Exemplo n.º 1
0
def getAvailableLanguages():
    """generates a list of locale names, plus their full localized language and country names.
	@rtype: list of tuples
	"""
    #Make a list of all the locales found in NVDA's locale dir
    l = [x for x in os.listdir(paths.locale_path()) if not x.startswith('.')]
    l = [
        x for x in l
        if os.path.isfile(paths.locale_path('%s/LC_MESSAGES/twblue.mo' % x))
    ]
    #Make sure that en (english) is in the list as it may not have any locale files, but is default
    if 'en' not in l:
        l.append('en')
        l.sort()
    #For each locale, ask Windows for its human readable display name
    d = []
    for i in l:
        desc = getLanguageDescription(i)
        label = "%s, %s" % (desc, i) if desc else i
        d.append(label)
    #include a 'user default, windows' language, which just represents the default language for this user account
    l.append("system")
    # Translators: the label for the Windows default NVDA interface language.
    d.append(_("User default"))
    #return a zipped up version of both the lists (a list with tuples of locale,label)
    return zip(l, d)
Exemplo n.º 2
0
def setLanguage(lang):
    system = platform.system()
    global curLang
    try:
        if lang == "system":
            if system == "Windows":
                windowsLCID = ctypes.windll.kernel32.GetUserDefaultUILanguage()
                localeName = locale.windows_locale[windowsLCID]
            elif system == "Darwin":
                import Foundation
                localeName = Foundation.NSLocale.currentLocale().identifier()
            elif system == "Linux":
                localeName = locale.getdefaultlocale()[0]
            trans = gettext.translation('twblue',
                                        localedir=paths.locale_path(),
                                        languages=[localeName])
            curLang = localeName
#			else:
#				localeName=locale.getdefaultlocale()[0]
#			trans=gettext.translation('twblue', localedir=paths.locale_path(), languages=[localeName])
#			curLang=localeName

        else:
            trans = gettext.translation("twblue",
                                        localedir=paths.locale_path(),
                                        languages=[lang])
            curLang = lang
            localeChanged = False
            #Try setting Python's locale to lang
            #			try:
            if system == "Windows":
                locale.setlocale(locale.LC_ALL, langToWindowsLocale(lang))
                localeChanged = True
            else:
                locale.setlocale(locale.LC_ALL, lang)
                localeChanged = True
#			except:
#				pass
            if not localeChanged and '_' in lang:
                #Python couldn'tsupport the language_country locale, just try language.
                try:
                    locale.setlocale(locale.LC_ALL, lang.split('_')[0])
                except:
                    pass
            #Set the windows locale for this thread (NVDA core) to this locale.
            if system == "Windows":
                LCID = localeNameToWindowsLCID(lang)
                ctypes.windll.kernel32.SetThreadLocale(LCID)
    except IOError:
        trans = gettext.translation("twblue", fallback=True)
        curLang = "en"
    trans.install(unicode=True)
Exemplo n.º 3
0
def setLanguage(lang):
	system = platform.system()
	global curLang
	try:
		if lang=="system":
			if system == "Windows":
				windowsLCID=ctypes.windll.kernel32.GetUserDefaultUILanguage()
				localeName=locale.windows_locale[windowsLCID]
			elif system == "Darwin":
				import Foundation
				localeName = Foundation.NSLocale.currentLocale().identifier()
			elif system == "Linux":
				localeName = locale.getdefaultlocale()[0]
			trans=gettext.translation('twblue', localedir=paths.locale_path(), languages=[localeName])
			curLang=localeName
#			else:
#				localeName=locale.getdefaultlocale()[0]
#			trans=gettext.translation('twblue', localedir=paths.locale_path(), languages=[localeName])
#			curLang=localeName

		else:
			trans=gettext.translation("twblue", localedir=paths.locale_path(), languages=[lang])
			curLang=lang
			localeChanged=False
			#Try setting Python's locale to lang
#			try:
			if system == "Windows":
				locale.setlocale(locale.LC_ALL, langToWindowsLocale(lang))
				localeChanged=True
			else:
				locale.setlocale(locale.LC_ALL, lang)
				localeChanged=True
#			except:
#				pass
			if not localeChanged and '_' in lang:
				#Python couldn'tsupport the language_country locale, just try language.
				try:
					locale.setlocale(locale.LC_ALL, lang.split('_')[0])
				except:
					pass
			#Set the windows locale for this thread (NVDA core) to this locale.
			if system == "Windows":
				LCID=localeNameToWindowsLCID(lang)
				ctypes.windll.kernel32.SetThreadLocale(LCID)
	except IOError:
		trans=gettext.translation("twblue",fallback=True)
		curLang="en"
	trans.install(unicode=True)
Exemplo n.º 4
0
def getAvailableLanguages():
	"""generates a list of locale names, plus their full localized language and country names.
	@rtype: list of tuples
	"""
	#Make a list of all the locales found in NVDA's locale dir
	l=[x for x in os.listdir(paths.locale_path()) if not x.startswith('.')]
	l=[x for x in l if os.path.isfile(paths.locale_path('%s/LC_MESSAGES/twblue.mo' % x))]
	#Make sure that en (english) is in the list as it may not have any locale files, but is default
	if 'en' not in l:
		l.append('en')
		l.sort()
	#For each locale, ask Windows for its human readable display name
	d=[]
	for i in l:
		desc=getLanguageDescription(i)
		label="%s, %s"%(desc,i) if desc else i
		d.append(label)
	#include a 'user default, windows' language, which just represents the default language for this user account
	l.append("system")
	# Translators: the label for the Windows default NVDA interface language.
	d.append(_("User default"))
	#return a zipped up version of both the lists (a list with tuples of locale,label)
	return zip(l,d)
Exemplo n.º 5
0
Arquivo: main.py Projeto: Oire/TWBlue
 config.MAINFILE = "%s/session.conf" % (manager.manager.get_current_session())
 config.setup()
 lang=config.main['general']['language']
 languageHandler.setLanguage(lang)
 sound.setup()
 output.setup()
 configured = True
else:
 ssmg = smGUI.sessionManagerWindow()
if configured == True or ssmg.ShowModal() == wx.ID_OK:
 frame = gui.main.mainFrame()
 frame.Show()
 frame.showing = True
 if config.main != None and config.main["general"]["hide_gui"] == True and platform.system() == "Windows":
  frame.show_hide()
  frame.Hide()
 app.SetTopWindow(frame)
else:
 app.Exit()
 ### I should uncomment this
#if platform.system() != "Windows":
if languageHandler.getLanguage() != "en":
 local = wx.Locale(wxLangs.getLanguage())
 local.AddCatalogLookupPathPrefix(paths.locale_path())
 local.AddCatalog("twblue")
#languageHandler.setLanguage(lang)
#ap = app(redirect=True, useBestVisual=True, filename=paths.logs_path('tracebacks.log'))
#wx.CallLater(10, start)
app.MainLoop()

Exemplo n.º 6
0
        manager.manager.get_current_session())
    config.setup()
    lang = config.main['general']['language']
    languageHandler.setLanguage(lang)
    sound.setup()
    output.setup()
    configured = True
else:
    ssmg = smGUI.sessionManagerWindow()
if configured == True or ssmg.ShowModal() == wx.ID_OK:
    frame = gui.main.mainFrame()
    frame.Show()
    frame.showing = True
    if config.main != None and config.main["general"][
            "hide_gui"] == True and platform.system() == "Windows":
        frame.show_hide()
        frame.Hide()
    app.SetTopWindow(frame)
else:
    app.Exit()
    ### I should uncomment this
#if platform.system() != "Windows":
if languageHandler.getLanguage() != "en":
    local = wx.Locale(wxLangs.getLanguage())
    local.AddCatalogLookupPathPrefix(paths.locale_path())
    local.AddCatalog("twblue")
#languageHandler.setLanguage(lang)
#ap = app(redirect=True, useBestVisual=True, filename=paths.logs_path('tracebacks.log'))
#wx.CallLater(10, start)
app.MainLoop()
Exemplo n.º 7
0
def available_languages():
 return core.available_languages(paths.locale_path(), application.name)
Exemplo n.º 8
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def setup():
 logging.info("Initializing the i18n subsystem.")
 core.set_active_language(application.name, paths.locale_path(), config.main['languages']['current'])
Exemplo n.º 9
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def setup():
    logging.info("Initializing the i18n subsystem.")
    core.set_active_language(application.name, paths.locale_path(),
                             config.main['languages']['current'])
Exemplo n.º 10
0
def available_languages():
    return core.available_languages(paths.locale_path(), application.name)
Exemplo n.º 11
0
def setup():
 logging.info("Initializing the i18n subsystem.")
 core.set_active_language(application.name, paths.locale_path(), config.conf['general']['language'])