Exemplo n.º 1
0
        def on_timer(time_domain: TimeDomain, internal_timer: InternalTimer):
            timestamp = internal_timer.get_timestamp()
            state_current_key = internal_timer.get_key()
            user_current_key = user_key_selector(state_current_key)

            on_timer_ctx.set_timestamp(timestamp)
            on_timer_ctx.set_current_key(user_current_key)
            on_timer_ctx.set_time_domain(time_domain)

            return process_function.on_timer(timestamp, on_timer_ctx)
Exemplo n.º 2
0
    def on_processing_time(self, timer: InternalTimer):
        result = []
        timestamp = timer.get_timestamp()
        key = timer.get_key()
        self._state_backend.set_current_key(key)
        window = timer.get_namespace()
        self._trigger_context.window = window
        if self._trigger_context.on_processing_time(timestamp):
            # fire
            result.append(self._emit_window_result(key, window))

        if not self._window_assigner.is_event_time():
            self._window_function.clean_window_if_needed(window, timestamp)
        return result
Exemplo n.º 3
0
    def on_event_time(self, timer: InternalTimer) -> None:
        self.trigger_context.user_key = self.user_key_selector(timer.get_key())
        self.trigger_context.window = timer.get_namespace()

        if isinstance(self.window_assigner, MergingWindowAssigner):
            merging_windows = self.get_merging_window_set()
            state_window = merging_windows.get_state_window(
                self.trigger_context.window)
            if state_window is None:
                # Timer firing for non-existent window, this can only happen if a
                # trigger did not clean up timers. We have already cleared the merging
                # window and therefore the Trigger state, however, so nothing to do.
                return
            else:
                self.window_state.set_current_namespace(state_window)
        else:
            self.window_state.set_current_namespace(
                self.trigger_context.window)
            merging_windows = None

        trigger_result = self.trigger_context.on_event_time(
            timer.get_timestamp())

        if trigger_result.is_fire():
            contents = self.window_state.get()
            # for list state the iterable will never be none
            if isinstance(self.window_state, ListState):
                contents = [i for i in contents]
                if len(contents) == 0:
                    contents = None
            if contents is not None:
                yield from self.emit_window_contents(
                    self.trigger_context.window, contents)

        if trigger_result.is_purge():
            self.window_state.clear()

        if self.window_assigner.is_event_time() and self.is_cleanup_time(
                self.trigger_context.window, timer.get_timestamp()):
            self.clear_all_state(self.trigger_context.window,
                                 self.window_state, merging_windows)

        if merging_windows is not None:
            merging_windows.persist()