Exemplo n.º 1
0
    def test2(self):
        #
        # Two 5 seats tables (0, 1) 
        # table 0 : 2 players
        # table 1 : 3 players
        #
        games = self.games[:2]
        games[0].serial2player = {}
        games[0].max_players = 5
        for serial in (1, 2):
            games[0].serial2player[serial] = None

        games[1].serial2player = {}
        games[1].max_players = 5
        for serial in (100, 101, 102):
            games[1].serial2player[serial] = None

        self.assertEqual(breakGames(games), [(0, 1, [1, 2])])
Exemplo n.º 2
0
    def test2(self):
        #
        # Two 5 seats tables (0, 1) 
        # table 0 : 2 players
        # table 1 : 3 players
        #
        games = self.games[:2]
        games[0].serial2player = {}
        games[0].max_players = 5
        for serial in (1, 2):
            games[0].serial2player[serial] = None

        games[1].serial2player = {}
        games[1].max_players = 5
        for serial in (100, 101, 102):
            games[1].serial2player[serial] = None

        self.assertEqual(breakGames(games), [(0, 1, [1, 2])])
Exemplo n.º 3
0
    def test3(self):
        """
        """
        #
        # Five 10 seats tables (0 to 4), each with 5 players
        #
        counts = [5] * NGAMES
        for game in self.games:
            for serial in xrange(counts.pop()):
                game.serial2player[game.id * 100 + serial] = None
                game.state = "turn"

        #
        # Tables 0, 1, 2, 3 are running and will not be broken.
        # Only table 4 is not running and can be broken.
        #
        self.games[4].state = "end"
        #
        # Players from table 4 go to table 3
        #
        self.assertEqual(breakGames(self.games[:]), [(4, 3, [400, 401, 402, 403, 404])])
Exemplo n.º 4
0
    def test3(self):
        """
        """
        #
        # Five 10 seats tables (0 to 4), each with 5 players
        #
        counts = [5] * NGAMES
        for game in self.games:
            for serial in xrange(counts.pop()):
                game.serial2player[game.id * 100 + serial] = None
                game.state = "turn"

        #
        # Tables 0, 1, 2, 3 are running and will not be broken.
        # Only table 4 is not running and can be broken.
        #
        self.games[4].state = "end"
        #
        # Players from table 4 go to table 3
        #
        self.assertEqual(breakGames(self.games), [(4, 3, [400, 401, 402, 403, 404])])
Exemplo n.º 5
0
    def test1(self):
        """
        """
        #
        # Five 10 seats tables (0 to 4), each with 5 players
        #
        counts = [5] * NGAMES
        for game in self.games:
            for serial in xrange(counts.pop()):
                game.serial2player[game.id * 100 + serial] = None

        #
        # Players from table 0 go to table 4
        # Players from table 1 to to table 3
        #
        self.assertEqual(breakGames(self.games[:]), [
            (0, 4, [0, 1, 2, 3, 4]),
            (1, 3, [104, 100, 101, 102, 103])
            ])

        #
        # Five 10 seats tables (0 to 4), table 0 with 10 players,
        # tables 1 to 4 with 5 players
        #
        for serial in xrange(5,10):
            self.games[0].serial2player[serial] = None

        #
        # Players from table 1 go to table 4
        # Players from table 2 go to table 3
        #
        self.assertEqual(breakGames(self.games[:]), [
            (1, 4, [104, 100, 101, 102, 103]),
            (2, 3, [200, 201, 202, 203, 204])
            ])

        #
        # Five 10 seats tables (0 to 4)
        # table 0 : 10 players
        # table 1 : 7 players
        # table 2 : 7 players
        # table 3 : 7 players
        # table 4 : 7 players
        #
        for game in self.games:
            for serial in xrange(5,7):
                game.serial2player[game.id * 100 + serial] = None

        #
        # Players from table 1 are spread on tables
        # 4, 3, 2
        #
        self.assertEqual(breakGames(self.games[:]), [
            (1, 4, [100, 101, 102]),
            (1, 3, [103, 104, 105]),
            (1, 2, [106])
            ])

        #
        # Five 10 seats tables (0 to 4)
        # table 0 : 10 players
        # table 1 : 7 players
        # table 2 : 7 players
        # table 3 : 9 players
        # table 4 : 7 players
        #
        for serial in xrange(7,9):
            self.games[3].serial2player[300 + serial] = None

        #
        # Players from table 1 are spread on tables
        # 3, 4, 2. Table 3 is chosen first because it is the
        # table with the largest number of players.
        #
        self.assertEqual(breakGames(self.games[:]), [
            (1, 3, [100]),
            (1, 4, [101, 102, 103]),
            (1, 2, [104, 105, 106])
            ])

        #
        # Five 10 seats tables (0 to 4)
        # table 0 : 10 players
        # table 1 : 8 players
        # table 2 : 7 players
        # table 3 : 9 players
        # table 4 : 7 players
        #
        for serial in xrange(7,8):
            self.games[1].serial2player[100 + serial] = None

        #
        # Can't break any table : 6 free seats and smallest table
        # has seven players.
        #
        self.assertEqual(breakGames(self.games[:]), [])
Exemplo n.º 6
0
    def test1(self):
        """
        """
        #
        # Five 10 seats tables (0 to 4), each with 5 players
        #
        counts = [5] * NGAMES
        for game in self.games:
            for serial in xrange(counts.pop()):
                game.serial2player[game.id * 100 + serial] = None

        #
        # Players from table 0 go to table 4
        # Players from table 1 to to table 3
        #
        self.assertEqual(breakGames(self.games), [
            (0, 4, [0, 1, 2, 3, 4]),
            (1, 3, [104, 100, 101, 102, 103])
            ])

        #
        # Five 10 seats tables (0 to 4), table 0 with 10 players,
        # tables 1 to 4 with 5 players
        #
        for serial in xrange(5,10):
            self.games[0].serial2player[serial] = None

        #
        # Players from table 1 go to table 4
        # Players from table 2 go to table 3
        #
        self.assertEqual(breakGames(self.games), [
            (1, 4, [104, 100, 101, 102, 103]),
            (2, 3, [200, 201, 202, 203, 204])
            ])

        #
        # Five 10 seats tables (0 to 4)
        # table 0 : 10 players
        # table 1 : 7 players
        # table 2 : 7 players
        # table 3 : 7 players
        # table 4 : 7 players
        #
        for game in self.games:
            for serial in xrange(5,7):
                game.serial2player[game.id * 100 + serial] = None

        #
        # Players from table 1 are spread on tables
        # 4, 3, 2
        #
        self.assertEqual(breakGames(self.games), [
            (1, 4, [100, 101, 102]),
            (1, 3, [103, 104, 105]),
            (1, 2, [106])
            ])

        #
        # Five 10 seats tables (0 to 4)
        # table 0 : 10 players
        # table 1 : 7 players
        # table 2 : 7 players
        # table 3 : 9 players
        # table 4 : 7 players
        #
        for serial in xrange(7,9):
            self.games[3].serial2player[300 + serial] = None

        #
        # Players from table 1 are spread on tables
        # 3, 4, 2. Table 3 is chosen first because it is the
        # table with the largest number of players.
        #
        self.assertEqual(breakGames(self.games), [
            (1, 3, [100]),
            (1, 4, [101, 102, 103]),
            (1, 2, [104, 105, 106])
            ])

        #
        # Five 10 seats tables (0 to 4)
        # table 0 : 10 players
        # table 1 : 8 players
        # table 2 : 7 players
        # table 3 : 9 players
        # table 4 : 7 players
        #
        for serial in xrange(7,8):
            self.games[1].serial2player[100 + serial] = None

        #
        # Can't break any table : 6 free seats and smallest table
        # has seven players.
        #
        self.assertEqual(breakGames(self.games), [])