def test_solver_options(self):
        prog = mp.MathematicalProgram()

        prog.SetSolverOption(SolverType.kGurobi, "double_key", 1.0)
        prog.SetSolverOption(GurobiSolver().solver_id(), "int_key", 2)
        prog.SetSolverOption(SolverType.kGurobi, "string_key", "3")

        options = prog.GetSolverOptions(SolverType.kGurobi)
        self.assertDictEqual(options, {
            "double_key": 1.0,
            "int_key": 2,
            "string_key": "3"
        })
        options = prog.GetSolverOptions(GurobiSolver().solver_id())
        self.assertDictEqual(options, {
            "double_key": 1.0,
            "int_key": 2,
            "string_key": "3"
        })

        # For now, just make sure the constructor exists.  Once we bind more
        # accessors, we can test them here.
        options_object = SolverOptions()
        solver_id = SolverId("dummy")
        self.assertEqual(solver_id.name(), "dummy")
        options_object.SetOption(solver_id, "double_key", 1.0)
        options_object.SetOption(solver_id, "int_key", 2)
        options_object.SetOption(solver_id, "string_key", "3")
        options = options_object.GetOptions(solver_id)
        self.assertDictEqual(options, {
            "double_key": 1.0,
            "int_key": 2,
            "string_key": "3"
        })
Exemplo n.º 2
0
class DummySolverInterface(SolverInterface):

    ID = SolverId("dummy")

    def __init__(self):
        SolverInterface.__init__(self)
        self.can_solve = False

    def available(self):
        return True

    def enabled(self):
        return True

    def solver_id(self):
        return DummySolverInterface.ID

    def Solve(self,
              prog,
              initial_guess=None,
              solver_options=None,
              result=None):
        # TODO(jwnimmer-tri) This trampoline for Solve is quite awkward.
        if result is not None:
            self._DoSolve(prog, initial_guess, solver_options, result)
            return
        else:
            result = mp.MathematicalProgramResult()
            self._DoSolve(prog, initial_guess, solver_options, result)
            return result

    def _DoSolve(self, prog, initial_guess, solver_options, result):
        assert (isinstance(result, mp.MathematicalProgramResult))
        if not self.can_solve:
            raise Exception("Dummy solver cannot solve")
        # TODO(jwnimmer-tri) We should be setting the result here, but the
        # result class doesn't have any setters bound!  I'm not sure why we
        # have a Solve trampoline in the first place, if no solver can ever
        # produce any results?

    def AreProgramAttributesSatisfied(self, prog):
        return self.can_solve
Exemplo n.º 3
0
 def solver_id(self):
     return SolverId("dummy")