def load_level(self, n): rob.set_field_size(11, 11) a = random.randint(1, 7) b = random.randint(1, 3) c = 1 if random.randint(0, 1) else -1 rob.goto(10, 5) for i in range(a): rob.put_wall(left=True, right=True) rob.move_up() if c == 1: rob.put_wall(left=True, top=True) else: rob.put_wall(right=True, top=True) for i in range(b): if c == 1: rob.move_right() else: rob.move_left() rob.put_wall(top=True, bottom=True) if c == -1: rob.put_wall(left=True) else: rob.put_wall(right=True) rob.set_parking_cell(*rob.get_pos()) rob.goto(10, 5)
def load_level(self, n): m = random.randint(20, 40) rob.set_field_size(3, m) cells = list(range(1, m)) random.shuffle(cells) cells = sorted(cells[:random.randint(7, m - 5)]) for i in cells: rob.set_cell_type(1, i, rob.CELL_FILLED) rob.goto(1, 0) c = 0 while not rob.wall_is_on_the_right(): if rob.cell_is_filled(): c += 1 if c == 3: break else: c = 0 rob.move_right() rob.set_parking_cell(*rob.get_pos()) rob.goto(1, 0)
def load_level(self, n): rob.set_field_size(13, 20) l = random.randint(10, 15) corridors = [random.randint(0, 1) for i in range(l)] rob.goto(10, 1) for i in range(l): rob.move_right() rob.put_wall(bottom=True) if not corridors[i]: rob.put_wall(top=True) continue k = random.randint(1, 8) for j in range(k): rob.move_up() pos = rob.get_pos() rob.set_cell_type(pos[0], pos[1], rob.CELL_TO_BE_FILLED) rob.put_wall(left=True, right=True) rob.put_wall(top=True) for j in range(k): rob.move_down() self.cells_to_fill = find_cells_to_be_filled() rob.put_wall(right=True) rob.set_parking_cell(10, 1) rob.goto(10, 1)
def load_level(self, n): n = random.randint(20, 30) rob.set_field_size(5, n) cases = { 0: {'top': True}, 1: {'bottom': True}, 2: {'top': True, 'bottom': True}, 3: {} } rob.goto(2, 0) for j in range(n): case = random.randint(0, 3) rob.put_wall(**cases[case]) if not rob.wall_is_above(): rob.set_cell_type(1, j, rob.CELL_TO_BE_FILLED) if not rob.wall_is_beneath(): rob.set_cell_type(3, j, rob.CELL_TO_BE_FILLED) if rob.wall_is_above() and rob.wall_is_beneath(): rob.set_cell_type(2, j, rob.CELL_TO_BE_FILLED) if j != n-1: rob.move_right()
def load_level(self, n): m = random.randint(20, 40) rob.set_field_size(3, m) rob.goto(1, 1) d = 0 _d = 0 while not rob.wall_is_on_the_right(): if _d == 0: pos = rob.get_pos() rob.set_cell_type(pos[0], pos[1], rob.CELL_TO_BE_FILLED) d += 1 _d = d rob.move_right() _d -= 1 self.cells_to_fill = find_cells_to_be_filled() rob.set_parking_cell(1, m - 1) rob.goto(1, 0)
def testWallCrash(self): rob.goto(0, 0) for move, test in [('move_right', 'move_up'), ('move_down', 'move_right'), ('move_left', 'move_down'), ('move_up', 'move_left')]: for i in range(10): with self.assertRaises(RobotCrashed): getattr(rob, test)() if i != 9: getattr(rob, move)() rob.goto(0, 0) with self.assertRaises(RobotCrashed): rob.move_right(10) rob.goto(0, 0) with self.assertRaises(RobotCrashed): rob.move_down(10) rob.goto(9, 9) with self.assertRaises(RobotCrashed): rob.move_left(10) rob.goto(9, 9) with self.assertRaises(RobotCrashed): rob.move_up(10)
def testRight(self): rob.goto(0, 0) for i in range(8): rob.move_right() self.assertEqual(rob.get_pos(), (0, i + 1)) rob.goto(0, 0) rob.move_right(9) self.assertEqual(rob.get_pos(), (0, 9))
def load_level(self, n): rob.set_field_size(15, 15) l = random.randint(5, 13) i = random.randint(2, 8) rob.goto(i, 0) for k in range(l): rob.put_wall(bottom=True) rob.move_right() rob.set_parking_cell(i + 1, 0) rob.goto(0, 0)
def load_level(self, n): rob.set_field_size(10, 10) i = random.randint(2, 8) l = random.randint(1, 8) rob.goto(i, 1) for k in range(l): rob.put_wall(bottom=True) rob.move_right() rob.set_parking_cell(*rob.get_pos()) rob.goto(i, 1)
def load_level(self, n): rob.set_field_size(10, 10) for i in range(10): rob.set_cell_type(i, i, rob.CELL_TO_BE_FILLED) rob.set_parking_cell(3, 3) rob.set_parking_cell(9, 9) rob.goto(2, 4) for i in range(4): rob.put_wall(top=True, bottom=True) rob.move_right() rob.goto(0, 0)
def load_level(self, n): rob.set_field_size(10, 20) l = random.randint(5, 12) i = random.randint(2, 6) j = random.randint(0, 5) rob.goto(i, j) for m in range(l): k = random.randint(0, 1) rob.put_wall(bottom=(k == 0), top=(k == 1)) rob.move_right() rob.set_parking_cell(*rob.get_pos()) rob.goto(i, j)
def load_level(self, n): l = random.randint(20, 30) rob.set_field_size(13, l + 1) corridors = [random.randint(0, 1) for i in range(l)] self.filled_cells_number = 0 rob.goto(10, 0) rob.put_wall(top=True, bottom=True) rob.set_cell_type(10, 0, rob.CELL_TO_BE_FILLED) for j in range(l - 1): rob.move_right() rob.put_wall(bottom=True) if not corridors[j + 1]: rob.put_wall(top=True) rob.set_cell_type(10, j + 1, rob.CELL_TO_BE_FILLED) continue k = random.randint(1, 8) for q in range(k): rob.move_up() pos = rob.get_pos() if random.randint(0, 1) == 0: rob.fill_cell() self.filled_cells_number += 1 else: rob.set_cell_type(pos[0], pos[1], rob.CELL_TO_BE_FILLED) rob.put_wall(left=True, right=True) rob.put_wall(top=True) for q in range(k): rob.move_down() self.cells_to_fill = find_cells_to_be_filled() + find_filled_cells() rob.set_parking_cell(10, l) rob.goto(10, 0)
def load_level(self, n): rob.set_field_size(11, 11) i = random.randint(4, 8) j = random.randint(1, 9) q = random.randint(1, 9) rob.goto(i, 1) rob.put_wall(left=True) for k in range(1, 10): rob.put_wall(bottom=True) if k != j: rob.put_wall(top=True) rob.move_right() rob.put_wall(left=True) rob.set_parking_cell(0, 0) rob.goto(i, q)
def load_level(self, n): n = random.randint(20, 30) rob.set_field_size(3, n) rob.goto(1, 0) for j in range(n): rob.put_wall(bottom=True) if random.randint(0, 1) == 0: rob.put_wall(top=True) else: rob.set_cell_type(1, j, rob.CELL_TO_BE_FILLED) if j != n - 1: rob.move_right() self.cells_to_fill = find_cells_to_be_filled() rob.set_parking_cell(1, n - 1) rob.goto(1, 0)
def load_level(self, n): rob.set_field_size(11, 11) i = random.randint(4, 8) rob.goto(i, 1) if n != 1: rob.put_wall(left=True) for k in range(1, 10): rob.put_wall(bottom=True, top=True) rob.move_right() if n != 0: rob.put_wall(left=True) if n != 2: rob.set_parking_cell(0, 0) else: rob.set_parking_cell(i, 9) rob.goto(i, 5)
def load_level(self, n): m = random.randint(15, 20) n = random.randint(15, 20) rob.set_field_size(m, n) for i in range(m - 1): if random.randint(0, 1) == 0: continue rob.goto(i, 0) k = random.randint(1, n - 2) for j in range(n): if j != k: rob.put_wall(bottom=True) if j != n - 1: rob.move_right() rob.set_parking_cell(m - 1, 0) rob.goto(0, n - 1)