def __init__(self, config=None):
     super().__init__(config)
     if config:
         if "status" in config:
             if isinstance(config["status"], enabled_status.EnabledStatus):
                 self.status = config["status"]
             elif config["status"] is not None:
                 self.status = enabled_status.EnabledStatus(
                     config["status"].upper())
             else:
                 self.status = None
         else:
             self.status = None
     else:
         self.status = None
Exemplo n.º 2
0
 def __init__(self, config=None):
     super().__init__(config)
     if config:
         self.links = config["links"]\
             if "links" in config else None
         self.description = config["description"]\
             if "description" in config else None
         self.id = config["id"]\
             if "id" in config else None
         self.name = config["name"]\
             if "name" in config else None
         if "stage" in config:
             if isinstance(config["stage"], feature_stage.FeatureStage):
                 self.stage = config["stage"]
             elif config["stage"] is not None:
                 self.stage = feature_stage.FeatureStage(config["stage"])
             else:
                 self.stage = None
         else:
             self.stage = None
         if "status" in config:
             if isinstance(config["status"], enabled_status.EnabledStatus):
                 self.status = config["status"]
             elif config["status"] is not None:
                 self.status = enabled_status.EnabledStatus(
                     config["status"].upper())
             else:
                 self.status = None
         else:
             self.status = None
         if "type" in config:
             if isinstance(config["type"], feature_type.FeatureType):
                 self.type = config["type"]
             elif config["type"] is not None:
                 self.type = feature_type.FeatureType(
                     config["type"].upper())
             else:
                 self.type = None
         else:
             self.type = None
     else:
         self.links = None
         self.description = None
         self.id = None
         self.name = None
         self.stage = None
         self.status = None
         self.type = None
Exemplo n.º 3
0
 def __init__(self, config=None):
     super().__init__(config)
     if config:
         self.links = config["links"]\
             if "links" in config else None
         if "capabilities" in config:
             if isinstance(config["capabilities"],
                           capabilities_object.CapabilitiesObject):
                 self.capabilities = config["capabilities"]
             elif config["capabilities"] is not None:
                 self.capabilities = capabilities_object.CapabilitiesObject(
                     config["capabilities"])
             else:
                 self.capabilities = None
         else:
             self.capabilities = None
         self.description = config["description"]\
             if "description" in config else None
         self.name = config["name"]\
             if "name" in config else None
         if "status" in config:
             if isinstance(config["status"], enabled_status.EnabledStatus):
                 self.status = config["status"]
             elif config["status"] is not None:
                 self.status = enabled_status.EnabledStatus(
                     config["status"].upper())
             else:
                 self.status = None
         else:
             self.status = None
     else:
         self.links = None
         self.capabilities = None
         self.description = None
         self.name = None
         self.status = None
Exemplo n.º 4
0
 def __init__(self, config=None):
     super().__init__(config)
     if config:
         if "change" in config:
             if isinstance(config["change"], change_enum.ChangeEnum):
                 self.change = config["change"]
             elif config["change"] is not None:
                 self.change = change_enum.ChangeEnum(
                     config["change"].upper())
             else:
                 self.change = None
         else:
             self.change = None
         if "seed" in config:
             if isinstance(config["seed"], seed_enum.SeedEnum):
                 self.seed = config["seed"]
             elif config["seed"] is not None:
                 self.seed = seed_enum.SeedEnum(config["seed"].upper())
             else:
                 self.seed = None
         else:
             self.seed = None
         if "status" in config:
             if isinstance(config["status"], enabled_status.EnabledStatus):
                 self.status = config["status"]
             elif config["status"] is not None:
                 self.status = enabled_status.EnabledStatus(
                     config["status"].upper())
             else:
                 self.status = None
         else:
             self.status = None
     else:
         self.change = None
         self.seed = None
         self.status = None