Exemplo n.º 1
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 def __showdown(self, state):
   winners, hand_info, prize_map = GameEvaluator.judge(state["table"])
   self.__prize_to_winners(state["table"].seats.players, prize_map)
   result_message = MessageBuilder.build_round_result_message(state["round_count"], winners, hand_info, state)
   state["table"].reset()
   state["street"] += 1
   return state, [(-1, result_message)]
Exemplo n.º 2
0
 def test_judge_without_allin(self):
   gen_player = lambda acc, _: acc + [self.__create_player_with_pay_info("", 5, PayInfo.PAY_TILL_END)]
   players = reduce(gen_player, range(3), [])
   table = self.__setup_table(players)
   mock_eval_hand_return = [0,1,0]*3
   with patch('pypokerengine.engine.hand_evaluator.HandEvaluator.eval_hand', side_effect=mock_eval_hand_return):
     winner, hand_info, prize_map = GameEvaluator.judge(table)
     self.eq(1, len(winner))
     self.true(players[1] in winner)
     self.eq(15, prize_map[1])
Exemplo n.º 3
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 def test_judge_with_allin_when_allin_does_not_win(self):
   players = self.__setup_players_for_judge()
   table = self.__setup_table(players)
   mock_eval_hand_return = [2,1,0]*3 + [2,0] + [2]
   with patch('pypokerengine.engine.hand_evaluator.HandEvaluator.eval_hand', side_effect=mock_eval_hand_return):
     winner, hand_info, prize_map = GameEvaluator.judge(table)
     self.eq(2, hand_info[0]["hand"]["hole"]["low"])
     self.eq(1, hand_info[1]["hand"]["hole"]["low"])
     self.eq(0, hand_info[2]["hand"]["hole"]["low"])
     self.eq(100, prize_map[0])
     self.eq(0, prize_map[1])
     self.eq(0, prize_map[2])
Exemplo n.º 4
0
 def test_judge_with_allin_when_allin_does_not_win(self):
     players = self.__setup_players_for_judge()
     table = self.__setup_table(players)
     mock_eval_hand_return = [2, 1, 0] * 3 + [2, 0] + [2]
     with patch('pypokerengine.engine.hand_evaluator.HandEvaluator.eval_hand', side_effect=mock_eval_hand_return):
         winner, hand_info, prize_map = GameEvaluator.judge(table)
         self.eq(2, hand_info[0]['hand']['hole']['low'])
         self.eq(1, hand_info[1]['hand']['hole']['low'])
         self.eq(0, hand_info[2]['hand']['hole']['low'])
         self.eq(100, prize_map[0])
         self.eq(0, prize_map[1])
         self.eq(0, prize_map[2])
Exemplo n.º 5
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    def test_judge_without_allin(self):
        def gen_player(acc, _):
            return acc + [self.__create_player_with_pay_info('', 5, PayInfo.PLAY_TILL_END)]
        players = reduce(gen_player, range(3), [])

        table = self.__setup_table(players)
        mock_eval_hand_return = [0, 1, 0] * 3
        with patch('pypokerengine.engine.hand_evaluator.HandEvaluator.eval_hand', side_effect=mock_eval_hand_return):
            winner, hand_info, prize_map = GameEvaluator.judge(table)
            self.eq(1, len(winner))
            self.true(players[1] in winner)
            self.eq(15, prize_map[1])
Exemplo n.º 6
0
 def test_judge_without_allin_but_winner_folded(self):
   gen_player = lambda acc, _: acc + [self.__create_player_with_pay_info("", 5, PayInfo.PAY_TILL_END)]
   players = reduce(gen_player, range(3), [])
   players[1].pay_info.update_to_fold()
   table = self.__setup_table(players)
   mock_eval_hand_return = [0,0]*4
   with patch('pypokerengine.engine.hand_evaluator.HandEvaluator.eval_hand', side_effect=mock_eval_hand_return):
     winner, hand_info, prize_map = GameEvaluator.judge(table)
     self.eq(2, len(winner))
     self.eq("HIGHCARD", hand_info[0]["hand"]["hand"]["strength"])
     self.eq("HIGHCARD", hand_info[1]["hand"]["hand"]["strength"])
     self.eq(7, prize_map[0])
     self.eq(0, prize_map[1])
     self.eq(7, prize_map[2])
Exemplo n.º 7
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 def test_judge_with_allin_when_allin_wins_case2(self):
     players = self.__setup_players_for_judge()
     table = self.__setup_table(players)
     mock_eval_hand_return = [1, 2, 0] * 3 + [1, 0] + [0]
     with patch(
             'pypokerengine.engine.hand_evaluator.HandEvaluator.eval_hand',
             side_effect=mock_eval_hand_return):
         winner, hand_info, prize_map = GameEvaluator.judge(table)
         self.eq(1, hand_info[0]["hand"]["hole"]["low"])
         self.eq(2, hand_info[1]["hand"]["hole"]["low"])
         self.eq(0, hand_info[2]["hand"]["hole"]["low"])
         self.eq(40, prize_map[0])
         self.eq(60, prize_map[1])
         self.eq(0, prize_map[2])
Exemplo n.º 8
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    def test_judge_without_allin_but_winner_folded(self):
        def gen_player(acc, _):
            return acc + [self.__create_player_with_pay_info('', 5, PayInfo.PLAY_TILL_END)]

        players = reduce(gen_player, range(3), [])
        players[1].pay_info.update_to_fold()
        table = self.__setup_table(players)
        mock_eval_hand_return = [0, 0] * 4
        with patch('pypokerengine.engine.hand_evaluator.HandEvaluator.eval_hand', side_effect=mock_eval_hand_return):
            winner, hand_info, prize_map = GameEvaluator.judge(table)
            self.eq(2, len(winner))
            self.eq('HIGHCARD', hand_info[0]['hand']['hand']['strength'])
            self.eq('HIGHCARD', hand_info[1]['hand']['hand']['strength'])
            self.eq(7.5, prize_map[0])
            self.eq(0, prize_map[1])
            self.eq(7.5, prize_map[2])