Exemplo n.º 1
0
    def initialize(self):
        Game.initialize(self)
        self.tom = DemoEPenguin()
        self.tom.set_demo(self)

        self.events.add(Event.QUIT_Event(callback=self._quit))
        self.events.add(Event.KEYUP_Event(key=K_ESCAPE, callback=self.configure))

        self.events.add(Event.KEYUP_Event(key=K_s, callback=self.skipfunc))
        self.events.add(Event.KEYUP_Event(key=K_h, callback=self.hide))
        self.events.add(Event.KEYUP_Event(key=K_q, callback=self._quit))
Exemplo n.º 2
0
 def initialize(self):
     Game.initialize(self)
     self.set_background(color=(50, 90, 130))
     self.target = Target()
     #self.target.draw()
     self.count = Score(pos=(20, 30), label='Targets:')
     self.count.addPoints(5)
     self.score = Score(pos=(20, 60), label='Moves:')
     self.score.addPoints(10)
     self.player = InteractPenguin()
     self.player.penUp()
     self.sprites.add(self.player)
     self.moveTarget()