def delete(self): try: self.DistributedAvatar_deleted except: self.DistributedAvatar_deleted = 1 Avatar.delete(self) DistributedActor.delete(self)
def delete(self): self.loadAnimatedHead = None self.deleteWeaponJoints() Avatar.delete(self) UsesAnimationMixer.delete(self) UsesEffectNode.delete(self)
def delete(self): loader.unloadModel('models/char/jg_2000') Avatar.delete(self)
def delete(self): loader.unloadModel('models/char/jg_2000') Avatar.delete(self)