Exemplo n.º 1
0
    def checkin_render(self):

        render_dir = self.render_context.get_render_dir()


        # create a render log entry
        file = open("%s/session.xml" % render_dir, "r")
        session_xml = file.read()
        file.close()

        # attach the sobject and snapshot to the render
        snapshot = self.render_context.get_snapshot()
        sobject = self.render_context.get_sobject()
        file_range = self.render_context.get_frame_range().get_key()
        render = Render.create(sobject, snapshot, file_range, session_xml)

        self.description = "Rendered image"

        # create a reference snapshot
        snapshot_builder = SnapshotBuilder()
        snapshot_builder.add_ref_by_snapshot(snapshot)

        checkin = SnapshotCheckin( sobject, snapshot_builder.to_string, \
            snapshot_type="set", context="render" )
        checkin.execute()


        # checkin the rendered files to the render object
        paths = []
        types = []
        paths.append( final_path )
        types.append( "frame" )

        file_range = self.render_context.get_frame_range()
        snapshot_type = "frame"

        checkin = FileGroupCheckin(render, snapshot_type, "render", "snapshot", paths, types, file_range.get_key() )
        checkin.add_input_snapshot(snapshot)
        checkin.execute()
Exemplo n.º 2
0
    def execute(self):

        web = WebContainer.get_web()

        if web.get_form_value("add") == "":
            raise CommandExitException()

        # get the source
        search_type = web.get_form_value("search_type")
        search_id = web.get_form_value("search_id")
        parent = Search.get_by_id(search_type, search_id)
        parent_snapshot = Snapshot.get_latest_by_sobject(parent)

        parent_xml = parent_snapshot.get_xml_value("snapshot")
        parent_builder = SnapshotBuilder(parent_xml)

        # get the selected textures
        selected = web.get_form_values("selected")
        self.add_description("Adding source to texture for [%s]" %
                             ','.join(selected))
        for select in selected:
            sobject = Search.get_by_search_key(select)

            # add a backward reference
            sobject_snapshot = Snapshot.get_latest_by_sobject(sobject)
            xml = sobject_snapshot.get_xml_value("snapshot")
            builder = SnapshotBuilder(xml)
            builder.add_ref_by_snapshot(parent_snapshot)
            sobject_snapshot.set_value("snapshot", builder.to_string())
            sobject_snapshot.commit()

            # add a forward reference
            parent_builder.add_fref_by_snapshot(sobject_snapshot)

        parent_snapshot.set_value("snapshot", parent_builder.to_string())
        parent_snapshot.commit()
Exemplo n.º 3
0
    def execute(my):

        web = WebContainer.get_web()

        if web.get_form_value("add") == "":
            raise CommandExitException()

        # get the source
        search_type = web.get_form_value("search_type")
        search_id = web.get_form_value("search_id")
        parent = Search.get_by_id(search_type,search_id)
        parent_snapshot = Snapshot.get_latest_by_sobject(parent)

        parent_xml = parent_snapshot.get_xml_value("snapshot")
        parent_builder = SnapshotBuilder(parent_xml)

        
        # get the selected textures
        selected = web.get_form_values("selected")
        my.add_description("Adding source to texture for [%s]" %','.join(selected))
        for select in selected:
            sobject = Search.get_by_search_key(select)

            # add a backward reference
            sobject_snapshot = Snapshot.get_latest_by_sobject(sobject)
            xml = sobject_snapshot.get_xml_value("snapshot")
            builder = SnapshotBuilder(xml)
            builder.add_ref_by_snapshot(parent_snapshot)
            sobject_snapshot.set_value("snapshot", builder.to_string() )
            sobject_snapshot.commit()


            # add a forward reference
            parent_builder.add_fref_by_snapshot(sobject_snapshot)

        parent_snapshot.set_value("snapshot", parent_builder.to_string() )
        parent_snapshot.commit()
Exemplo n.º 4
0
    def postprocess(self):
        sobject = self.sobject
        texture_snapshot = Snapshot.get_latest_by_sobject(sobject)
        web = WebContainer.get_web()

        source_search_key = web.get_form_value("predefined_source")
        if source_search_key and texture_snapshot:
            source = Search.get_by_search_key(source_search_key)
            source_snapshot = Snapshot.get_latest_by_sobject(source)

            xml = texture_snapshot.get_xml_value("snapshot")
            builder = SnapshotBuilder(xml)
            builder.add_ref_by_snapshot(source_snapshot)
            texture_snapshot.set_value("snapshot", builder.to_string())
            texture_snapshot.commit()

            return

        # if no files have been uploaded, don't do anything
        field_storage = web.get_form_value("add_source")
        if field_storage == "":
            return

        # process and get the uploaded files
        upload = FileUpload()
        upload.set_field_storage(field_storage)
        upload.execute()
        files = upload.get_files()
        if not files:
            return

        file_types = upload.get_file_types()

        asset_code = sobject.get_value("asset_code")

        # checkin this as a new source
        import os
        source_code = os.path.basename(files[0])
        source_description = "Referred to %s" % self.sobject.get_code()
        source_category = "default"
        source = TextureSource.create(asset_code, source_code, \
            source_category, source_description)

        # add the file as a snapshot to this source
        checkin = FileCheckin(source, files, file_types)
        checkin.execute()

        source_snapshot = Snapshot.get_latest_by_sobject(source)
        xml = source_snapshot.get_xml_value("snapshot")
        builder = SnapshotBuilder(xml)
        builder.add_fref_by_snapshot(texture_snapshot)
        source_snapshot.set_value("snapshot", builder.to_string())
        source_snapshot.commit()

        # Modify the snapshot in the original texture to reference this
        # source.  This assumes that the other uploaded snapshot has
        # already been dealt with.
        source_snapshot = checkin.get_snapshot()

        # FIXME: what if no texture was uploaded???
        xml = texture_snapshot.get_xml_value("snapshot")
        builder = SnapshotBuilder(xml)
        builder.add_ref_by_snapshot(source_snapshot)
        texture_snapshot.set_value("snapshot", builder.to_string())
        texture_snapshot.commit()
Exemplo n.º 5
0
    def postprocess(my):
        sobject = my.sobject
        texture_snapshot = Snapshot.get_latest_by_sobject(sobject)
        web = WebContainer.get_web()

        source_search_key = web.get_form_value("predefined_source")
        if source_search_key and texture_snapshot:
            source = Search.get_by_search_key(source_search_key)
            source_snapshot = Snapshot.get_latest_by_sobject(source)
            
            xml = texture_snapshot.get_xml_value("snapshot")
            builder = SnapshotBuilder(xml)
            builder.add_ref_by_snapshot(source_snapshot)
            texture_snapshot.set_value("snapshot", builder.to_string() )
            texture_snapshot.commit()

            return




        # if no files have been uploaded, don't do anything
        field_storage = web.get_form_value("add_source")
        if field_storage == "":
            return

        # process and get the uploaded files
        upload = FileUpload()
        upload.set_field_storage(field_storage)
        upload.execute()
        files = upload.get_files()
        if not files:
            return

        file_types = upload.get_file_types()
        
        asset_code = sobject.get_value("asset_code")

        # checkin this as a new source
        import os
        source_code = os.path.basename(files[0])
        source_description = "Referred to %s" % my.sobject.get_code()
        source_category = "default"
        source = TextureSource.create(asset_code, source_code, \
            source_category, source_description)

        # add the file as a snapshot to this source
        checkin = FileCheckin(source, files, file_types )
        checkin.execute()

        source_snapshot = Snapshot.get_latest_by_sobject(source)
        xml = source_snapshot.get_xml_value("snapshot")
        builder = SnapshotBuilder(xml)
        builder.add_fref_by_snapshot(texture_snapshot)
        source_snapshot.set_value("snapshot", builder.to_string() )
        source_snapshot.commit()


        # Modify the snapshot in the original texture to reference this
        # source.  This assumes that the other uploaded snapshot has
        # already been dealt with.
        source_snapshot = checkin.get_snapshot()

        # FIXME: what if no texture was uploaded???
        xml = texture_snapshot.get_xml_value("snapshot")
        builder = SnapshotBuilder(xml)
        builder.add_ref_by_snapshot(source_snapshot)
        texture_snapshot.set_value("snapshot", builder.to_string() )
        texture_snapshot.commit()