def last_beat_every_other(speed):
    print('last beat every other...')
    # alternate second cycle ending
    psonic.sample(psonic.DRUM_TOM_LO_HARD)
    psonic.sleep(0.125 * speed)
    psonic.sample(psonic.DRUM_TOM_MID_HARD)
    psonic.sleep(0.125 * speed)
Exemplo n.º 2
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def riff_6(tempo=1):
    psonic.sample(psonic.DRUM_TOM_HI_SOFT, rate=1)
    psonic.sleep(.25 * tempo)
    psonic.sample(psonic.DRUM_TOM_HI_SOFT)
    psonic.sleep(.125 * tempo)
    psonic.sample(psonic.DRUM_TOM_HI_SOFT, rate=1)
    psonic.sleep(.25 * tempo)
    psonic.sample(psonic.DRUM_TOM_HI_SOFT, rate=1)
    psonic.sleep(.125 * tempo)
    psonic.sample(psonic.DRUM_TOM_HI_SOFT)
    psonic.sleep(0.24 * tempo)  # make the last sleep a little shorter
Exemplo n.º 3
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def riff_2(tempo=60):
    speed = 60 / tempo
    psonic.sample(psonic.DRUM_TOM_HI_SOFT, rate=1)
    psonic.sleep(.25 * speed)
    psonic.sample(psonic.DRUM_TOM_HI_SOFT)
    psonic.sleep(.125 * speed)
    psonic.sample(psonic.DRUM_TOM_HI_SOFT, rate=1)
    psonic.sleep(.25 * speed)
    psonic.sample(psonic.DRUM_TOM_HI_SOFT, rate=1)
    psonic.sleep(.125 * speed)
    psonic.sample(psonic.DRUM_TOM_HI_SOFT)
Exemplo n.º 4
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def riff_4(tempo=2):
    psonic.sample(psonic.DRUM_BASS_HARD, rate=1)
    psonic.sleep(.25 * tempo)
    psonic.sample(psonic.DRUM_SNARE_HARD)
    psonic.sleep(.125 * tempo)
    psonic.sample(psonic.DRUM_BASS_HARD, rate=1)
    psonic.sleep(.25 * tempo)
    psonic.sample(psonic.DRUM_BASS_HARD, rate=1)
    psonic.sleep(.125 * tempo)
    psonic.sample(psonic.DRUM_SNARE_HARD)
    psonic.sleep(0.24 * tempo)  # make the last sleep a little shorter
Exemplo n.º 5
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def riff_1(tempo: float = 60):
    speed = tempo / 60 * 2
    psonic.sample(psonic.DRUM_BASS_HARD, rate=1)
    psonic.sleep(.25 * speed)
    psonic.sample(psonic.DRUM_SNARE_HARD)
    psonic.sleep(.125 * speed)
    psonic.sample(psonic.DRUM_BASS_HARD, rate=1)
    psonic.sleep(.25 * speed)
    psonic.sample(psonic.DRUM_BASS_HARD, rate=1)
    psonic.sleep(.125 * speed)
    psonic.sample(psonic.DRUM_SNARE_HARD)
    psonic.sleep(0.20 * speed)
def main_rhythm(speed):
    print('main rhythm...')
    psonic.sample(psonic.DRUM_BASS_HARD, rate=1)
    psonic.sleep(.25 * speed)
    psonic.sample(psonic.DRUM_SNARE_HARD)
    psonic.sleep(.125 * speed)
    psonic.sample(psonic.DRUM_BASS_HARD, rate=1)
    psonic.sleep(.25 * speed)
    psonic.sample(psonic.DRUM_BASS_HARD, rate=1)
    psonic.sleep(.125 * speed)
Exemplo n.º 7
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def make_song():
    # do something interesting here with sound:
    psonic.use_synth(psonic.PIANO)
    psonic.play(76)
    psonic.sleep(0.25)
    psonic.play(76)
    psonic.sleep(0.5)
    psonic.play(76)
    psonic.sleep(0.5)
    psonic.play(72)
    psonic.sleep(0.25)
    psonic.play(76)
    psonic.sleep(0.5)
    psonic.play(79)
    psonic.sample(psonic.DRUM_CYMBAL_SOFT)
    psonic.sleep(1)
    psonic.play(67)
    psonic.sample(psonic.DRUM_BASS_HARD)
    psonic.sleep(1)

    # ...
Exemplo n.º 8
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def riff_8(tempo):
    for i in range(6):
        psonic.sample(psonic.DRUM_HEAVY_KICK, rate=0.8)
        psonic.sleep(tempo * 0.5)

    for i in range(7):
        psonic.sample(psonic.DRUM_HEAVY_KICK, rate=0.8)
        psonic.sleep(tempo * .125)
    psonic.sample(psonic.DRUM_HEAVY_KICK, rate=0.8)
Exemplo n.º 9
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def controller_riff(tempo):
    speed = 60 / tempo
    # very low volume controller beat (just for debugging):
    psonic.sample(psonic.DRUM_BASS_SOFT, amp=0.2, rate=7)
    psonic.sleep(speed)
Exemplo n.º 10
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def riff_3(tempo=60):
    speed = 60 / tempo
    psonic.sample(psonic.AMBI_LUNAR_LAND)
    #psonic.sample(psonic.AMBI_DRONE)
    psonic.sleep(3.99 * speed) # make the last sleep a little shorter
Exemplo n.º 11
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def one_beat_hi_hat():
    sp.sample(sp.DRUM_CYMBAL_CLOSED, amp=2.5)
    Metronome().beat_sleep(wait_len=1)
Exemplo n.º 12
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def riff_1b(tempo=60):
    speed = 60 / tempo
    for i in range(7):
        psonic.sample(psonic.DRUM_HEAVY_KICK, rate=0.8)
        psonic.sleep(speed * .125)
    psonic.sample(psonic.DRUM_HEAVY_KICK, rate=0.8)
Exemplo n.º 13
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def sound():
    while True:
        if not b1.is_pressed:
            ps.sample(ps.DRUM_HEAVY_KICK)
            time.sleep(0.5)
Exemplo n.º 14
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def riff_3(tempo=1):
    for i in range(3):
        psonic.sample(psonic.DRUM_SNARE_SOFT)
        psonic.sleep(tempo * .25)
    psonic.sample(psonic.DRUM_SNARE_SOFT)
Exemplo n.º 15
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import psonic
import random

counter = 0
while True:
    # note: the "rate" parameter adjusts pitch
    # you can read about it here:
    #
    psonic.sample(psonic.DRUM_BASS_HARD, rate=random.randrange(1, 5))

    # Cymbal hit every third time:
    if counter % 3 == 0:
        psonic.sample(psonic.DRUM_CYMBAL_PEDAL)

    psonic.sleep(0.125)
    counter += 1
Exemplo n.º 16
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def quiet_kick():
    sp.sample(sp.BD_HAUS, amp=1.5)
    Metronome().beat_sleep(1)
Exemplo n.º 17
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def open_cymbal():
    sp.sample(sp.DRUM_CYMBAL_OPEN)
Exemplo n.º 18
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import random
import psonic

# Challenge: write a loop that plays 128 beats, using the
# psonic.DRUM_BASS_HARD sample, that are each at a different
# pitch (from 1 to 10). Note that pitch is controlled by the "rate" keyword argument.
psonic.sample(psonic.DRUM_BASS_HARD, rate=1)
psonic.sleep(0.125)
psonic.sample(psonic.DRUM_BASS_HARD, rate=5)
psonic.sleep(0.125)
psonic.sample(psonic.DRUM_BASS_HARD, rate=8)
psonic.sleep(0.125)
Exemplo n.º 19
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def riff_7(tempo=1):
    for i in range(4):
        psonic.sample(psonic.DRUM_CYMBAL_PEDAL)
        psonic.sleep(tempo * 0.25)
Exemplo n.º 20
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def controller_riff(tempo=1):
    psonic.sample(psonic.DRUM_BASS_SOFT)
    psonic.sleep(tempo)
Exemplo n.º 21
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import psonic

speed = 2

while True:
    psonic.sample(psonic.DRUM_BASS_HARD, rate=1)
    psonic.sleep(.25 * speed)
    psonic.sample(psonic.DRUM_SNARE_HARD)
    psonic.sleep(.125 * speed)
    psonic.sample(psonic.DRUM_BASS_HARD, rate=1)
    psonic.sleep(.25 * speed)
    psonic.sample(psonic.DRUM_BASS_HARD, rate=1)
    psonic.sleep(.125 * speed)
    psonic.sample(psonic.DRUM_SNARE_HARD)
    psonic.sleep(0.25 * speed)
Exemplo n.º 22
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def riff_2(tempo=1):
    psonic.sample(psonic.DRUM_CYMBAL_OPEN)
    psonic.sleep(tempo * 0.99)
Exemplo n.º 23
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import random
import psonic

# Challenge: write a loop that plays 128 beats, using the
# psonic.DRUM_BASS_HARD sample, that are each at a different
# pitch (from 1 to 10). Note that pitch is controlled by the "rate" keyword argument.
for n in range(128):
    print(n, 'of 128')
    r = random.randrange(1, 10)
    psonic.sample(psonic.DRUM_BASS_HARD, rate=r)
    psonic.sleep(0.125)
Exemplo n.º 24
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import psonic as p
import random


def tests():
    for i in range(5):
        p.play(random.randrange(60, 80))
        p.sleep(1)


#tests()
#p.play(':d4')
#for i in range(10):
#	p.sample('drum_heavy_kick')
#	p.sleep(0.5)
#	p.sample('drum_snare_hard')
#	p.sleep(0.5)
#	p.sample('drum_heavy_kick')
#	p.sleep(0.5)
#	p.play(random.randrange(60,80))
#	p.sleep(0.5)

for i in range(10):
    p.sleep(0.5)
    p.sample('drum_cymbal_closed')
    p.sleep(0.5)
    p.sample('drum_cymbal_pedal')
    p.sleep(0.1)
Exemplo n.º 25
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##################################################################################################
# Before you begin:
#   1. Download and install Sonic Pi: https://sonic-pi.net/
#   2. Install the psonic module using PIP. Run the following on the command line:
#      $ pip install python-sonic
#   3. Ensure that your Sonic Pi is running
#   
#
# Useful documentation:
#   1. psonic documentation: # https://github.com/gkvoelkl/python-sonic
#   2. MIDI Reference: http://www.inspiredacoustics.com/en/MIDI_note_numbers_and_center_frequencies
#   3. play function reference: https://docs.google.com/spreadsheets/d/1AlzpwvzsPou_gr532h8XKFWWlJY8l7QAfWFU2XXVgvI/edit#gid=860514818
##################################################################################################

import psonic

# Challenge: 
# 1. Use a while loop to repeat the drum beat below over and over again (forever)
# 2. When you're done with part 1, edit your while loop so that the loop breaks 
#    after 200 drum beats

psonic.sample(psonic.DRUM_BASS_HARD)
psonic.sleep(0.2)
psonic.sample(psonic.DRUM_CYMBAL_PEDAL)
psonic.sleep(0.2)
Exemplo n.º 26
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def riff_5(tempo=2):
    psonic.sample(psonic.AMBI_LUNAR_LAND)
    #psonic.sample(psonic.AMBI_DRONE)
    psonic.sleep(3.99 * tempo)  # make the last sleep a little shorter
Exemplo n.º 27
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def four_to_the_floor():
    sp.sample(sp.BD_HAUS, amp=2.5)
    Metronome().beat_sleep(1)
Exemplo n.º 28
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def vinyl_hiss():
    sp.sample(sp.VINYL_HISS, rate=7, amp=3)
    Metronome().beat_sleep(wait_len=2)
Exemplo n.º 29
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def controller_riff(tempo):
    # the controller synchronizes the threads
    # make it really soft:
    psonic.sample(psonic.DRUM_BASS_SOFT, amp=0.3)
    psonic.sleep(tempo)
Exemplo n.º 30
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 def default_riff(self, tempo):
     psonic.sample(psonic.DRUM_BASS_SOFT, amp=0.5)
     psonic.sleep(1 * tempo)