from src.coginvasion.globals import CIGlobals CIGlobals.SettingsMgr = sm sm.loadFile(jsonFile) sm.doSunriseFor(sunrise=SHOWBASE_PREINIT) notify.info("Applying pre-ShowBase initialization settings.") from CIBase import CIBase base = CIBase() sm.doSunriseFor(sunrise=SHOWBASE_POSTINIT) notify.info("Applying post-ShowBase initialization settings.") base.initStuff() notify.info("Using Panda3D version {0}".format(PandaSystem.getVersionString())) notify.info("True threading: " + str(Thread.isTrueThreads())) # Use our shader generator extension #import ccoginvasion #shGen = ccoginvasion.CIShaderGenerator(base.win.getGsg(), base.win) #base.win.getGsg().setShaderGenerator(shGen) #import AnisotropicFiltering #AnisotropicFiltering.startApplying() display = base.config.GetString('load-display') audio = base.config.GetString('audio-library-name').replace('p3', '').replace( '_audio', '') if display == 'pandagl': display = 'OpenGL'
print 'CIStart: Reading settings file ' + jsonfile sm = SettingsManager() class game: name = 'coginvasion' process = 'client' version = os.environ.get('GAME_VERSION') serverAddress = os.environ.get('GAME_SERVER') __builtin__.game = game() print 'CIStart: Starting the game.' print('CIStart: Using Panda3D version {0}').format( PandaSystem.getVersionString()) print 'CIStart: True threading: ' + str(Thread.isTrueThreads()) try: import aes, niraidata prc = niraidata.CONFIG iv, key, prc = prc[:16], prc[16:32], prc[32:] prc = aes.decrypt(prc, key, iv) for line in prc.split('\n'): line = line.strip() if line: loadPrcFileData('coginvasion config', line) print 'CIStart: Running production' except: loadPrcFile('config/Confauto.prc') loadPrcFile('config/config_client.prc') print 'CIStart: Running dev'