Exemplo n.º 1
0
    def add_blockers(self):
        # TODO make noise scale and f constructor parameters/random
        pnoise = PerlinNoise(scale=30, octaves=1)
        f = 0.8  # Blockers amount

        density = pnoise.noise_grid(range(self.padded_size),
                                    range(self.padded_size)) + 0.5
        density = f * (density + self.symmetric_array(density)) / 2
        rs = rand(self.padded_size, self.padded_size)
        rs = (rs + self.symmetric_array(rs)) / 2

        # plt.matshow(density)
        # plt.colorbar()

        self.padded_tiles[np.logical_and(
            rs < density, self.padded_tiles == 0)] = tiles["blocker"].index
Exemplo n.º 2
0
    def __init__(self,
                 size=45,
                 padded_size=79,
                 symmetry="central",
                 min_starting_dist=15,
                 seed=None):

        if seed is None:
            seed = randint(2**31)

        self.seed = seed
        np.random.seed(seed)

        self.to_quadrant_funcs = dict(central=self.to_upper_triangle,
                                      diagonal=self.to_upper_triangle,
                                      horizontal=self.to_upper_half)

        self.reflect_point_funcs = dict(central=self.reflect_central)

        self.to_quadrant = self.to_quadrant_funcs[symmetry]
        self.reflect_point = self.reflect_point_funcs[symmetry]

        self.symmetry = symmetry
        self.symmetric_array = flip_funcs[symmetry]

        self.size = size
        self.padded_size = padded_size

        pad_before = (padded_size - size) // 2
        pad_after = padded_size - size - pad_before

        instart = pad_before
        instop = pad_before + size

        self.instart = instart
        self.instop = instop
        self.inslice = slice(instart, instop)
        self.padded_tiles = np.zeros((self.padded_size, self.padded_size),
                                     dtype=int)

        self.min_starting_dist = min_starting_dist

        self.ownerships = -2 * np.ones(
            (self.padded_size, self.padded_size), dtype=int)

        pnoise = PerlinNoise(scale=20, octaves=2)  # Take info from constructor

        elevations = pnoise.noise_grid(range(size), range(size)) + 0.5
        elevations += self.symmetric_array(elevations)

        elevations = np.array(np.round(3 / 2 * elevations), dtype=int)

        self.padded_elevations = np.zeros((self.padded_size, self.padded_size),
                                          dtype=int)
        self.padded_elevations[self.inslice, self.inslice] = elevations

        for k in range(pad_before):
            self.padded_elevations[k, self.inslice] = elevations[0, :]
            self.padded_elevations[self.inslice, k] = elevations[:, 0]

        for k in range(pad_after):
            self.padded_elevations[-(k + 1), self.inslice] = elevations[-1, :]
            self.padded_elevations[self.inslice, -(k + 1)] = elevations[:, -1]

        self.padded_elevations[:instart, :instart] = elevations[
            0, 0] * np.ones((pad_before, pad_before))
        self.padded_elevations[:instart,
                               instop:] = elevations[0, -1] * np.ones(
                                   (pad_before, pad_after))
        self.padded_elevations[
            instop:, :instart] = elevations[-1, 0] * np.ones(
                (pad_after, pad_before))
        self.padded_elevations[instop:,
                               instop:] = elevations[-1, -1] * np.ones(
                                   (pad_after, pad_after))

        water = self.padded_elevations == 0

        self.terraform()

        self.waypoint_mask = np.ones_like(self.padded_tiles, dtype=bool)
        self.waypoint_mask[self.inslice, self.inslice] = False

        self.add_blockers()
        self.add_waypoints()

        self.mills = []
        self.add_mills()
        self.remove_head_to_head()

        water = np.logical_and(self.padded_elevations < 3, water)
        water = np.logical_and(np.logical_not(self.waypoint_mask), water)
        self.padded_tiles[water] = tiles["water"].index
        self.padded_elevations[water] = 2
        self.padded_elevations -= 2

        cliffs = self.padded_elevations % 2 == 1
        self.padded_tiles[cliffs] = tiles["cliff"].index

        self.add_roads()
        self.close_map()