Exemplo n.º 1
0
 def apply(self, solver: Solver):
     for i, lineup in enumerate(self.context.exclude_lineups, start=1):
         variables = [self.players_dict[player] for player in lineup]
         solver.add_constraint(variables,
                               None,
                               SolverSign.LTE,
                               self.max_repeating_players,
                               name='exclude_lineups_%d' % i)
Exemplo n.º 2
0
 def _create_constraints(self, solver: Solver, players_dict: Dict[Player, Any]) -> None:
     for positions, total_for_positions in self.positions.items():
         min_exposure_players = [p for p in self.min_exposure_players if list_intersection(p.positions, positions)]
         if not min_exposure_players:
             continue
         total_force = sum(self.min_exposure_players[p] for p in min_exposure_players) - \
                       total_for_positions * (self.remaining_lineups - 1)
         if total_force > 0:
             variables = [players_dict[p] for p in min_exposure_players]
             total_force = min(total_force, ceil(total_force / self.remaining_lineups))
             solver.add_constraint(variables, None, SolverSign.GTE, total_force)
     for player, total_lineups in self.min_exposure_players.items():
         if total_lineups >= self.remaining_lineups:
             solver.add_constraint([players_dict[player]], None, SolverSign.EQ, 1)
Exemplo n.º 3
0
 def _create_constraints(
     self,
     solver: Solver,
     players_dict: Dict[Player, Any],
 ):
     players_in_stack = defaultdict(set)  # type: Dict[Player, Set[Any]]
     for stack in self.stacks:
         combinations_variables = {}
         for group in stack.groups:
             group_name = self._build_group_name(group)
             sub_groups = group.get_all_players_groups()
             if self._is_reached_exposure(group) or (
                     group.parent
                     and self._is_reached_exposure(group.parent)):
                 for group_players, _, max_from_group in sub_groups:
                     if max_from_group is None:
                         continue
                     solver.add_constraint(
                         [players_dict[p] for p in group_players], None,
                         SolverSign.EQ, 0)
                 max_group = sorted(sub_groups, key=lambda t: t[1])[0]
                 if max_group[1]:
                     solver.add_constraint(
                         [players_dict[p] for p in max_group[0]], None,
                         SolverSign.LTE, max_group[1] - 1)
                 continue
             solver_variable = None
             if any(sub_group[1] is not None for sub_group in sub_groups):
                 solver_variable = solver.add_variable(group_name)
                 combinations_variables[group_name] = solver_variable
             for group_players, group_min, group_max in sub_groups:
                 variables = [players_dict[p] for p in group_players]
                 if group_min is not None:
                     if not stack.can_intersect:
                         for player in group_players:
                             players_in_stack[player].add(solver_variable)
                     solver.add_constraint(variables, None, SolverSign.GTE,
                                           group_min * solver_variable)
                     if group_max is not None:
                         solver.add_constraint(variables, None,
                                               SolverSign.LTE, group_max)
                 elif group_max is not None:
                     solver_variable = solver.add_variable(
                         group_name, min_value=0, max_value=group_max)
                     solver.add_constraint(variables, None, SolverSign.EQ,
                                           solver_variable)
         if combinations_variables:
             solver.add_constraint(combinations_variables.values(), None,
                                   SolverSign.GTE, 1)
     for player, stacks_vars in players_in_stack.items():
         if len(stacks_vars) > 1:
             solver.add_constraint(stacks_vars, None, SolverSign.LTE, 1)
Exemplo n.º 4
0
 def _create_constraints(
         self,
         solver: Solver,
         players_dict: Dict[Player, Any],
 ):
     players_in_stack = defaultdict(set)  # type: Dict[Player, Set[Any]]
     for stack in self.stacks:
         combinations_variables = {}
         for group in stack.groups:
             group_name = ('stack_%s_%s' % (stack.uuid, group.uuid)).replace('-', '_')
             sub_groups = group.get_all_players_groups()
             if group.max_exposure is not None and group.max_exposure <= self.used_groups[group_name] / self.total_lineups:
                 max_group = sorted(sub_groups, key=lambda t: t[1])[0]
                 variables = [players_dict[p] for p in max_group[0]]
                 solver.add_constraint(variables, None, SolverSign.LTE, max_group[1] - 1)
                 continue
             if any(sub_group[1] is not None for sub_group in sub_groups):
                 solver_variable = solver.add_variable(group_name)
                 combinations_variables[group_name] = solver_variable
             for group_players, group_min, group_max in sub_groups:
                 variables = [players_dict[p] for p in group_players]
                 if group_min is not None:
                     if not stack.can_intersect:
                         for player in group_players:
                             players_in_stack[player].add(solver_variable)
                     solver.add_constraint(variables, None, SolverSign.GTE, group_min * solver_variable)
                 if group_max is not None:
                     solver.add_constraint(variables, None, SolverSign.LTE, group_max)
         if combinations_variables:
             solver.add_constraint(combinations_variables.values(), None, SolverSign.GTE, 1)
     for player, stacks_vars in players_in_stack.items():
         if len(stacks_vars) > 1:
             solver.add_constraint(stacks_vars, None, SolverSign.LTE, 1)
Exemplo n.º 5
0
 def _create_constraints(
     self,
     solver: Solver,
 ):
     players_in_stack = defaultdict(set)  # type: Dict[Player, Set[Any]]
     for stack in self.stacks:
         combinations_variables = {}
         for group in stack.groups:
             group_name = self._build_group_name(group)
             sub_groups = group.get_all_players_groups()
             if self.exposure_strategy.is_reached_exposure(group_name) or \
                     (group.parent and self.exposure_strategy.is_reached_exposure(
                         self._build_group_name(group.parent))):
                 for sub_group in sub_groups:
                     if sub_group.max_from_group is None:
                         continue
                     solver.add_constraint(
                         [self.players_dict[p] for p in sub_group.players],
                         None, SolverSign.EQ, 0)
                 max_group = sorted(
                     sub_groups,
                     key=lambda g: g.min_from_group)[0]  # type: ignore
                 if max_group.min_from_group:
                     solver.add_constraint(
                         [self.players_dict[p] for p in max_group.players],
                         None, SolverSign.LTE, max_group.min_from_group - 1)
                 continue
             solver_variable = None
             if any(sub_group.min_from_group is not None
                    for sub_group in sub_groups):
                 solver_variable = solver.add_variable(group_name)
                 if group.depends_on is None:
                     combinations_variables[group_name] = solver_variable
             for sub_group in sub_groups:
                 variables = [
                     self.players_dict[p] for p in sub_group.players
                     if p in self.players_dict
                 ]
                 if sub_group.min_from_group is not None:
                     if not stack.can_intersect:
                         for player in sub_group.players:
                             players_in_stack[player].add(solver_variable)
                     solver.add_constraint(
                         variables, None, SolverSign.GTE,
                         sub_group.min_from_group * solver_variable)
                     if sub_group.max_from_group is not None:
                         solver.add_constraint(variables, None,
                                               SolverSign.LTE,
                                               sub_group.max_from_group)
                 elif sub_group.max_from_group is not None:
                     solver_variable = solver.add_variable(
                         group_name,
                         min_value=0,
                         max_value=sub_group.max_from_group)
                     solver.add_constraint(variables, None, SolverSign.EQ,
                                           solver_variable)
                 if group.depends_on is not None:
                     total_players_var = solver.add_variable(
                         'total_players_%s' % group_name,
                         min_value=0,
                         max_value=sub_group.max_from_group
                         or len(variables))
                     solver.add_constraint(variables, None, SolverSign.EQ,
                                           total_players_var)
                     depend_var = self.players_dict.get(group.depends_on, 0)
                     solver.add_constraint(
                         [total_players_var], None, SolverSign.GTE,
                         depend_var * (sub_group.min_from_group or 1))
                     if group.strict_depend:
                         solver.add_constraint(
                             [total_players_var], None, SolverSign.LTE,
                             depend_var *
                             (sub_group.max_from_group or len(variables)))
         if combinations_variables:
             solver.add_constraint(combinations_variables.values(), None,
                                   SolverSign.GTE, 1)
     for player, stacks_vars in players_in_stack.items():
         if len(stacks_vars) > 1:
             solver.add_constraint(stacks_vars, None, SolverSign.LTE, 1)