Exemplo n.º 1
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class PsychicIdiot(Role):
    name = 'psychic idiot'
    is_yandere = False
    default_alignment = Alignment.neutral
    abilities = [
        ability.SpyAbility(num_uses=math.inf, phases=[Phase.day, Phase.night]),
        ability.VoteKillAbility(num_uses=math.inf,
                                phases=[Phase.day],
                                command_public=True),
    ]
Exemplo n.º 2
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class DaySpy(Role):
    name = 'spy'
    is_yandere = False
    default_alignment = Alignment.good
    abilities = [
        ability.SpyAbility(num_uses=math.inf, phases=[Phase.day]),
        ability.VoteKillAbility(num_uses=math.inf,
                                phases=[Phase.day],
                                command_public=True),
    ]
Exemplo n.º 3
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class Esper(Role):
    name = 'esper'
    is_yandere = False
    default_alignment = Alignment.good
    abilities = [
        ability.SpyAbility(num_uses=1, phases=[Phase.day, Phase.night]),
        ability.VoteKillAbility(num_uses=math.inf,
                                phases=[Phase.day],
                                command_public=True),
    ]
    upgrades = [Spy, DaySpy]
Exemplo n.º 4
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class YandereSpy(Role):
    name = 'yandere spy'
    is_yandere = True
    default_alignment = Alignment.evil
    abilities = [
        ability.SpyAbility(num_uses=math.inf, phases=[Phase.day]),
        ability.VoteKillAbility(num_uses=math.inf, phases=[Phase.night]),
        ability.VoteKillAbility(num_uses=math.inf,
                                phases=[Phase.day],
                                command_public=True),
    ]
    safe_to_guard = False
Exemplo n.º 5
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class PsychicYandere(Role):
    name = 'psychic yandere'
    is_yandere = True
    default_alignment = Alignment.evil
    abilities = [
        ability.SpyAbility(num_uses=1, phases=[Phase.day]),
        ability.VoteKillAbility(num_uses=math.inf, phases=[Phase.night]),
        ability.VoteKillAbility(num_uses=math.inf,
                                phases=[Phase.day],
                                command_public=True),
    ]
    upgrades = [YandereSpy]
    safe_to_guard = False
Exemplo n.º 6
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class CloakedPsychicYandere(Role):
    name = 'cloaked psychic yandere'
    is_yandere = True
    default_alignment = Alignment.evil
    abilities = [
        ability.SpyAbility(num_uses=1, phases=[Phase.day]),
        ability.VoteKillAbility(num_uses=math.inf, phases=[Phase.night]),
        ability.VoteKillAbility(num_uses=math.inf,
                                phases=[Phase.day],
                                command_public=True),
    ]
    appearances = [
        'civilian', 'dayspy', 'tokokyohi', 'hikikomori', 'nurse', 'guardian',
        'warrior', 'esper', 'spy', 'shogun'
    ]
    safe_to_guard = True