Exemplo n.º 1
0
def check_event (piece):
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            sys.exit()
        elif event.type == pygame.KEYDOWN:
            if event.key == pygame.K_DOWN:
               # print ('按下向下键')
                Piece.mov_down(piece)
            elif event.key == pygame.K_UP:
                print('按下向上键')
            elif event.key == pygame.K_LEFT:
              #  print ('按下向左键')
                Piece.mov_left(piece)
            elif event.key == pygame.K_RIGHT:
              #  print ('按下向右键')
                Piece.mov_right(piece)