oclSTL = get_oclSTL(operation)

    op_cutter_type = operation.cutter_type
    op_cutter_diameter = operation.cutter_diameter
    op_minz = operation.minz
    op_cutter_tip_angle = math.radians(operation.cutter_tip_angle)/2
    if op_cutter_type == "VCARVE": 
        cutter_length = (op_cutter_diameter/math.tan(op_cutter_tip_angle))/2
    else:
     cutter_length = 10

    cutter = None

    if op_cutter_type == 'END':
        cutter = ocl.CylCutter((op_cutter_diameter + operation.skin * 2) * 1000, cutter_length)
    elif op_cutter_type == 'BALLNOSE':
        cutter = ocl.BallCutter((op_cutter_diameter + operation.skin * 2) * 1000, cutter_length)
    elif op_cutter_type == 'VCARVE':
        cutter = ocl.ConeCutter((op_cutter_diameter + operation.skin * 2) * 1000, op_cutter_tip_angle, cutter_length)
    elif op_cutter_type =='CYLCONE':
        cutter = ocl.CylConeCutter((operation.cylcone_diameter/2+operation.skin)*2000,(op_cutter_diameter + operation.skin * 2) * 1000, op_cutter_tip_angle)
    elif op_cutter_type == 'BALLCONE':
        cutter = ocl.BallConeCutter((operation.ball_radius + operation.skin) * 2000,
                                    (op_cutter_diameter + operation.skin * 2) * 1000, op_cutter_tip_angle)
    elif op_cutter_type =='BULLNOSE':
        cutter = ocl.BullCutter((op_cutter_diameter + operation.skin * 2) * 1000,operation.bull_corner_radius*1000, cutter_length)
    else:
        print("Cutter unsupported: {0}\n".format(op_cutter_type))
        quit()

    bdc = ocl.BatchDropCutter()
    bdc.setSTL(oclSTL)
    bdc.setCutter(cutter)

    for chunk in chunks:
        for coord in chunk.points:
            bdc.appendPoint(ocl.CLPoint(coord[0] * 1000, coord[1] * 1000, op_minz * 1000))

    bdc.run()

    cl_points = bdc.getCLPoints()

    return cl_points
Exemplo n.º 9
0
def ocl_sample(operation, chunks):

    oclSTL = get_oclSTL(operation)
    cutter_props = operation.getOpCuttingTool()

    op_cutter_type = cutter_props.cutter_type
    op_cutter_diameter = cutter_props.cutter_diameter
    op_minz = operation.minz
    if op_cutter_type == "VCARVE":
        op_cutter_tip_angle = cutter_props.cutter_tip_angle

    cutter = None
    cutter_length = 5

    if op_cutter_type == 'END':
        cutter = ocl.CylCutter(
            (op_cutter_diameter + operation.skin * 2) * 1000, cutter_length)
    elif op_cutter_type == 'BALLNOSE':
        cutter = ocl.BallCutter(
            (op_cutter_diameter + operation.skin * 2) * 1000, cutter_length)
    elif op_cutter_type == 'VCARVE':
        cutter = ocl.ConeCutter(
            (op_cutter_diameter + operation.skin * 2) * 1000,
            op_cutter_tip_angle, cutter_length)
    else:
        print("Cutter unsupported: {0}\n".format(op_cutter_type))
        quit()

    # add BullCutter
    bdc = ocl.BatchDropCutter()
    bdc.setSTL(oclSTL)
    bdc.setCutter(cutter)

    for chunk in chunks:
        for coord in chunk.points:
            bdc.appendPoint(
                ocl.CLPoint(coord[0] * 1000, coord[1] * 1000, op_minz * 1000))

    bdc.run()

    cl_points = bdc.getCLPoints()

    return cl_points
Exemplo n.º 10
0
import ocl
import camvtk
import issue20data

if __name__ == "__main__":
    s = ocl.STLSurf()
    triangles = issue20data.trilist

    for t in triangles:
        s.addTriangle(t)

    print(ocl.version())
    # define a cutter
    length = 10
    cutter = ocl.CylCutter(3, length)
    #cutter = ocl.BallCutter(3, length)
    #cutter = ocl.BullCutter(3,0.5, length)

    pdf = ocl.PathDropCutter()  # create a pdf-object for the surface s
    pdf.setSTL(s)
    pdf.setCutter(cutter)  # set the cutter
    pdf.minimumZ = -1  # set the minimum Z-coordinate, or
    # "floor" for drop-cutter

    path = ocl.Path()  # create an empty path object
    # add a line to the path
    path.append(ocl.Line(ocl.Point(0, 0.098, 0), ocl.Point(4, 0.098, 0)))

    # set the path for pdf
    pdf.setPath(path)
Exemplo n.º 11
0
    def _waterline(self, obj, s, bb):
        import time
        import ocl

        def drawLoops(loops):
            nloop = 0
            pp = []
            pp.append(Path.Command("(waterline begin)" ))

            for loop in loops:
                p = loop[0]
                pp.append(Path.Command("(loop begin)" ))
                pp.append(Path.Command('G0', {"Z": obj.SafeHeight.Value, 'F': self.vertRapid}))
                pp.append(Path.Command('G0', {'X': p.x, "Y": p.y, 'F': self.horizRapid}))
                pp.append(Path.Command('G1', {"Z": p.z, 'F': self.vertFeed}))

                for p in loop[1:]:
                    pp.append(Path.Command('G1', {'X': p.x, "Y": p.y, "Z": p.z, 'F': self.horizFeed}))
                   # zheight = p.z
                p = loop[0]
                pp.append(Path.Command('G1', {'X': p.x, "Y": p.y, "Z": p.z, 'F': self.horizFeed}))
                pp.append(Path.Command("(loop end)" ))

                print("    loop ", nloop, " with ", len(loop), " points")
                nloop = nloop + 1
            pp.append(Path.Command("(waterline end)" ))

            return pp

        depthparams = PathUtils.depth_params(obj.ClearanceHeight.Value, obj.SafeHeight.Value,
                                   obj.StartDepth.Value, obj.StepDown, obj.FinishDepth.Value, obj.FinalDepth.Value)

        t_before = time.time()
        zheights = [i for i in depthparams]

        wl = ocl.Waterline()
        wl.setSTL(s)
        cutter = ocl.CylCutter(obj.ToolController.Tool.Diameter, 5)
        wl.setCutter(cutter)
        # this should be smaller than the smallest details in the STL file
        wl.setSampling(obj.SampleInterval)
        # AdaptiveWaterline() also has settings for minimum sampling interval
        # (see c++ code)
        all_loops = []
        print ("zheights: {}".format(zheights))
        for zh in zheights:
            print("calculating Waterline at z= ", zh)
            wl.reset()
            wl.setZ(zh)  # height for this waterline
            wl.run()
            all_loops.append(wl.getLoops())
        t_after = time.time()
        calctime = t_after - t_before
        n = 0
        output = []
        for loops in all_loops:  # at each z-height, we may get many loops
            print("  %d/%d:" % (n, len(all_loops)))
            output.extend(drawLoops(loops))
            n = n + 1
        print("(" + str(calctime) + ")")
        return output
Exemplo n.º 12
0
def main(filename="frame/f.png", yc=6, n=0):
    f = ocl.Ocode()
    f.set_depth(10)

    myscreen = camvtk.VTKScreen()
    myscreen.camera.SetPosition(50, 22, 40)
    myscreen.camera.SetFocalPoint(0, 0, 0)
    myscreen.camera.Azimuth(n * 0.5)

    # box around octree
    oct_cube = camvtk.Cube(center=(0, 0, 0), length=40, color=camvtk.white)
    oct_cube.SetWireframe()
    myscreen.addActor(oct_cube)

    # screenshot writer
    w2if = vtk.vtkWindowToImageFilter()
    w2if.SetInput(myscreen.renWin)
    lwr = vtk.vtkPNGWriter()
    lwr.SetInput(w2if.GetOutput())
    arrowcenter = (1, 2, 0)
    xar = camvtk.Arrow(color=camvtk.red, center=arrowcenter, rotXYZ=(0, 0, 0))
    myscreen.addActor(xar)
    yar = camvtk.Arrow(color=camvtk.green,
                       center=arrowcenter,
                       rotXYZ=(0, 0, 90))
    myscreen.addActor(yar)
    zar = camvtk.Arrow(color=camvtk.blue,
                       center=arrowcenter,
                       rotXYZ=(0, -90, 0))
    myscreen.addActor(zar)

    t = ocl.LinOCT()
    #t2 = ocl.LinOCT()
    t.init(3)
    #t2.init(3)

    print " after init() t :", t.str()
    #print " after init() t2 :", t2.str()

    # sphere
    svol = ocl.SphereOCTVolume()
    svol.radius = 3.2
    svol.center = ocl.Point(1, 0, 3)

    # cube
    cube1 = ocl.CubeOCTVolume()
    cube1.side = 69
    cube1.center = ocl.Point(0, 0, 0)

    #cylinder
    cylvol = ocl.CylinderOCTVolume()
    cylvol.p2 = ocl.Point(0, 0, 4)
    cylvol.radius = 4

    c = ocl.CylCutter(1)
    c.length = 3
    print "cutter length=", c.length
    p1 = ocl.Point(0, 0, 0)
    p2 = ocl.Point(1, 1.4, 0)
    g1vol = ocl.CylMoveOCTVolume(c, p1, p2)

    cyl1 = camvtk.Cylinder(center=(p1.x, p1.y, p1.z),
                           radius=c.radius,
                           height=c.length,
                           rotXYZ=(90, 0, 0),
                           color=camvtk.grey)
    cyl1.SetWireframe()
    myscreen.addActor(cyl1)
    cyl2 = camvtk.Cylinder(center=(p2.x, p2.y, p2.z),
                           radius=c.radius,
                           height=c.length,
                           rotXYZ=(90, 0, 0),
                           color=camvtk.grey)
    cyl2.SetWireframe()
    myscreen.addActor(cyl2)

    startp = camvtk.Sphere(center=(p1.x, p1.y, p1.z),
                           radius=0.1,
                           color=camvtk.green)
    myscreen.addActor(startp)

    endp = camvtk.Sphere(center=(p2.x, p2.y, p2.z),
                         radius=0.1,
                         color=camvtk.red)
    myscreen.addActor(endp)

    t.build(g1vol)

    #print "t2 build()"
    #t2.build(cube1)
    #print " t2 after build() ", t2.size()
    #t2.condense()
    #print " t2 after condense() ", t2.size()

    # original trees
    drawTree(myscreen, t, opacity=1, color=camvtk.green)
    #drawTree(myscreen,t2,opacity=1, color=camvtk.red)

    #print " diff12()...",
    #t3 = t2.operation(1,t)
    #print "done."

    #print " diff21()...",
    #t4 = t2.operation(2,t)
    #print "done."

    #print " intersection()...",
    #t5 = t2.operation(3,t)
    #print "done."

    #print " sum()...",
    #t6 = t2.operation(4,t)
    #print "done."

    #print "  difference 1-2  t3 (blue) =", t3.size()
    #print " difference 2-1  t4 (yellow)=", t4.size()
    #print "     intersection t5 (pink) =", t5.size()
    #print "            union t6 (grey) =", t6.size()

    #drawTree(myscreen,t3,opacity=1, color=camvtk.blue, offset=(0,15,0))
    #drawTree(myscreen,t4,opacity=1, color=camvtk.yellow,offset=(0,-15,0))
    #drawTree(myscreen,t5,opacity=1, color=camvtk.pink,offset=(-15,0,0))
    #drawTree(myscreen,t6,opacity=1, color=camvtk.grey,offset=(-15,-15,0))

    title = camvtk.Text()
    title.SetPos((myscreen.width - 350, myscreen.height - 30))
    title.SetText("OpenCAMLib " +
                  datetime.datetime.now().strftime("%Y-%m-%d %H:%M:%S"))
    myscreen.addActor(title)

    #st2 = camvtk.Text()
    #ytext = "Linear OCTree set operations: difference, intersection, union"
    #st2.SetText(ytext)
    #st2.SetPos( (50, myscreen.height-30) )
    #myscreen.addActor( st2)

    #st3 = camvtk.Text()
    #text = "Original OCTrees\n  Ball:%d nodes\n  Cube: %d nodes" % ( t.size(), t2.size() )
    #st3.SetText(text)
    #st3.SetPos( (50, 200) )
    #myscreen.addActor( st3)

    #st4 = camvtk.Text()
    #un = " Union (grey): %d nodes\n" % (t6.size())
    #int = " Intersection (pink): %d nodes\n"  % (t5.size())
    #diff1 = " difference Cube-Ball (blue): %d nodes\n"  % (t3.size())
    #diff2 = " difference Ball-Cube (yellow): %d nodes\n"  % (t4.size())
    #text= un+int+diff1+diff2
    #st4.SetText(text)
    #st4.SetPos( (50, 100) )
    #myscreen.addActor( st4)

    myscreen.render()
    lwr.SetFileName(filename)
    time.sleep(0.2)
    #lwr.Write()

    myscreen.iren.Start()
    zheights = [
        -0.3, -0.2, -0.1, -0.05, 0.0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.26, 0.27,
        0.28, 0.29
    ]  # the z-coordinates for the waterlines
    zheights = [
        -0.8, -0.7, -0.6, -0.5, -0.4, -0.3, -0.2, -0.1, -0.05, 0.0, 0.05, 0.1,
        0.15, 0.2, 0.28
    ]
    zheights = [
        -0.35, -0.3, -0.25, -0.2, -0.15, -0.1, -0.05, 0.0, 0.05, 0.1, 0.15,
        0.2, 0.25, 0.28
    ]
    cutter_diams = [0.6]  # run the thing for all these cutter diameters
    length = 5
    loops = []
    cutter = ocl.CylCutter(1, 1)

    t_total = time.time()
    for zh in zheights:
        for diam in cutter_diams:
            cutter = ocl.CylCutter(diam, length)
            cutter = ocl.BallCutter(diam, length)
            #cutter = ocl.BullCutter( diam , diam/5, length )
            #cutter = ocl.ConeCutter( diam , math.pi/5, length )
            wl = ocl.Waterline()
            #wl.setThreads(1)
            wl.setSTL(s)
            wl.setCutter(cutter)
            wl.setZ(zh)
            wl.setSampling(0.02)
            wl.setThreads(1)
    stl = camvtk.STLSurf("../stl/gnu_tux_mod.stl")
    #stl = camvtk.STLSurf("../stl/demo.stl")
    myscreen.addActor(stl)
    stl.SetWireframe()
    stl.SetColor((0.5, 0.5, 0.5))

    polydata = stl.src.GetOutput()
    s = ocl.STLSurf()
    camvtk.vtkPolyData2OCLSTL(polydata, s)
    print "STL surface read,", s.size(), "triangles"

    angle = math.pi / 4
    diameter = 1.77321
    length = 5
    #cutter = ocl.BallCutter(diameter, length)
    cutter = ocl.CylCutter(diameter, length)
    #cutter = ocl.BullCutter(diameter, 0.2, length)
    #cutter = ocl.ConeCutter(diameter, angle, length)
    #cutter = cutter.offsetCutter( 0.4 )

    print cutter

    minx = -1
    dx = 0.1 / 5

    maxx = 10
    miny = -1
    dy = 1 / float(2)
    maxy = 13
    z = -1
    # this generates a list of CL-points in a grid
Exemplo n.º 15
0
if __name__ == "__main__":  
    print ocl.version()
    
    myscreen = camvtk.VTKScreen()    
    #stl = camvtk.STLSurf("../stl/demo.stl")
    stl = camvtk.STLSurf("../stl/pycam-textbox.stl") 
    print "STL surface read"
    myscreen.addActor(stl)
    stl.SetWireframe()    
    polydata = stl.src.GetOutput()
    s= ocl.STLSurf()
    camvtk.vtkPolyData2OCLSTL(polydata, s)
    print "STLSurf with ", s.size(), " triangles"
    print s.getBounds()
    # define a cutter
    cutter = ocl.CylCutter(10, 50) # diameter, length
    #cutter = ocl.BullCutter(0.6, 0.01, 5)
    print cutter
    #pdc = ocl.PathDropCutter()   # create a pdc
    apdc = ocl.AdaptivePathDropCutter()
    #pdc.setSTL(s)
    apdc.setSTL(s)
    #pdc.setCutter(cutter)               # set the cutter
    apdc.setCutter(cutter)
    #print "set minimumZ"
    #pdc.minimumZ = -1                   # set the minimum Z-coordinate, or "floor" for drop-cutter
    #apdc.minimumZ = -1 
    #print "set the sampling interval"
    #pdc.setSampling(0.4)
    apdc.setSampling(0.4)
    apdc.setMinSampling(0.0008)
Exemplo n.º 16
0
    myscreen.addActor(camvtk.Point(center=(b.x, b.y, b.z), color=(1, 0, 1)))
    c = ocl.Point(0, 0, 0.0)
    myscreen.addActor(camvtk.Point(center=(c.x, c.y, c.z), color=(1, 0, 1)))

    myscreen.addActor(camvtk.Line(p1=(a.x, a.y, a.z), p2=(c.x, c.y, c.z)))
    myscreen.addActor(camvtk.Line(p1=(c.x, c.y, c.z), p2=(b.x, b.y, b.z)))
    myscreen.addActor(camvtk.Line(p1=(a.x, a.y, a.z), p2=(b.x, b.y, b.z)))

    f1 = ocl.Point(-2, 0.5, -0.2)
    f2 = ocl.Point(2, 0.5, -0.2)
    t = ocl.Triangle(b, c, a)
    #radius1=1
    #angle = math.pi/4
    #cutter = ocl.ConeCutter(0.37, angle)
    #cutter = ocl.BallCutter(0.532,5)
    cutter = ocl.CylCutter(0.3, 5)

    #cutter = ocl.CylConeCutter(0.2,0.5,math.pi/9)
    #cutter = ocl.BallConeCutter(0.4,0.6,math.pi/9)
    #cutter = ocl.BullConeCutter(0.4,0.1,0.7,math.pi/6)
    #cutter = ocl.ConeConeCutter(0.4,math.pi/3,0.7,math.pi/6)
    #cutter = ocl.ConeCutter(0.4, math.pi/3)

    print "fiber..."

    f = ocl.Fiber(f1, f2)
    i = ocl.Interval()
    f.printInts()
    print "vertexPush"
    cc = ocl.CCPoint()
    cutter.pushCutter(f, i, t)
Exemplo n.º 17
0
def main(filename="frame/f.png"):
    print(ocl.revision())

    myscreen = camvtk.VTKScreen()
    myscreen.camera.SetPosition(20, 12, 20)
    myscreen.camera.SetFocalPoint(0, 0, 0)
    # axis arrows
    camvtk.drawArrows(myscreen, center=(2, 2, 2))

    # screenshot writer
    w2if = vtk.vtkWindowToImageFilter()
    w2if.SetInput(myscreen.renWin)
    lwr = vtk.vtkPNGWriter()
    lwr.SetInput(w2if.GetOutput())

    c = ocl.CylCutter(1)  # cutter
    c.length = 3
    print("cutter length=", c.length)
    p1 = ocl.CLPoint(-0.2, -0.2, 0.2)  # start of move
    p2 = ocl.CLPoint(-0.2, 0.2, 0.0)  # end of move
    p3 = ocl.CLPoint(0.5, 0.0, -0.5)
    clpoints = []
    clpoints.append(p1)
    clpoints.append(p2)
    clpoints.append(p3)

    f = ocl.Ocode()
    f.set_depth(6)  # depth and scale set here.
    f.set_scale(1)

    # cube
    cube1 = ocl.CubeOCTVolume()
    cube1.side = 2.123
    cube1.center = ocl.Point(0, 0, 0)
    cube1.calcBB()

    stock = ocl.LinOCT()
    stock.init(3)
    stock.build(cube1)

    # draw initial octree
    tlist = pyocl.octree2trilist(stock)
    surf = camvtk.STLSurf(triangleList=tlist)
    myscreen.addActor(surf)

    Nmoves = len(clpoints)
    print(Nmoves, "CL-points to process")
    for n in range(0, Nmoves - 1):
        #if n<Nmoves-1:
        print(n, " to ", n + 1)
        startp = clpoints[n]
        endp = clpoints[n + 1]
        sweep = ocl.LinOCT()
        sweep.init(3)
        g1vol = ocl.CylMoveOCTVolume(c, ocl.Point(startp.x, startp.y,
                                                  startp.z),
                                     ocl.Point(endp.x, endp.y, endp.z))
        camvtk.drawCylCutter(myscreen, c, startp)
        camvtk.drawCylCutter(myscreen, c, endp)
        myscreen.addActor(
            camvtk.Line(p1=(startp.x, startp.y, startp.z),
                        p2=(endp.x, endp.y, endp.z),
                        color=camvtk.red))
        sweep.build(g1vol)
        stock.diff(sweep)
        myscreen.removeActor(surf)
        tlist = pyocl.octree2trilist(stock)
        surf = camvtk.STLSurf(triangleList=tlist)
        surf.SetColor(camvtk.cyan)
        surf.SetOpacity(1.0)
        myscreen.addActor(surf)
        myscreen.render()
        time.sleep(0.2)

    #exit()

    # draw trees
    #print "drawing trees"
    #camvtk.drawTree2(myscreen,  stock, opacity=1,   color=camvtk.cyan)

    # box around octree
    oct_cube = camvtk.Cube(center=(0, 0, 0),
                           length=4 * f.get_scale(),
                           color=camvtk.white)
    oct_cube.SetWireframe()
    myscreen.addActor(oct_cube)

    # OCL text
    title = camvtk.Text()
    title.SetPos((myscreen.width - 350, myscreen.height - 30))
    title.SetText("OpenCAMLib " +
                  datetime.datetime.now().strftime("%Y-%m-%d %H:%M:%S"))
    myscreen.addActor(title)

    print(" render()...", )
    myscreen.render()
    print("done.")

    lwr.SetFileName(filename)
    time.sleep(0.2)
    #lwr.Write()

    myscreen.iren.Start()
Exemplo n.º 18
0
import ocl

# this illustrates issue 8

if __name__ == "__main__":
    print ocl.version()
    cutter = ocl.CylCutter(3.0, 6)
    path = ocl.Path()
    path.append(ocl.Line(ocl.Point(-6.51, 0, 0), ocl.Point(6.51, 1.2, 0)))
    s=ocl.STLSurf()
    ocl.STLReader("../../stl/sphere2.stl",s)
    pdc = ocl.PathDropCutter()
    pdc.setSTL(s)
    pdc.setCutter(cutter)
    pdc.setPath(path)
    pdc.run()
    clpts = pdc.getCLPoints()
    for p in clpts:
        print p
Exemplo n.º 19
0
import ocl
import math

print ocl.revision()

# cylinder
c = ocl.CylCutter(2.345, 5)
d = c.offsetCutter(0.1)
print c
print "offset: ",d
print

# ball
c = ocl.BallCutter(2.345, 6)
d = c.offsetCutter(0.1)
print c
print "offset: ",d
print

# bull
c = ocl.BullCutter(2.345, 0.123, 6)
d = c.offsetCutter(0.1)
print c
print "offset: ",d
print

# cone
c = ocl.ConeCutter(2.345, math.pi/6)
d = c.offsetCutter(0.1)
print c
print "offset: ",d
     z=z+dz
     
 #zheights=[]
 """
 zheights.append(0.29)
 zheights.append(0.28)
 zheights.append(0.27)
 zheights.append(0.26)
 zheights.append(0.25)
 """
 #zheights=[ -0.35,  -0.25,  -0.15,  -0.05, 0.05,  0.15,   0.25]
 #zheights=[ 0.1]
 
 length = 10
 diam = 0.6
 cutter1 = ocl.CylCutter( diam , length )
 cutter2 = ocl.BallCutter( diam , length )
 cutter3 = ocl.BullCutter( diam , diam/5, length )
 cutter4 = ocl.ConeCutter( diam , math.pi/5, length )
 cutter5 =  ocl.CylConeCutter(diam/float(3),diam,math.pi/float(9))
 
 for zh in zheights:
     loops = calcWaterline(zh, cutter5, s)
     drawLoops(myscreen, loops[0], camvtk.red)
     
     #loops = calcWaterline(zh, cutter2, s)
     #drawLoops(myscreen, loops[0], camvtk.green)
     #loops = calcWaterline(zh, cutter3, s)
     #drawLoops(myscreen, loops[0], camvtk.yellow)
     
     #loops = calcWaterline(zh, cutter4, s)
Exemplo n.º 21
0
if __name__ == "__main__":
    print(ocl.version())

    myscreen = camvtk.VTKScreen()
    stl = camvtk.STLSurf("../stl/gnu_tux_mod.stl")
    print("STL surface read")
    myscreen.addActor(stl)
    stl.SetWireframe()
    polydata = stl.src.GetOutput()
    s = ocl.STLSurf()
    camvtk.vtkPolyData2OCLSTL(polydata, s)
    print("STLSurf with ", s.size(), " triangles")

    # define a cutter
    cutter = ocl.CylCutter(0.6, 5)
    print(cutter)

    print("creating PathDropCutter()")
    pdc = ocl.PathDropCutter()  # create a pdc
    print("set STL surface")
    pdc.setSTL(s)
    print("set cutter")
    pdc.setCutter(cutter)  # set the cutter
    print("set minimumZ")
    pdc.minimumZ = -1  # set the minimum Z-coordinate, or "floor" for drop-cutter
    print("set the sampling interval")
    pdc.setSampling(0.0123)

    # some parameters for this "zigzig" pattern
    ymin = 0
Exemplo n.º 22
0
    t = ocl.Triangle(b, c, a)
    s = ocl.STLSurf()
    s.addTriangle(t)  # a one-triangle STLSurf

    # alternatively, run on the tux model
    stl = camvtk.STLSurf("../../stl/gnu_tux_mod.stl")
    #myscreen.addActor(stl)
    #stl.SetWireframe() # render tux as wireframe
    #stl.SetSurface() # render tux as surface
    #stl.SetColor(camvtk.cyan)
    polydata = stl.src.GetOutput()
    s = ocl.STLSurf()
    camvtk.vtkPolyData2OCLSTL(polydata, s)

    zheights = [
        -0.3, -0.2, -0.1, -0.05, 0.0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.26, 0.27,
        0.28, 0.29
    ]  # the z-coordinates for the waterlines
    zheights = [
        -0.8, -0.7, -0.6, -0.5, -0.4, -0.3, -0.2, -0.1, -0.05, 0.0, 0.05, 0.1,
        0.15, 0.2, 0.28
    ]
    zheights = [-0.05, 0.0, 0.05, 0.1, 0.15, 0.2, 0.28]
    zheights = [1.75145]
    diam = 0.6  # run the thing for all these cutter diameters
    length = 5
    loops = []
    cutter = ocl.CylCutter(1, 1)
    sampling = 0.005
    waterline_time(zheights, diam, length, s, sampling)
Exemplo n.º 23
0
def drawScreen(a, b, c, filename, write_flag):
    print(ocl.version())
    myscreen = camvtk.VTKScreen()
    #a = ocl.Point(0,1,0.3)
    myscreen.addActor(camvtk.Point(center=(a.x, a.y, a.z), color=(1, 0, 1)))
    #b = ocl.Point(1,0.5,0.3)
    myscreen.addActor(camvtk.Point(center=(b.x, b.y, b.z), color=(1, 0, 1)))
    #c = ocl.Point(-0.1,0.3,0.0)
    myscreen.addActor(camvtk.Point(center=(c.x, c.y, c.z), color=(1, 0, 1)))
    myscreen.addActor(camvtk.Line(p1=(a.x, a.y, a.z), p2=(c.x, c.y, c.z)))
    myscreen.addActor(camvtk.Line(p1=(c.x, c.y, c.z), p2=(b.x, b.y, b.z)))
    myscreen.addActor(camvtk.Line(p1=(a.x, a.y, a.z), p2=(b.x, b.y, b.z)))
    t = ocl.Triangle(b, c, a)
    s = ocl.STLSurf()
    s.addTriangle(t)  # a one-triangle STLSurf
    zheights = [
        -0.3, -0.2, -0.1, -0.05, 0.0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.26, 0.27,
        0.28, 0.29
    ]  # the z-coordinates for the waterlines
    zheights = [
        -0.8, -0.7, -0.6, -0.5, -0.4, -0.3, -0.2, -0.1, -0.05, 0.0, 0.05, 0.1,
        0.15, 0.2, 0.28
    ]
    zheights = [
        -0.35, -0.3, -0.25, -0.2, -0.15, -0.1, -0.05, 0.0, 0.05, 0.1, 0.15,
        0.2, 0.25, 0.28
    ]

    zheights = []
    Nmax = 20
    zmin = -0.5
    zmax = -0.05
    dz = (zmax - zmin) / float(Nmax - 1)
    z = zmin
    for n in range(Nmax):
        zheights.append(z)
        z = z + dz

    zheights = []
    zheights.append(-0.25)
    #zheights=[ -0.35,  -0.25,  -0.15,  -0.05, 0.05,  0.15,   0.25]
    #zheights=[ 0.1]

    length = 10
    diam = 0.6
    cutter1 = ocl.CylCutter(diam, length)
    cutter2 = ocl.BallCutter(diam, length)
    cutter3 = ocl.BullCutter(diam, diam / 5, length)
    cutter4 = ocl.ConeCutter(diam, math.pi / 5, length)

    for zh in zheights:
        #loops = calcWaterline(zh, cutter1, s)
        #drawLoops(myscreen, loops[0], camvtk.yellow)

        #loops = calcWaterline(zh, cutter2, s)
        #drawLoops(myscreen, loops[0], camvtk.green)
        #loops = calcWaterline(zh, cutter3, s)
        #drawLoops(myscreen, loops[0], camvtk.yellow)

        loops = calcWaterline(zh, cutter4, s)
        drawLoops(myscreen, loops[0], camvtk.pink)

        #for f in loops[1]:
        #    drawFiber(myscreen, f, camvtk.red)
        #for f in loops[2]:
        #    drawFiber(myscreen, f, camvtk.lblue)

    print("done.")
    myscreen.camera.SetPosition(1, -1, 3)
    myscreen.camera.SetFocalPoint(0.5, 0.5, 0)
    camvtk.drawArrows(myscreen, center=(-0.5, -0.5, -0.5))
    camvtk.drawOCLtext(myscreen)
    myscreen.render()
    """
    w2if = vtk.vtkWindowToImageFilter()
    w2if.SetInput(myscreen.renWin)
    lwr = vtk.vtkPNGWriter()
    lwr.SetInput( w2if.GetOutput() )
    w2if.Modified()
    lwr.SetFileName(filename)
    if write_flag:
        lwr.Write()
        print("wrote ",filename)
    """

    time.sleep(1)
Exemplo n.º 24
0
    def _dropcutter(self, obj, s, bb):
        import ocl
        import time
        if obj.ToolController.Tool.ToolType == 'BallEndMill':
            cutter = ocl.BallCutter(obj.ToolController.Tool.Diameter, 5)  # TODO: 5 represents cutting edge height. Should be replaced with the data from toolcontroller?
        else:
            cutter = ocl.CylCutter(obj.ToolController.Tool.Diameter, 5)

        pdc = ocl.PathDropCutter()   # create a pdc
        pdc.setSTL(s)
        pdc.setCutter(cutter)
        pdc.setZ(obj.FinalDepth.Value + obj.DepthOffset.Value)  # set minimumZ
        pdc.setSampling(obj.SampleInterval)

        # the max and min XY area of the operation
        xmin = bb.XMin - obj.DropCutterExtraOffset.x
        xmax = bb.XMax + obj.DropCutterExtraOffset.x
        ymin = bb.YMin - obj.DropCutterExtraOffset.y
        ymax = bb.YMax + obj.DropCutterExtraOffset.y

        path = ocl.Path()                   # create an empty path object

        if obj.DropCutterDir == 'Y':
            Ny = int(bb.YLength / (cutter.getDiameter() * (obj.StepOver / 100.0)))
            dy = float(ymax - ymin) / Ny  # the y step-over

            # add Line objects to the path in this loop
            for n in xrange(0, Ny):
                y = ymin + n * dy
                p1 = ocl.Point(xmin, y, 0)   # start-point of line
                p2 = ocl.Point(xmax, y, 0)   # end-point of line
                if (n % 2 == 0):  # even
                    l = ocl.Line(p1, p2)     # line-object
                else:  # odd
                    l = ocl.Line(p2, p1)     # line-object

                path.append(l)        # add the line to the path
        else:
            Nx = int(bb.XLength / (cutter.getDiameter() * (obj.StepOver / 100.0)))
            dx = float(xmax - xmin) / Nx  # the y step-over

            # add Line objects to the path in this loop
            for n in xrange(0, Nx):
                x = xmin + n * dx
                p1 = ocl.Point(x, ymin, 0)   # start-point of line
                p2 = ocl.Point(x, ymax, 0)   # end-point of line
                if (n % 2 == 0):  # even
                    l = ocl.Line(p1, p2)     # line-object
                else:  # odd
                    l = ocl.Line(p2, p1)     # line-object

                path.append(l)        # add the line to the path

        pdc.setPath(path)

        # run drop-cutter on the path
        t_before = time.time()
        pdc.run()
        t_after = time.time()
        print("calculation took ", t_after - t_before, " s")

        # retrieve the points
        clp = pdc.getCLPoints()
        print("points received: " + str(len(clp)))

        # generate the path commands
        output = []
        output.append(Path.Command('G0', {'Z': obj.ClearanceHeight.Value, 'F': self.vertRapid}))
        output.append(Path.Command('G0', {'X': clp[0].x, "Y": clp[0].y, 'F': self.horizRapid}))
        output.append(Path.Command('G1', {'Z': clp[0].z, 'F': self.vertFeed}))

        for c in clp:
            output.append(Path.Command('G1', {'X': c.x, "Y": c.y, "Z": c.z, 'F': self.horizFeed}))

        return output
Exemplo n.º 25
0
import pyocl
import camvtk

stl = camvtk.STLSurf(tempfile.gettempdir() + "/model0.stl")
stl_polydata = stl.src.GetOutput()
stl_surf = ocl.STLSurf()
camvtk.vtkPolyData2OCLSTL(stl_polydata, stl_surf)
csv_file = open(tempfile.gettempdir() + '/ocl_settings.txt', 'r')
op_cutter_type = csv_file.readline().split()[0]
op_cutter_diameter = float(csv_file.readline())
op_minz = float(csv_file.readline())
csv_file.close()

cutter_length = 5
if op_cutter_type == 'END':
    cutter = ocl.CylCutter(op_cutter_diameter * 1000, cutter_length)
elif op_cutter_type == 'BALL':
    cutter = ocl.BallCutter(op_cutter_diameter * 1000, cutter_length)
elif op_cutter_type == 'VCARVE':
    cutter = ocl.ConeCutter(op_cutter_diameter * 1000, 1, cutter_length)
else:
    print "Cutter unsupported: " + op_cutter_type + '\n'
    quit()
#add BullCutter
bdc = ocl.BatchDropCutter()
bdc.setSTL(stl_surf)
bdc.setCutter(cutter)

csv_file = open(tempfile.gettempdir() + '/ocl_chunks.txt', 'r')
for text_line in csv_file:
    sample_point = [float(coord) for coord in text_line.split()]
Exemplo n.º 26
0
def main(filename="frame/f.png",yc=6, n=0):        
    f=ocl.Ocode()
    f.set_depth(9)
    f.set_scale(5)
    
    myscreen = camvtk.VTKScreen()   
    myscreen.camera.SetPosition(50, 22, 40)
    myscreen.camera.SetFocalPoint(0,0, 0)   
    myscreen.camera.Azimuth( n*0.5 )
    
    # box around octree 
    oct_cube = camvtk.Cube(center=(0,0,0), length=4*f.get_scale(), color=camvtk.white)
    oct_cube.SetWireframe()
    myscreen.addActor(oct_cube)
    
    # screenshot writer
    w2if = vtk.vtkWindowToImageFilter()
    w2if.SetInput(myscreen.renWin)
    lwr = vtk.vtkPNGWriter()
    lwr.SetInput( w2if.GetOutput() )
    arrowcenter=(1,2,0)
    xar = camvtk.Arrow(color=camvtk.red, center=arrowcenter, rotXYZ=(0,0,0))
    myscreen.addActor(xar)
    yar = camvtk.Arrow(color=camvtk.green, center=arrowcenter, rotXYZ=(0,0,90))
    myscreen.addActor(yar)
    zar = camvtk.Arrow(color=camvtk.blue, center=arrowcenter, rotXYZ=(0,-90,0))
    myscreen.addActor(zar) 
    
    """
    dl = myscreen.GetLights()
    print("original default light:")
    print(dl)
    print("nextitem()")
    l1 = dl.GetNextItem()
    print(" light:")
    print(l1)
    #print myscreen.GetLights()
    
    lights = vtk.vtkLightCollection()
    l = myscreen.MakeLight()
    l2 = myscreen.MakeLight()
    #myscreen.RemoveAllLights()
    l.SetAmbientColor(0.5, 0.5, 0.5)
    l.SetPosition(0,0,20)  
    l.SetConeAngle(360)  
    l2.SetPosition(0,0,-20)  
    l2.SetConeAngle(360)
    l2.SetIntensity(0.5) 
    myscreen.AddLight(l)
    myscreen.AddLight(l2)
    #myscreen.SetLightCollection(lights)
    llist = myscreen.GetLights()
    li = llist.GetNextItem()
    print(" new list of lights:")
    print(li)
    #for li in llist:
    #    print(li)
    print(" newly created light:")
    print(l)
    
    dl = myscreen.GetLights()
    print("NEW light:")
    print(dl)
    """
    
    t = ocl.LinOCT()
    t2 = ocl.LinOCT()
    t.init(0)
    t2.init(1)
    
    #drawTree2(myscreen, t, opacity=0.2)
    #myscreen.render()
    #myscreen.iren.Start() 
    #exit()
    
    print(" after init() t :", t.str())
    print(" after init() t2 :", t2.str())
    
    # sphere
    svol = ocl.SphereOCTVolume()
    svol.radius=3.2
    svol.center = ocl.Point(1,0,3)
    svol.calcBB()

    # cube
    cube1 = ocl.CubeOCTVolume()
    cube1.side=2.123
    cube1.center = ocl.Point(0,0,0)
    cube1.calcBB()
    
    #cylinder
    cylvol = ocl.CylinderOCTVolume()
    cylvol.p2 = ocl.Point(3,4,-5)
    cylvol.radius= 2
    cylvol.calcBB()
    
    # draw exact cylinder
    cp = 0.5*(cylvol.p1 + cylvol.p2)
    height = (cylvol.p2-cylvol.p1).norm()
    cylvolactor = camvtk.Cylinder(center=(cp.x, cp.y, cp.z-float(height)/2), radius = cylvol.radius, height=height, rotXYZ=(90,0,0))
    cylvolactor.SetWireframe()
    #myscreen.addActor(cylvolactor)

    
    c = ocl.CylCutter(2)
    c.length = 3
    print("cutter length=", c.length)
    p1 = ocl.Point(-1,-2,0)
    p2 = ocl.Point(1,2.0,0)
    g1vol = ocl.CylMoveOCTVolume(c, p1, p2)
   
    
    cyl1 = camvtk.Cylinder(center=(p1.x,p1.y,p1.z), radius=c.radius,
                            height=c.length,
                            rotXYZ=(90,0,0), color=camvtk.grey)
    cyl1.SetWireframe()
    myscreen.addActor(cyl1) 
    cyl2 = camvtk.Cylinder(center=(p2.x,p2.y,p2.z), radius=c.radius,
                            height=c.length,
                            rotXYZ=(90,0,0), color=camvtk.grey)
    cyl2.SetWireframe()
    myscreen.addActor(cyl2) 
    
    startp = camvtk.Sphere(center=(p1.x,p1.y,p1.z), radius=0.1, color=camvtk.green)
    myscreen.addActor(startp)
    
    endp = camvtk.Sphere(center=(p2.x,p2.y,p2.z), radius=0.1, color=camvtk.red)
    myscreen.addActor(endp)
    
    
       
    t.build( g1vol )
    t2.build( cube1)
    print("calling diff()...",)
    dt = t2.operation(1,t)
    print("done.")
    
    # set Cylinde bounding-box
    """
    cylvol.bb.maxx = 1.23
    cylvol.bb.minx = -0.2
    cylvol.bb.maxy = 1.23
    cylvol.bb.miny = -0.2
    cylvol.bb.maxz = 1.23
    cylvol.bb.minz = -0.2
    """
    drawBB( myscreen, g1vol)
    
    
    #print cylvol.bb.maxx
    
    #print "t2 build()" 
    #t2.build(cube1)
    #print " t2 after build() ", t2.size()
    #t2.condense()
    #print " t2 after condense() ", t2.size()   
    
    # original trees
    drawTree2(myscreen,t,opacity=1, color=camvtk.green)
    drawTree2(myscreen,t2,opacity=1, color=camvtk.cyan)
    drawTree2(myscreen,dt,opacity=1, color=camvtk.cyan, offset=(5,0,0))
    
    """
    for n in range(0,30):
        tp = ocl.Point(2.5,2.5,2-n*0.3)
        tpc = camvtk.black
        if (cylvol.isInside(tp)):
            tpc = camvtk.red
        else:
            tpc = camvtk.cyan
        tp_sphere = camvtk.Sphere(center=(tp.x,tp.y,tp.z), radius=0.1, color= tpc)
        myscreen.addActor(tp_sphere)
    """
    
    #drawTree(myscreen,t2,opacity=1, color=camvtk.red)

    #print " diff12()...",
    #t3 = t2.operation(1,t)
    #print "done."


    #print " diff21()...",
    #t4 = t2.operation(2,t)
    #print "done."


    #print " intersection()...",
    #t5 = t2.operation(3,t)
    #print "done."
    
    #print " sum()...",
    #t6 = t2.operation(4,t)
    #print "done."
    
    #print "  difference 1-2  t3 (blue) =", t3.size()
    #print " difference 2-1  t4 (yellow)=", t4.size()
    #print "     intersection t5 (pink) =", t5.size()
    #print "            union t6 (grey) =", t6.size()

    #drawTree(myscreen,t3,opacity=1, color=camvtk.blue, offset=(0,15,0))
    #drawTree(myscreen,t4,opacity=1, color=camvtk.yellow,offset=(0,-15,0))
    #drawTree(myscreen,t5,opacity=1, color=camvtk.pink,offset=(-15,0,0))
    #drawTree(myscreen,t6,opacity=1, color=camvtk.grey,offset=(-15,-15,0))
    
    
    title = camvtk.Text()
    title.SetPos( (myscreen.width-350, myscreen.height-30) )
    title.SetText("OpenCAMLib " + datetime.datetime.now().strftime("%Y-%m-%d %H:%M:%S"))
    myscreen.addActor(title)
    
    #st2 = camvtk.Text()
    #ytext = "Linear OCTree set operations: difference, intersection, union"
    #st2.SetText(ytext)
    #st2.SetPos( (50, myscreen.height-30) )   
    #myscreen.addActor( st2)
    
    #st3 = camvtk.Text()
    #text = "Original OCTrees\n  Ball:%d nodes\n  Cube: %d nodes" % ( t.size(), t2.size() )
    #st3.SetText(text)
    #st3.SetPos( (50, 200) )   
    #myscreen.addActor( st3)
    
    #st4 = camvtk.Text()
    #un = " Union (grey): %d nodes\n" % (t6.size())
    #int = " Intersection (pink): %d nodes\n"  % (t5.size())
    #diff1 = " difference Cube-Ball (blue): %d nodes\n"  % (t3.size())
    #diff2 = " difference Ball-Cube (yellow): %d nodes\n"  % (t4.size())
    #text= un+int+diff1+diff2
    #st4.SetText(text)
    #st4.SetPos( (50, 100) )   
    #myscreen.addActor( st4)
    
    print(" render()...",)
    myscreen.render()
    print("done.")
    lwr.SetFileName(filename)
    time.sleep(0.2)
    #lwr.Write()
    
    
    myscreen.iren.Start() 
Exemplo n.º 27
0
def main():
    myscreen = camvtk.VTKScreen()
    focal = cam.Point(50, 0, 0)
    r = 300
    theta = (float(45)/360)*2*math.pi
    fi=45
    
    campos = cam.Point( r*math.sin(theta)*math.cos(fi), r*math.sin(theta)*math.sin(fi), r*math.cos(theta) ) 
    myscreen.camera.SetPosition(campos.x, campos.y, campos.z)
    myscreen.camera.SetFocalPoint(focal.x,focal.y, focal.z)
    
    t = camvtk.Text()
    t.SetPos( (myscreen.width-450, myscreen.height-30) )

    
    myscreen.addActor( t)
    t2 = camvtk.Text()
    ytext = "kd-tree debug" #"Y: %3.3f" % (ycoord)
    t2.SetText(ytext)
    t2.SetPos( (50, myscreen.height-50) )   
    myscreen.addActor( t2)
        
    w2if = vtk.vtkWindowToImageFilter()
    w2if.SetInput(myscreen.renWin)
    lwr = vtk.vtkPNGWriter()
    lwr.SetInput( w2if.GetOutput() )
  
    epos = cam.Epos()
    epos.setS(0,1)

    t.SetText("OpenCAMLib 10.04-beta, " + datetime.datetime.now().strftime("%Y-%m-%d %H:%M:%S"))
    
    
    #ycoord = 1.1
    
    stl = camvtk.STLSurf(filename="../stl/carpet2.stl")
    #stl = camvtk.STLSurf(filename="demo2.stl")
    print "STL surface read"
    myscreen.addActor(stl)
    stl.SetWireframe()
    stl.SetColor((0.5,0.5,0.5))
    polydata = stl.src.GetOutput()
    s= cam.STLSurf()
    camvtk.vtkPolyData2OCLSTL(polydata, s)
    print "STLSurf with ", s.size(), " triangles"
    
    cutterDiameter=7
    cutter = cam.CylCutter(cutterDiameter)
    
    cl = cam.Point(31, 42, 3)
    
    cutactor = camvtk.Cylinder(center=(cl.x,cl.y,cl.z), 
                                   radius=cutterDiameter/2, 
                                   height=2, 
                                   rotXYZ=(90,0,0),
                                   color=camvtk.green)
    myscreen.addActor( cutactor )
    
    # sphere to see (0,0)
    myscreen.addActor( camvtk.Sphere( center=(0,0,0), radius=0.2, color = camvtk.yellow ) )
  
    s.build_kdtree()
    print "built kd-tree"
    s.jump_kd_reset()
    

    cpp_tlist = s.getTrianglesUnderCutter(cl, cutter)
    
    py_tlist = []
    depth = 6
    kdtreesearch(myscreen, py_tlist, s, cutter, cl, depth)
    
    print "len(cpp_list) after search=", len(cpp_tlist)
    print "len(py_list) after search=", len(py_tlist)
    
    cpp = camvtk.STLSurf(triangleList=cpp_tlist)
    cpp.SetColor(camvtk.lgreen)
    cpp.SetWireframe()
    myscreen.addActor(cpp)
    
    py = camvtk.STLSurf(triangleList=py_tlist)
    py.SetColor(camvtk.pink)
    py.SetWireframe()
    myscreen.addActor(py)
    
    
    
    #drawcuts(myscreen, s)
    
    myscreen.render()
    myscreen.iren.Start()
    time.sleep(2)
    exit()
    
    tlist = s.get_kd_triangles()
    
    print "got", len(tlist), " triangles"
    
    while (s.jump_kd_hi()):
        lotris = s.get_kd_triangles()
        s.jump_kd_up()
        cut = s.get_kd_cut()
        s.jump_kd_lo()
        hitris = s.get_kd_triangles()
        lev = s.get_kd_level()
        
        print "l=", lev, " hi=", len(hitris), " lo=", len(lotris), " cut=", cut
        
        if ( cut[0] < 2 ):
            print "x cut ",
            if ( cut[0] == 0):
                print "max" 
                myscreen.addActor( camvtk.Line( p1=(cut[1],100,0), p2=(cut[1],-100,0), color = camvtk.green ) )
            else:
                print "min" 
                myscreen.addActor( camvtk.Line( p1=(cut[1],100,0), p2=(cut[1],-100,0), color = camvtk.lgreen ) )
        else:
            print "y cut ",
            if ( cut[0] == 2):
                print "max" 
                myscreen.addActor( camvtk.Line( p1=(100,cut[1],0), p2=(-100,cut[1],0), color = camvtk.red ) )
            else:
                print "min"
                myscreen.addActor( camvtk.Line( p1=(100,cut[1],0), p2=(-100,cut[1],0), color = camvtk.pink ) )
            
        
        slo = camvtk.STLSurf(triangleList=lotris)
        slo.SetColor(camvtk.pink)
        slo.SetWireframe()
        shi = camvtk.STLSurf(triangleList=hitris)
        shi.SetColor(camvtk.lgreen)
        shi.SetWireframe()
        myscreen.addActor(slo)
        myscreen.addActor(shi)
        myscreen.render()
        #myscreen.iren.Start()
        #raw_input("Press Enter to terminate")   
        time.sleep(1)
        myscreen.removeActor(slo)
        myscreen.removeActor(shi)
    

  
    print "done."
    myscreen.render()
    #lwr.SetFileName(filename)
    
    #raw_input("Press Enter to terminate")         
    time.sleep(0.2)
    lwr.Write()
    myscreen.iren.Start()
Exemplo n.º 28
0
    myscreen = camvtk.VTKScreen()
    myscreen.setAmbient(20, 20, 20)

    #stl = camvtk.STLSurf(filename="demo.stl")
    stl = camvtk.STLSurf(filename="demo2.stl")
    print("STL surface read")
    myscreen.addActor(stl)
    stl.SetWireframe()
    stl.SetColor((0.5, 0.5, 0.5))
    #stl.SetFlat()
    polydata = stl.src.GetOutput()
    s = cam.STLSurf()
    camvtk.vtkPolyData2OCLSTL(polydata, s)
    print("STLSurf with ", s.size(), " triangles")
    cutterDiameter = 0.6
    cutter = cam.CylCutter(cutterDiameter)
    #print cutter.str()
    #print cc.type
    minx = -20
    dx = 1
    maxx = 20

    miny = -20
    dy = 01
    maxy = 20
    z = -0.2

    bucketSize = 20

    #pftp = cam.ParallelFinish()
    #pftp.initCLPoints(minx,dx,maxx,miny,dy,maxy,z)
Exemplo n.º 29
0
def zigzag(filepath,
           tool_diameter=3.0,
           corner_radius=0.0,
           step_over=1.0,
           x0=-10.0,
           x1=10.0,
           y0=-10.0,
           y1=10.0,
           direction='X',
           mat_allowance=0.0,
           style=0,
           clearance=5.0,
           rapid_safety_space=2.0,
           start_depth=0.0,
           step_down=2.0,
           final_depth=-10.0,
           units=1.0):
    mm = True
    if math.fabs(units) > 0.000000001:
        # ocl works in mm, so convert all values to mm
        mm = False
        tool_diameter *= units
        corner_radius *= units
        step_over *= units
        x0 *= units
        x1 *= units
        y0 *= units
        y1 *= units
        mat_allowance *= units
        clearance *= units
        rapid_safety_space *= units
        start_depth *= units
        step_down *= units
        final_depth *= units
        # read the stl file, we know it is an ascii file because HeeksCNC made it
        s = STLSurfFromFile(filepath)
    cutter = ocl.CylCutter(1.0, 1.0)  # a dummy-cutter for now
    if corner_radius == 0.0:
        cutter = ocl.CylCutter(tool_diameter + mat_allowance, 100.0)
    elif corner_radius > tool_diameter / 2 - 0.000000001:
        cutter = ocl.BallCutter(tool_diameter + mat_allowance, 100.0)
    else:
        cutter = ocl.BullCutter(tool_diameter + mat_allowance, corner_radius,
                                100.0)
    if final_depth > start_depth:
        raise 'final_depth > start_depth'
    height = start_depth - final_depth
    zsteps = int(height / math.fabs(step_down) + 0.999999)
    zstep_down = height / zsteps
    incremental_rapid_to = rapid_safety_space - start_depth
    if incremental_rapid_to < 0: incremental_rapid_to = 0.1
    dcf = ocl.PathDropCutter()
    dcf.setSTL(s)
    dcf.setCutter(cutter)
    for k in range(0, zsteps):
        z1 = start_depth - k * zstep_down
        z0 = start_depth - (k + 1) * zstep_down
        dcf.setZ(z0)
        steps = int((y1 - y0) / step_over) + 1
        if direction == 'Y': steps = int((x1 - x0) / step_over) + 1
        sub_step_over = (y1 - y0) / steps
        if direction == 'Y': sub_step_over = (x1 - x0) / steps
        rapid_to = z1 + incremental_rapid_to
        path = ocl.Path()
        for i in range(0, steps + 1):
            odd_numbered_pass = (i % 2 == 1)
            u = y0 + float(i) * sub_step_over
            if direction == 'Y': u = x0 + float(i) * sub_step_over
            if style == 0:  # one way
                if direction == 'Y':
                    path.append(
                        ocl.Line(ocl.Point(u, y0, 0), ocl.Point(u, y1, 0)))
                else:
                    path.append(
                        ocl.Line(ocl.Point(x0, u, 0), ocl.Point(x1, u, 0)))
                cut_path(path, dcf, z1, mat_allowance, mm, units, rapid_to,
                         incremental_rapid_to)
                path = ocl.Path()
                if mm:
                    rapid(z=clearance)
                else:
                    rapid(z=clearance / units)

            else:  # back and forth
                if direction == 'Y':
                    if odd_numbered_pass:
                        path.append(
                            ocl.Line(ocl.Point(u, y1, 0), ocl.Point(u, y0, 0)))
                        if i < steps:
                            path.append(
                                ocl.Line(
                                    ocl.Point(u, y0, 0),
                                    ocl.Point(u + sub_step_over, y0,
                                              0)))  # feed across to next pass
                    else:
                        path.append(
                            ocl.Line(ocl.Point(u, y0, 0), ocl.Point(u, y1, 0)))
                        if i < steps:
                            path.append(
                                ocl.Line(
                                    ocl.Point(u, y1, 0),
                                    ocl.Point(u + sub_step_over, y1,
                                              0)))  # feed across to next pass
                else:  # 'X'
                    if odd_numbered_pass:
                        path.append(
                            ocl.Line(ocl.Point(x1, u, 0), ocl.Point(x0, u, 0)))
                        if i < steps:
                            path.append(
                                ocl.Line(
                                    ocl.Point(x0, u, 0),
                                    ocl.Point(x0, u + sub_step_over,
                                              0)))  # feed across to next pass
                    else:
                        path.append(
                            ocl.Line(ocl.Point(x0, u, 0), ocl.Point(x1, u, 0)))
                        if i < steps:
                            path.append(
                                ocl.Line(
                                    ocl.Point(x1, u, 0),
                                    ocl.Point(x1, u + sub_step_over,
                                              0)))  # feed across to next pass

        if style != 0:  # back and forth
            cut_path(path, dcf, z1, mat_allowance, mm, units, rapid_to,
                     incremental_rapid_to)
            if mm:
                rapid(z=clearance)
            else:
                rapid(z=clearance / units)
def main(filename="frame/f.png",yc=6, n=0):  
    print(ocl.revision())
          
    f=ocl.Ocode()
    f.set_depth(7) # depth and scale set here.
    f.set_scale(1)
    
    myscreen = camvtk.VTKScreen()   
    myscreen.camera.SetPosition(50, 22, 40)
    myscreen.camera.SetFocalPoint(0,0, 0)   
    myscreen.camera.Azimuth( n*0.5 )
    
    # box around octree 
    oct_cube = camvtk.Cube(center=(0,0,0), length=4*f.get_scale(), color=camvtk.white)
    oct_cube.SetWireframe()
    myscreen.addActor(oct_cube)
    
    # screenshot writer
    w2if = vtk.vtkWindowToImageFilter()
    w2if.SetInput(myscreen.renWin)
    lwr = vtk.vtkPNGWriter()
    lwr.SetInput( w2if.GetOutput() )
    
    # X Y Z arrows
    arrowcenter=(1,2,0)
    xar = camvtk.Arrow(color=camvtk.red, center=arrowcenter, rotXYZ=(0,0,0))
    myscreen.addActor(xar)
    yar = camvtk.Arrow(color=camvtk.green, center=arrowcenter, rotXYZ=(0,0,90))
    myscreen.addActor(yar)
    zar = camvtk.Arrow(color=camvtk.blue, center=arrowcenter, rotXYZ=(0,-90,0))
    myscreen.addActor(zar) 
    
    
    t = ocl.LinOCT()
    t2 = ocl.LinOCT()
    t.init(5)
    t2.init(4)
        
    print(" after init() t :", t.str())
    print(" after init() t2 :", t2.str())
    
    c = ocl.CylCutter(1) # cutter
    c.length = 3
    print("cutter length=", c.length)
    p1 = ocl.Point(-0.2,-0.2,0.2) # start of move
    p2 = ocl.Point(1.5,1.5,-1) # end of move
    
    # volume of g1 move 
    g1vol = ocl.CylMoveOCTVolume(c, p1, p2)
    
    
    # sphere
    svol = ocl.SphereOCTVolume()
    svol.radius=1
    svol.center = ocl.Point(0,0,1)
    svol.calcBB()

    # cube
    cube1 = ocl.CubeOCTVolume()
    cube1.side=2.123
    cube1.center = ocl.Point(0,0,0)
    cube1.calcBB()
    
    #cylinder volume at start of move
    cylvol = ocl.CylinderOCTVolume()
    cylvol.p1 = ocl.Point(p1)
    cylvol.p2 = ocl.Point(p1)+ocl.Point(0,0,c.length)
    cylvol.radius= c.radius
    cylvol.calcBB()
    
    # draw exact cylinder
    cp = 0.5*(cylvol.p1 + cylvol.p2)
    height = (cylvol.p2-cylvol.p1).norm()
    cylvolactor = camvtk.Cylinder(center=(cp.x, cp.y, cp.z-float(height)/2), radius = cylvol.radius, height=height, rotXYZ=(90,0,0))
    cylvolactor.SetWireframe()
    myscreen.addActor(cylvolactor)

    # cylinder at start of move
    #drawCylCutter(myscreen, c, p1)
    # cylinder at end of move
    drawCylCutter(myscreen, c, p2)
    
    # green ball at start of move
    startp = camvtk.Sphere(center=(p1.x,p1.y,p1.z), radius=0.1, color=camvtk.green)
    myscreen.addActor(startp)
    # red ball at end of move
    endp = camvtk.Sphere(center=(p2.x,p2.y,p2.z), radius=0.1, color=camvtk.red)
    myscreen.addActor(endp)
    
    
    
    
    # build g1 tree
    t_before = time.time()
    t.build( g1vol )
    t_after = time.time()
    print("g1 build took ", t_after-t_before," s")
    
    # build cube
    t_before = time.time()
    t2.build( cube1 )
    t_after = time.time()
    print("cube build took ", t_after-t_before," s")
    
    #t.sort()
    #t2.sort()
    
    print("calling diff()...",)
    t_before = time.time()
    #dt = t2.operation(1,t)
    t2.diff(t)
    t_after = time.time()
    print("done.")
    print("diff took ", t_after-t_before," s")
    
    print("diff has ", t2.size()," nodes")
    
    # original trees
    print("drawing trees")
    drawTree2(myscreen,t,opacity=1, color=camvtk.green)
    drawTree2(myscreen,t2,opacity=0.2, color=camvtk.cyan)
    drawTree2(myscreen,t2,opacity=1, color=camvtk.cyan, offset=(5,0,0))
        
    # elliptical tube
    pmax = p1 + 1.5* (p2-p1)
    pmin = p1 - 0.5* (p2-p1)
    myscreen.addActor( camvtk.Sphere(center=(pmax.x,pmax.y,pmax.z), radius=0.1, color=camvtk.lgreen) )
    myscreen.addActor( camvtk.Sphere(center=(pmin.x,pmin.y,pmin.z), radius=0.1, color=camvtk.pink) )
    aaxis = pmin + ocl.Point(-0.353553, 0.353553, 0)
    baxis = pmin + ocl.Point(0.0243494, 0.0243494, 0.126617)
    myscreen.addActor( camvtk.Sphere(center=(aaxis.x,aaxis.y,aaxis.z), radius=0.1, color=camvtk.orange) )
    myscreen.addActor( camvtk.Sphere(center=(baxis.x,baxis.y,baxis.z), radius=0.1, color=camvtk.yellow) )
   
    title = camvtk.Text()
    title.SetPos( (myscreen.width-350, myscreen.height-30) )
    title.SetText("OpenCAMLib " + datetime.datetime.now().strftime("%Y-%m-%d %H:%M:%S"))
    myscreen.addActor(title)
        
    print(" render()...",)
    myscreen.render()
    print("done.")
    lwr.SetFileName(filename)
    time.sleep(0.2)
    #lwr.Write()
    
    
    myscreen.iren.Start()