Exemplo n.º 1
0
 def update_map_info(self, map):
     """
     Update map info after reset()
     :param map: new map
     :return: None
     """
     possible_lanes = ray_localization(self.heading,
                                       self.spawn_place,
                                       self.engine,
                                       return_all_result=True)
     possible_lane_indexes = [
         lane_index for lane, lane_index, dist in possible_lanes
     ]
     try:
         idx = possible_lane_indexes.index(self.config["spawn_lane_index"])
     except ValueError:
         lane, new_l_index = possible_lanes[0][:-1]
     else:
         lane, new_l_index = possible_lanes[idx][:-1]
     dest = self.config["destination_node"]
     self.navigation.update(
         map,
         current_lane_index=new_l_index,
         final_road_node=dest if dest is not None else None,
         random_seed=self.engine.global_random_seed)
     assert lane is not None, "spawn place is not on road!"
     self.navigation.update_localization(self)
     self.lane_index = new_l_index
     self.lane = lane
Exemplo n.º 2
0
 def update_state(self, pg_world: PGWorld):
     lane, lane_index = ray_localization(self.position, pg_world)
     if lane is not None:
         self.vehicle_node.kinematic_model.update_lane_index(
             lane_index, lane)
     self.out_of_road = not self.vehicle_node.kinematic_model.lane.on_lane(
         self.vehicle_node.kinematic_model.position, margin=2)
Exemplo n.º 3
0
 def update_state(self, pg_world: PGWorld):
     dir = np.array([math.cos(self.heading), math.sin(self.heading)])
     lane, lane_index = ray_localization(dir, self.position, pg_world)
     if lane is not None:
         self.vehicle_node.kinematic_model.update_lane_index(
             lane_index, lane)
     self.out_of_road = not self.vehicle_node.kinematic_model.lane.on_lane(
         self.vehicle_node.kinematic_model.position, margin=2)
Exemplo n.º 4
0
 def get_current_lane(self, ego_vehicle):
     possible_lanes = ray_localization(np.array(
         ego_vehicle.heading.tolist()),
                                       ego_vehicle.position,
                                       ego_vehicle.pg_world,
                                       return_all_result=True)
     for lane, index, l_1_dist in possible_lanes:
         if lane in self.current_ref_lanes:
             return lane, index
     return possible_lanes[0][:-1] if len(possible_lanes) > 0 else (None,
                                                                    None)
Exemplo n.º 5
0
 def update_map_info(self, map):
     """
     Update map info after reset()
     :param map: new map
     :return: None
     """
     self.routing_localization.update(map)
     lane, new_l_index = ray_localization((self.born_place), self.pg_world)
     assert lane is not None, "Born place is not on road!"
     self.lane_index = new_l_index
     self.lane = lane
Exemplo n.º 6
0
 def update_map_info(self, map):
     """
     Update map info after reset()
     :param map: new map
     :return: None
     """
     lane, new_l_index = ray_localization(np.array(self.heading.tolist()),
                                          np.array(self.spawn_place),
                                          self.pg_world)
     self.routing_localization.update(map, current_lane_index=new_l_index)
     assert lane is not None, "spawn place is not on road!"
     self.lane_index = new_l_index
     self.lane = lane
Exemplo n.º 7
0
    def get_current_lane(self, ego_vehicle):
        possible_lanes = ray_localization(ego_vehicle.heading,
                                          ego_vehicle.position,
                                          ego_vehicle.engine,
                                          return_all_result=True)
        for lane, index, l_1_dist in possible_lanes:
            if lane in self.current_ref_lanes:
                return lane, index
        nx_ckpt = self._target_checkpoints_index[-1]
        if nx_ckpt == self.checkpoints[-1] or self.next_road is None:
            return possible_lanes[0][:-1] if len(possible_lanes) > 0 else (
                None, None)

        nx_nx_ckpt = nx_ckpt + 1
        next_ref_lanes = self.map.road_network.graph[
            self.checkpoints[nx_ckpt]][self.checkpoints[nx_nx_ckpt]]
        for lane, index, l_1_dist in possible_lanes:
            if lane in next_ref_lanes:
                return lane, index
        return possible_lanes[0][:-1] if len(possible_lanes) > 0 else (None,
                                                                       None)
Exemplo n.º 8
0
    def update_navigation_localization(self, ego_vehicle):
        position = ego_vehicle.position
        lane, lane_index = ray_localization(position, ego_vehicle.pg_world)
        if lane is None:
            lane, lane_index = ego_vehicle.lane, ego_vehicle.lane_index
            if self.FORCE_CALCULATE:
                lane_index, _ = self.map.road_network.get_closest_lane_index(
                    position)
                lane = self.map.road_network.get_lane(lane_index)
        self._update_target_checkpoints(lane_index)

        target_road_1_start = self.checkpoints[
            self.target_checkpoints_index[0]]
        target_road_1_end = self.checkpoints[self.target_checkpoints_index[0] +
                                             1]
        target_road_2_start = self.checkpoints[
            self.target_checkpoints_index[1]]
        target_road_2_end = self.checkpoints[self.target_checkpoints_index[1] +
                                             1]
        target_lanes_1 = self.map.road_network.graph[target_road_1_start][
            target_road_1_end]
        target_lanes_2 = self.map.road_network.graph[target_road_2_start][
            target_road_2_end]
        res = []
        self.current_ref_lanes = target_lanes_1
        ckpts = []
        lanes_heading = []
        for lanes_id, lanes in enumerate([target_lanes_1, target_lanes_2]):
            ref_lane = lanes[0]
            later_middle = (float(self.map.lane_num) / 2 -
                            0.5) * self.map.lane_width
            if isinstance(ref_lane, CircularLane) and ref_lane.direction == 1:
                ref_lane = lanes[-1]
                later_middle *= -1
            check_point = ref_lane.position(ref_lane.length, later_middle)
            if lanes_id == 0:
                # calculate ego v lane heading
                lanes_heading.append(
                    ref_lane.heading_at(
                        ref_lane.local_coordinates(ego_vehicle.position)[0]))
            else:
                lanes_heading.append(
                    ref_lane.heading_at(
                        min(self.PRE_NOTIFY_DIST, ref_lane.length)))
            ckpts.append(check_point)
            dir_vec = check_point - ego_vehicle.position
            dir_norm = norm(dir_vec[0], dir_vec[1])
            if dir_norm > self.NAVI_POINT_DIST:
                dir_vec = dir_vec / dir_norm * self.NAVI_POINT_DIST
            proj_heading, proj_side = ego_vehicle.projection(dir_vec)
            bendradius = 0.0
            dir = 0.0
            angle = 0.0
            if isinstance(ref_lane, CircularLane):
                bendradius = ref_lane.radius / (
                    BlockParameterSpace.CURVE[Parameter.radius].max +
                    self.map.lane_num * self.map.lane_width)
                dir = ref_lane.direction
                if dir == 1:
                    angle = ref_lane.end_phase - ref_lane.start_phase
                elif dir == -1:
                    angle = ref_lane.start_phase - ref_lane.end_phase
            res += [
                clip((proj_heading / self.NAVI_POINT_DIST + 1) / 2, 0.0, 1.0),
                clip((proj_side / self.NAVI_POINT_DIST + 1) / 2, 0.0, 1.0),
                clip(bendradius, 0.0, 1.0),
                clip((dir + 1) / 2, 0.0, 1.0),
                clip((np.rad2deg(angle) /
                      BlockParameterSpace.CURVE[Parameter.angle].max + 1) / 2,
                     0.0, 1.0)
            ]

        if self.show_navi_point:
            pos_of_goal = ckpts[0]
            self.goal_node_path.setPos(pos_of_goal[0], -pos_of_goal[1], 1.8)
            self.goal_node_path.setH(self.goal_node_path.getH() + 3)
            self.update_navi_arrow(lanes_heading)

        self.navi_info = res
        return lane, lane_index