def createUI(self): w, h = gdata.scrnSize self.win = ui.Window(self.app, modal = 1, escKeyClose = 1, titleOnly = w == 800 and h == 600, movable = 0, title = _('Construction Centre'), rect = ui.Rect((w - 800 - 4 * (w != 800)) / 2, (h - 600 - 4 * (h != 600)) / 2, 800 + 4 * (w != 800), 580 + 4 * (h != 600)), layoutManager = ui.SimpleGridLM(), ) self.win.subscribeAction('*', self) # player listing ui.Title(self.win, layout = (0, 0, 15, 1), text = _('Ship Designs'), font = 'normal-bold', align = ui.ALIGN_W) ui.Listbox(self.win, layout = (0, 1, 15, 25), id = 'vDesigns', columns = ( (_('#'), 'tNumber', 2, ui.ALIGN_E), (_('B'), 'tInBuild', 2, ui.ALIGN_E), (_('Name'), 'text', 8, ui.ALIGN_W), (_('Class'), 'tClass', 2, ui.ALIGN_W), ), columnLabels = 1, action = "onSelectDesign", ) ui.Button(self.win, layout = (0, 26, 7, 1), text = _("New design"), action = "onNewDesign") ui.Button(self.win, layout = (7, 26, 7, 1), text = _("Dupl. design"), action = "onDuplDesign", enabled = 0, id = "vDuplDesign") # current design ui.Title(self.win, layout = (15, 0, 25, 1), text = _('Design'), font = 'normal-bold', align = ui.ALIGN_W) # info ui.Label(self.win, layout = (15, 1, 5, 1), text = _("Name"), align = ui.ALIGN_W) ui.Entry(self.win, layout = (20, 1, 10, 1), id = "vName", align = ui.ALIGN_E) ui.Label(self.win, layout = (15, 2, 5, 1), text = _("Hull type"), align = ui.ALIGN_W) ui.ActiveLabel(self.win, layout = (20, 2, 10, 1), id = "vHull", align = ui.ALIGN_E, action = "onSelectHull") ui.Label(self.win, layout = (15, 3, 5, 1), text = _("Control unit"), align = ui.ALIGN_W) ui.ActiveLabel(self.win, layout = (20, 3, 10, 1), id = "vCtrl", align = ui.ALIGN_E, action = "onSelectCtrl") ui.Title(self.win, layout = (15, 4, 15, 1), text = _('Equipment'), font = 'normal-bold', align = ui.ALIGN_W) ui.Listbox(self.win, layout = (15, 5, 15, 19), id = 'vEquipment', columns = ( (_('#'), 'tNumber', 2, ui.ALIGN_E), (_('Name'), 'text', 8, ui.ALIGN_W), (_('Data'), 'tData', 4, ui.ALIGN_W), ), columnLabels = 1, action = "onEqSelectedInList" ) ui.Button(self.win, layout = (15, 24, 1.2, 1), text = _("++"), action = "onIncrEquipment5", rmbAction = "onIncrEquipment20") ui.Button(self.win, layout = (16.2, 24, 1.8, 1), text = _("+"), action = "onIncrEquipment") ui.Button(self.win, layout = (18, 24, 1.8, 1), text = _("-"), action = "onDecrEquipment") ui.Button(self.win, layout = (19.8, 24, 1.2, 1), text = _("--"), action = "onDecrEquipment5", rmbAction = "onDecrEquipment20") ui.Button(self.win, layout = (21, 24, 4.5, 1), text = _("Add"), action = "onAddEquipment") ui.Button(self.win, layout = (25.5, 24, 4.5, 1), text = _("Remove"), action = "onRemoveEquipment") # ship's attrs ui.Label(self.win, layout = (30, 1, 5, 1), text = _("Class"), align = ui.ALIGN_W) ui.Label(self.win, layout = (35, 1, 5, 1), id = "vAClass", align = ui.ALIGN_E) ui.Label(self.win, layout = (30, 2, 5, 1), text = _("Signature"), align = ui.ALIGN_W) ui.Label(self.win, layout = (35, 2, 5, 1), id = "vASignature", align = ui.ALIGN_E) ui.Label(self.win, layout = (30, 3, 5, 1), text = _("Speed"), align = ui.ALIGN_W) ui.Label(self.win, layout = (35, 3, 5, 1), id = "vASpeed", align = ui.ALIGN_E) ui.Label(self.win, layout = (30, 4, 5, 1), text = _("HP"), align = ui.ALIGN_W) ui.Label(self.win, layout = (35, 4, 5, 1), id = "vAHP", align = ui.ALIGN_E) ui.Label(self.win, layout = (30, 5, 5, 1), text = _("Base attack"), align = ui.ALIGN_W) ui.Label(self.win, layout = (35, 5, 5, 1), id = "vAAttack", align = ui.ALIGN_E) ui.Label(self.win, layout = (30, 6, 5, 1), text = _("Base defence"), align = ui.ALIGN_W) ui.Label(self.win, layout = (35, 6, 5, 1), id = "vADefence", align = ui.ALIGN_E) ui.Label(self.win, layout = (30, 7, 5, 1), text = _("Military power"), align = ui.ALIGN_W) ui.Label(self.win, layout = (35, 7, 5, 1), id = "vACombatPwr", align = ui.ALIGN_E) ui.Label(self.win, layout = (30, 8, 5, 1), text = _("Base exp pts"), align = ui.ALIGN_W) ui.Label(self.win, layout = (35, 8, 5, 1), id = "vABaseExp", align = ui.ALIGN_E) ui.Label(self.win, layout = (30, 10, 3, 1), text = _("Tanks"), align = ui.ALIGN_W) ui.Label(self.win, layout = (33, 10, 7, 1), id = "vATanks", align = ui.ALIGN_E) ui.Label(self.win, layout = (30, 11, 7, 1), text = _("Support (fuel)"), align = ui.ALIGN_W) ui.Label(self.win, layout = (37, 11, 3, 1), id = "vASupport", align = ui.ALIGN_E) ui.Label(self.win, layout = (30, 12, 7, 1), text = _("Support (const. pts)"), align = ui.ALIGN_W) ui.Label(self.win, layout = (37, 12, 3, 1), id = "vACSup", align = ui.ALIGN_E) ui.Label(self.win, layout = (30, 13, 5, 1), text = _("Max. range"), align = ui.ALIGN_W) ui.Label(self.win, layout = (35, 13, 5, 1), id = "vARange", align = ui.ALIGN_E) ui.Label(self.win, layout = (30, 15, 5, 1), text = _("Unused payload"), align = ui.ALIGN_W) ui.Label(self.win, layout = (35, 15, 5, 1), id = "vAPayload", align = ui.ALIGN_E) ui.Label(self.win, layout = (30, 16, 5, 1), text = _("Free slots"), align = ui.ALIGN_W) ui.Label(self.win, layout = (35, 16, 5, 1), id = "vASlots", align = ui.ALIGN_E) ui.Label(self.win, layout = (30, 18, 5, 1), text = _("Constr. pts"), align = ui.ALIGN_W) ui.Label(self.win, layout = (35, 18, 5, 1), id = "vACCPts", align = ui.ALIGN_E) ui.Label(self.win, layout = (30, 20, 5, 1), text = _("Upgrade to"), align = ui.ALIGN_W) ui.Label(self.win, layout = (35, 20, 5, 1), id = "vAUpgrade", align = ui.ALIGN_E) # actions ui.Title(self.win, layout = (15, 25, 25, 1), text = _('Design Actions'), font = 'normal-bold', align = ui.ALIGN_W) ui.Button(self.win, layout = (15, 26, 5, 1), text = _("Upgrade"), id = "vUpgrade", action = "onUpgrade") ui.Button(self.win, layout = (20, 26, 5, 1), text = _("Scrap"), id = "vScrap", action = "onScrap") ui.Button(self.win, layout = (35, 26, 5, 1), text = _("Construct"), id = "vConstruct", action = "onConstruct") # status bar + submit/cancel ui.TitleButton(self.win, layout = (35, 27, 5, 1), text = _('Close'), action = 'onClose') ui.Title(self.win, id = 'vStatusBar', layout = (0, 27, 35, 1), align = ui.ALIGN_W)
def createUI(self): w, h = gdata.scrnSize self.win = ui.Window(self.app, modal=1, escKeyClose=1, titleOnly=w == 800 and h == 600, movable=0, title=_('Construction Centre'), rect=ui.Rect((w - 800 - 4 * (w != 800)) / 2, (h - 600 - 4 * (h != 600)) / 2, 800 + 4 * (w != 800), 580 + 4 * (h != 600)), layoutManager=ui.SimpleGridLM()) self.win.subscribeAction('*', self) # player listing ui.Title(self.win, layout=(0, 0, 15, 1), text=_('Ship Designs'), font='normal-bold', align=ui.ALIGN_W) ui.Listbox(self.win, layout=(0, 1, 15, 25), id='vDesigns', columns=((_('#'), 'tNumber', 2, ui.ALIGN_E), (_('B'), 'tInBuild', 2, ui.ALIGN_E), (_('Name'), 'text', 8, ui.ALIGN_W), (_('Class'), 'tClass', 2, ui.ALIGN_W)), columnLabels=1, action="onSelectDesign", hoverAction="onHighlightDesign") ui.Button(self.win, layout=(0, 26, 7, 1), text=_("New design"), action="onNewDesign") ui.Button(self.win, layout=(7, 26, 7, 1), text=_("Dupl. design"), action="onDuplDesign", enabled=0, id="vDuplDesign") # current design ui.Title(self.win, layout=(15, 0, 25, 1), text=_('Design'), font='normal-bold', align=ui.ALIGN_W) # info ui.Label(self.win, layout=(15, 1, 5, 1), text=_("Name"), align=ui.ALIGN_W) ui.Entry(self.win, layout=(20, 1, 10, 1), id="vName", align=ui.ALIGN_E) ui.Label(self.win, layout=(15, 2, 5, 1), text=_("Hull type"), align=ui.ALIGN_W) ui.ActiveLabel(self.win, layout=(20, 2, 10, 1), id="vHull", align=ui.ALIGN_E, action="onSelectHull") ui.Label(self.win, layout=(15, 3, 5, 1), text=_("Control unit"), align=ui.ALIGN_W) ui.ActiveLabel(self.win, layout=(20, 3, 10, 1), id="vCtrl", align=ui.ALIGN_E, action="onSelectCtrl") ui.Button(self.win, layout=(15, 4, 6, 1), text=_('Engines'), id="vEnginesButton", font='normal-bold', action="onAddEngine") ui.Title( self.win, layout=(21, 4, 19, 1), ) ui.Listbox(self.win, layout=(15, 5, 25, 3), id='vEngines', columns=((_('#'), 'tNumber', 2, ui.ALIGN_E), (_('Name'), 'text', 8, ui.ALIGN_W), (_('Data'), 'tData', 14, ui.ALIGN_W)), columnLabels=0, action="onEqSelectedInListInc", rmbAction="onEqSelectedInListDec") ui.Button(self.win, layout=(15, 8, 6, 1), text=_('Weapons'), id="vWeaponsButton", font='normal-bold', action="onAddWeapon") ui.Title( self.win, layout=(21, 8, 19, 1), ) ui.Listbox(self.win, layout=(15, 9, 25, 4), id='vWeapons', columns=((_('#'), 'tNumber', 2, ui.ALIGN_E), (_('Name'), 'text', 8, ui.ALIGN_W), (_('Data'), 'tData', 14, ui.ALIGN_W)), columnLabels=0, action="onEqSelectedInListInc", rmbAction="onEqSelectedInListDec") ui.Button(self.win, layout=(15, 13, 6, 1), text=_('Equipment'), id="vEquipmentButton", font='normal-bold', action="onAddEquipment") ui.Title( self.win, layout=(21, 13, 19, 1), ) ui.Listbox(self.win, layout=(15, 14, 25, 5), id='vEquipment', columns=((_('#'), 'tNumber', 2, ui.ALIGN_E), (_('Name'), 'text', 8, ui.ALIGN_W), (_('Data'), 'tData', 14, ui.ALIGN_W)), columnLabels=0, action="onEqSelectedInListInc", rmbAction="onEqSelectedInListDec") ui.Button(self.win, layout=(15, 19, 6, 1), text=_("Upgrade to"), id="vUpgrade", font='normal-bold', action="onUpgrade") ui.Label(self.win, layout=(21, 19, 6, 1), id="vAUpgrade", align=ui.ALIGN_E) ui.Title(self.win, layout=(27.5, 19, 12.5, 1)) # ship's attrs ui.Label(self.win, layout=(30.5, 1, 4.5, 1), text=_("Class"), align=ui.ALIGN_W) ui.Label(self.win, layout=(35, 1, 4.75, 1), id="vAClass", align=ui.ALIGN_E) ui.Label(self.win, layout=(30.5, 2, 6.5, 1), text=_("Free slots"), align=ui.ALIGN_W) ui.Label(self.win, layout=(37, 2, 2.75, 1), id="vASlots", align=ui.ALIGN_E) ui.Label(self.win, layout=(30.5, 3, 6.5, 1), text=_("Unused payload"), align=ui.ALIGN_W) ui.Label(self.win, layout=(37, 3, 2.75, 1), id="vAPayload", align=ui.ALIGN_E) ui.Label(self.win, layout=(17, 21, 4, 1), text=_("HP"), align=ui.ALIGN_W) ui.Label(self.win, layout=(21, 21, 5, 1), id="vAHP", align=ui.ALIGN_E) ui.Label(self.win, layout=(17, 22, 4, 1), text=_("Base attack"), align=ui.ALIGN_W) ui.Label(self.win, layout=(21, 22, 5, 1), id="vAAttack", align=ui.ALIGN_E) ui.Label(self.win, layout=(17, 23, 3, 1), text=_("Base defence"), align=ui.ALIGN_W) ui.Label(self.win, layout=(20, 23, 6, 1), id="vADefence", align=ui.ALIGN_E) ui.Label(self.win, layout=(17, 24, 5, 1), text=_("Military power"), align=ui.ALIGN_W) ui.Label(self.win, layout=(22, 24, 4, 1), id="vACombatPwr", align=ui.ALIGN_E) ui.Label(self.win, layout=(28, 20, 5, 1), text=_("Signature"), align=ui.ALIGN_W) ui.Label(self.win, layout=(33, 20, 5, 1), id="vASignature", align=ui.ALIGN_E) ui.Label(self.win, layout=(28, 21, 5, 1), id="vSpeed", text=_("Speed"), align=ui.ALIGN_W) ui.Label(self.win, layout=(34, 21, 5, 1), id="vASpeed", align=ui.ALIGN_E) ui.Label(self.win, layout=(28, 22, 5, 1), text=_("Tanks"), align=ui.ALIGN_W) ui.Label(self.win, layout=(33, 22, 5, 1), id="vATanks", align=ui.ALIGN_E) ui.Label(self.win, layout=(28, 23, 5, 1), text=_("Max. range"), align=ui.ALIGN_W) ui.Label(self.win, layout=(33, 23, 5, 1), id="vARange", align=ui.ALIGN_E) ui.Label(self.win, layout=(28, 24, 5, 1), text=_("Constr. pts"), align=ui.ALIGN_W) ui.Label(self.win, layout=(33, 24, 5, 1), font='normal-bold', id="vACCPts", align=ui.ALIGN_E) # actions ui.Title(self.win, layout=(15, 25, 25, 1)) ui.Button(self.win, layout=(15, 26, 5, 1), text=_("Scrap"), id="vScrap", action="onScrap") ui.Button(self.win, layout=(35, 26, 5, 1), text=_("Construct"), id="vConstruct", action="onConstruct", enabled=0) # status bar + submit/cancel ui.TitleButton(self.win, layout=(35, 27, 5, 1), text=_('Close'), action='onClose') ui.Title(self.win, id='vStatusBar', layout=(0, 27, 35, 1), align=ui.ALIGN_W)
def createUI(self): w, h = gdata.scrnSize width = 764 # 38 * 20 + 4 height = 464 # 23 * 20 + 4 self.win = ui.Window(self.app, modal=1, escKeyClose=1, movable=0, title=_("New message"), rect=ui.Rect((w - width) / 2, (h - height) / 2, width, height), layoutManager=ui.SimpleGridLM(), tabChange=True) self.win.subscribeAction('*', self) # headers ui.Label(self.win, layout=(0, 0, 5, 1), text=_("Recipient"), align=ui.ALIGN_W) ui.ActiveLabel(self.win, layout=(5, 0, 33, 1), id="vRecipient", align=ui.ALIGN_W) ui.Label(self.win, layout=(0, 1, 5, 1), text=_("Subject"), align=ui.ALIGN_W) ui.Entry(self.win, layout=(5, 1, 33, 1), id="vTopic", align=ui.ALIGN_W, orderNo=1) ui.Title(self.win, layout=(0, 2, 38, 1), text=_("Message"), font="normal-bold", align=ui.ALIGN_W) s = ui.Scrollbar(self.win, layout=(37, 3, 1, 18)) t = ui.Text(self.win, layout=(0, 3, 37, 18), id="vText", orderNo=2) t.attachVScrollbar(s) # info ui.Title(self.win, layout=(0, 21, 28, 1), id='vStatusBar', align=ui.ALIGN_W) ui.TitleButton(self.win, layout=(28, 21, 5, 1), text=_("Cancel"), action='onCancel') ui.TitleButton(self.win, layout=(33, 21, 5, 1), text=_("Send"), action='onSend') # status bar #self.win.statusBar = self.win.vStatusBar # # contact window # width = 304 # 15 * 20 + 4 height = 264 # 13 * 20 + 4 self.cwin = ui.Window( self.app, modal=1, escKeyClose=1, titleOnly=0, movable=0, title=_("Select recipient"), rect=ui.Rect((w - width) / 2, (h - height) / 2, width, height), layoutManager=ui.SimpleGridLM(), ) self.cwin.subscribeAction('*', self) # rename ui.Listbox(self.cwin, layout=(0, 0, 15, 11), id='vContacts', columnLabels=0, columns=((None, 'text', 0, ui.ALIGN_W), ), multiselection=1, sortedBy=('text', 1)) # status bar + submit/cancel ui.TitleButton(self.cwin, layout=(10, 11, 5, 1), text=_("Select"), action='onContactSelected') ui.TitleButton(self.cwin, layout=(5, 11, 5, 1), text=_("Cancel"), action='onContactCancel') ui.Title(self.cwin, id='vStatusBar', layout=(0, 11, 5, 1), align=ui.ALIGN_W)
def createUI(self): screenWidth, screenHeight = gdata.scrnSize # size of dialog in layout metrics (for SimpleGridLM) cols = 33 rows = 18 # dialog width and height in pixels width = cols * 20 + 5 height = rows * 20 + 4 #creating dialog window self.win = ui.Window(self.app, modal=1, escKeyClose=1, movable=0, title=_("Options"), rect=ui.Rect((screenWidth - width) / 2, (screenHeight - height) / 2, width, height), layoutManager=ui.SimpleGridLM(), tabChange=True) self.win.subscribeAction('*', self) # first row is window title rows -= 1 # Resolution ui.Title(self.win, layout=(1, 1, 5, 1), text=_('Resolution'), align=ui.ALIGN_NONE, font='normal-bold') ui.Button(self.win, layout=(1, 2, 5, 1), id="vResolution", align=ui.ALIGN_W) ui.ActiveLabel(self.win, layout=(1, 3, 5, 1), id="vResolution2") width = 304 # 15 * 20 + 4 height = 264 # 13 * 20 + 4 self.reswin = ui.Window( self.app, modal=1, escKeyClose=1, titleOnly=0, movable=0, title=_("Select resolution"), rect=ui.Rect((screenWidth - width) / 2, (screenHeight - height) / 2, width, height), layoutManager=ui.SimpleGridLM(), ) self.reswin.subscribeAction('*', self) # rename ui.Listbox(self.reswin, layout=(0, 0, 15, 11), id='vResolutions', columnLabels=0, columns=((None, 'text', 0, ui.ALIGN_W), ), multiselection=0) # status bar + submit/cancel ui.TitleButton(self.reswin, layout=(10, 11, 5, 1), text=_("Select"), action='onResolutionSelected') ui.TitleButton(self.reswin, layout=(5, 11, 5, 1), text=_("Cancel"), action='onResolutionCancel') ui.Title(self.reswin, id='vStatusBar', layout=(0, 11, 5, 1), align=ui.ALIGN_W) # Languages ui.Title(self.win, layout=(1, 5, 5, 1), text=_('Language'), align=ui.ALIGN_NONE, font='normal-bold') try: longLang = self.languages[self.curLang] except: longLang = self.curLang #ui.Button(self.win, layout = (1, 8, 5, 1), text = longLang, id = 'vLanguage') ui.Button(self.win, layout=(1, 6, 5, 1), text=_('Select Language'), id='vLangSel', action='onSelectLanguage') ui.ActiveLabel(self.win, layout=(1, 7, 5, 1), text=longLang, id="vLanguage") lcols = 12 lrows = 6 width = lcols * 20 + 4 height = lrows * 20 + 4 self.lwin = ui.Window( self.app, modal=1, escKeyClose=1, titleOnly=0, movable=0, title=_("Select language"), rect=ui.Rect((screenWidth - width) / 2, (screenHeight - height) / 2, width, height), layoutManager=ui.SimpleGridLM(), ) self.lwin.subscribeAction('*', self) # rename ui.Listbox(self.lwin, layout=(0, 0, lcols, lrows - 2), id='vLanguages', columnLabels=0, columns=((None, 'text', 0, ui.ALIGN_W), ), multiselection=0, sortedBy=('text', 1)) # status bar + submit/cancel ui.TitleButton(self.lwin, layout=(lcols - 5, lrows - 2, 5, 1), text=_("Select"), action='onLanguageSelected') ui.TitleButton(self.lwin, layout=(lcols - 10, lrows - 2, 5, 1), text=_("Cancel"), action='onLanguageCancel') ui.Title(self.lwin, id='vStatusBar', layout=(0, lrows - 2, lcols - 10, 1), align=ui.ALIGN_W) # Theme ui.Title(self.win, layout=(1, 9, 5, 1), text=_('Themes'), align=ui.ALIGN_NONE, font='normal-bold') ui.Button(self.win, layout=(1, 10, 5, 1), id="vTheme", align=ui.ALIGN_W) ui.ActiveLabel(self.win, layout=(1, 11, 5, 1), id="vTheme2") width = 304 # 15 * 20 + 4 height = 264 # 13 * 20 + 4 self.twin = ui.Window( self.app, modal=1, escKeyClose=1, titleOnly=0, movable=0, title=_("Select theme"), rect=ui.Rect((screenWidth - width) / 2, (screenHeight - height) / 2, width, height), layoutManager=ui.SimpleGridLM(), ) self.twin.subscribeAction('*', self) # rename ui.Listbox(self.twin, layout=(0, 0, 15, 11), id='vThemes', columnLabels=0, columns=((None, 'text', 0, ui.ALIGN_W), ), multiselection=0, sortedBy=('text', 1)) # status bar + submit/cancel ui.TitleButton(self.twin, layout=(10, 11, 5, 1), text=_("Select"), action='onThemeSelected') ui.TitleButton(self.twin, layout=(5, 11, 5, 1), text=_("Cancel"), action='onThemeCancel') ui.Title(self.twin, id='vStatusBar', layout=(0, 11, 5, 1), align=ui.ALIGN_W) # Screen flags ui.Title(self.win, layout=(7, 1, 5, 1), text=_('Display flags'), align=ui.ALIGN_NONE, font='normal-bold') ui.Check(self.win, layout=(7, 2, 5, 1), text=_('Fullscreen'), id='vFullscreen', checked=0) ui.Check(self.win, layout=(7, 3, 5, 1), text=_('Double buf.'), id='vDoublebuf', checked=0) ui.Check(self.win, layout=(7, 4, 5, 1), text=_('HW surface'), id='vHWSurface', checked=0) ui.Check(self.win, layout=(7, 5, 5, 1), text=_('SW surface'), id='vSWSurface', checked=0) # Defaults ui.Title(self.win, layout=(7, 7, 25, 1), text=_('Default settings'), align=ui.ALIGN_NONE, font='normal-bold') ui.Check(self.win, layout=(7, 8, 8, 1), text=_('Report finalization'), id='vReportFin', checked=0) ui.Check(self.win, layout=(15, 8, 8, 1), text=_('Display help/tooltip'), id='vDisplayHelp', checked=1) ui.Check(self.win, layout=(23, 8, 9, 1), text=_('Show coordinates'), id='vCoords', checked=1) ui.Check(self.win, layout=(7, 9, 8, 1), text=_('Players highlight'), id='vHighlights', checked=1) ui.Check(self.win, layout=(15, 9, 8, 1), text=_('Show minimap'), id='vShowMinimap', checked=1) ui.Check(self.win, layout=(23, 9, 8, 1), text=_('Show gate systems'), id='vShowGateSystems', checked=1) ui.Check(self.win, layout=(7, 10, 8, 1), text=_('Show redirects'), id='vRedirects', checked=1, tooltip=_('Starmap hotkey: CTRL-R')) ui.Check(self.win, layout=(15, 10, 8, 1), text=_('Show map grid'), id='vShowMapGrid', checked=1, tooltip=_('Starmap hotkey: CTRL-G')) ui.Check(self.win, layout=(23, 10, 8, 1), text=_('Show gate network'), id='vShowGateNetwork', checked=0, tooltip=_('Starmap hotkey: CTRL-N')) ui.Check(self.win, layout=(7, 11, 8, 1), text=_('Show map scanners'), id='vShowMapScanners', checked=1, tooltip=_('Starmap hotkey: CTRL-S')) ui.Check(self.win, layout=(15, 11, 8, 1), text=_('Show fleet lines'), id='vShowMapFleetLines', checked=1, tooltip=_('Starmap hotkey: CTRL-L')) ui.Check(self.win, layout=(23, 11, 8, 1), text=_('Show player zones'), id='vShowPlayerZones', checked=0, tooltip=_('Starmap hotkey: CTRL-P')) #ui.Button(self.win, layout = (23, 10, 9, 1), id = "vGatemode", align = ui.ALIGN_W) #ui.ActiveLabel(self.win, layout = (23, 11, 9, 1), id = "vGatemode2") #width = 304 # 15 * 20 + 4 #height = 164 # 8 * 20 + 4 #self.gnwin = ui.Window(self.app, # modal = 1, # escKeyClose = 1, # titleOnly = 0, # movable = 0, # title = _("Select gate mode"), # rect = ui.Rect((screenWidth - width) / 2, (screenHeight - height) / 2, width, height), # layoutManager = ui.SimpleGridLM(), #) #self.gnwin.subscribeAction('*', self) # rename #ui.Listbox(self.gnwin, layout = (0, 0, 15, 6), id = 'vGatemodes', columnLabels = 0, # columns = ((None, 'text', 0, ui.ALIGN_W),), multiselection = 0) # status bar + submit/cancel #ui.TitleButton(self.gnwin, layout = (10, 6, 5, 1), text = _("Select"), action = 'onGatemodeSelected') #ui.TitleButton(self.gnwin, layout = (5, 6, 5, 1), text = _("Cancel"), action = 'onGatemodeCancel') #ui.Title(self.gnwin, id = 'vStatusBar', layout = (0, 6, 5, 1), align = ui.ALIGN_W) # Login settings ui.Title(self.win, layout=(7, 13, 15, 1), text=_('Login settings'), align=ui.ALIGN_NONE, font='normal-bold') ui.Check(self.win, layout=(15, 14, 8, 1), text=_('Auto-login'), id='vAutoLogin', checked=0) ui.Check(self.win, layout=(7, 14, 8, 1), text=_('Remember password'), id='vSavePassword', checked=0, action="onChangeSavePassword") # proxy settings ui.Title(self.win, layout=(13, 1, 9, 1), text=_('Proxy'), font='normal-bold') ui.Label(self.win, layout=(13, 2, 4, 1), text=_('Host:'), align=ui.ALIGN_E) ui.Entry(self.win, layout=(17, 2, 5, 1), id='vProxyHost', align=ui.ALIGN_W, orderNo=1) ui.Label(self.win, layout=(13, 3, 4, 1), text=_('Port:'), align=ui.ALIGN_E) ui.Entry(self.win, layout=(17, 3, 5, 1), id='vProxyPort', align=ui.ALIGN_W, orderNo=2) ui.Label(self.win, layout=(13, 4, 4, 1), text=_('Username:'******'vProxyUsername', align=ui.ALIGN_W, orderNo=3) ui.Label(self.win, layout=(13, 5, 4, 1), text=_('Password:'******'vProxyPassword', align=ui.ALIGN_W, orderNo=4) # sound options ui.Title(self.win, layout=(23, 1, 9, 1), text=_('Sound / Music'), font='normal-bold') ui.Check(self.win, layout=(23, 2, 9, 1), text=_('Sounds'), id='vSoundEnabled', checked=1) ui.Scrollbar(self.win, layout=(23, 3, 9, 1), id='vSoundVolume', action="onChangeSoundVolume") ui.Check(self.win, layout=(23, 4, 9, 1), text=_('Music'), id='vMusicEnabled', checked=1) ui.Scrollbar(self.win, layout=(23, 5, 9, 1), id='vMusicVolume', action="onChangeMusicVolume") # dialog bottom line ui.Title(self.win, layout=(0, rows - 1, cols - 10, 1)) ui.TitleButton(self.win, layout=(cols - 10, rows - 1, 5, 1), text=_("Cancel"), action='onCancel') ui.TitleButton(self.win, layout=(cols - 5, rows - 1, 5, 1), text=_("OK"), action='onOK')