def test__escape__uses_renderer_escape(self): """ Test that escape uses the renderer's escape function. """ renderer = Renderer() renderer.escape = lambda s: "**" + s engine = renderer._make_render_engine() escape = engine.escape self.assertEqual(escape("foo"), "**foo")
def test__escape__uses_renderer_escape(self): """ Test that escape uses the renderer's escape function. """ renderer = Renderer() renderer.escape = lambda s: "**" + s engine = renderer._make_render_engine() escape = engine.escape self.assertEqual(escape("foo"), "**foo")
def test__literal__handles_unicode(self): """ Test that literal doesn't try to "double decode" unicode. """ renderer = Renderer() renderer.string_encoding = 'ascii' engine = renderer._make_render_engine() literal = engine.literal self.assertEqual(literal(u"foo"), "foo")
def test__load_partial__not_found__default(self): """ Check that load_partial provides a nice message when a template is not found. """ renderer = Renderer() engine = renderer._make_render_engine() load_partial = engine.load_partial self.assertException(TemplateNotFoundError, "File 'foo.mustache' not found in dirs: ['.']", load_partial, "foo")
def test__literal__handles_unicode(self): """ Test that literal doesn't try to "double decode" unicode. """ renderer = Renderer() renderer.string_encoding = 'ascii' engine = renderer._make_render_engine() literal = engine.literal self.assertEqual(literal(u"foo"), "foo")
def test__escape__uses_renderer_unicode(self): """ Test that escape uses the renderer's unicode function. """ renderer = Renderer() renderer.unicode = mock_unicode engine = renderer._make_render_engine() escape = engine.escape b = u"foo".encode('ascii') self.assertEqual(escape(b), "FOO")
def test__load_partial__not_found__default(self): """ Check that load_partial provides a nice message when a template is not found. """ renderer = Renderer() engine = renderer._make_render_engine() load_partial = engine.load_partial self.assertException(TemplateNotFoundError, "File 'foo.mustache' not found in dirs: ['.']", load_partial, "foo")
def test__escape__uses_renderer_unicode(self): """ Test that escape uses the renderer's unicode function. """ renderer = Renderer() renderer.unicode = mock_unicode engine = renderer._make_render_engine() escape = engine.escape b = u"foo".encode('ascii') self.assertEqual(escape(b), "FOO")
def test__load_partial__not_found__dict(self): """ Check that load_partial provides a nice message when a template is not found. """ renderer = Renderer() renderer.partials = {} engine = renderer._make_render_engine() load_partial = engine.load_partial # Include dict directly since str(dict) is different in Python 2 and 3: # <type 'dict'> versus <class 'dict'>, respectively. self.assertException(TemplateNotFoundError, "Name 'foo' not found in partials: %s" % dict, load_partial, "foo")
def test__load_partial__not_found__dict(self): """ Check that load_partial provides a nice message when a template is not found. """ renderer = Renderer() renderer.partials = {} engine = renderer._make_render_engine() load_partial = engine.load_partial # Include dict directly since str(dict) is different in Python 2 and 3: # <type 'dict'> versus <class 'dict'>, respectively. self.assertException(TemplateNotFoundError, "Name 'foo' not found in partials: %s" % dict, load_partial, "foo")
def test__escape__has_access_to_original_unicode_subclass(self): """ Test that escape receives strings with the unicode subclass intact. """ renderer = Renderer() renderer.escape = lambda s: unicode(type(s).__name__) engine = renderer._make_render_engine() escape = engine.escape class MyUnicode(unicode): pass self.assertEqual(escape(u"foo".encode('ascii')), unicode.__name__) self.assertEqual(escape(u"foo"), unicode.__name__) self.assertEqual(escape(MyUnicode("foo")), MyUnicode.__name__)
def test__escape__has_access_to_original_unicode_subclass(self): """ Test that escape receives strings with the unicode subclass intact. """ renderer = Renderer() renderer.escape = lambda s: unicode(type(s).__name__) engine = renderer._make_render_engine() escape = engine.escape class MyUnicode(unicode): pass self.assertEqual(escape(u"foo".encode('ascii')), unicode.__name__) self.assertEqual(escape(u"foo"), unicode.__name__) self.assertEqual(escape(MyUnicode("foo")), MyUnicode.__name__)
def test__literal__returns_unicode(self): """ Test that literal returns unicode (and not a subclass). """ renderer = Renderer() renderer.string_encoding = 'ascii' engine = renderer._make_render_engine() literal = engine.literal self.assertEqual(type(literal("foo")), unicode) class MyUnicode(unicode): pass s = MyUnicode("abc") self.assertEqual(type(s), MyUnicode) self.assertTrue(isinstance(s, unicode)) self.assertEqual(type(literal(s)), unicode)
def test__literal__returns_unicode(self): """ Test that literal returns unicode (and not a subclass). """ renderer = Renderer() renderer.string_encoding = 'ascii' engine = renderer._make_render_engine() literal = engine.literal self.assertEqual(type(literal("foo")), unicode) class MyUnicode(unicode): pass s = MyUnicode("abc") self.assertEqual(type(s), MyUnicode) self.assertTrue(isinstance(s, unicode)) self.assertEqual(type(literal(s)), unicode)
def test__escape__returns_unicode(self): """ Test that literal returns unicode (and not a subclass). """ renderer = Renderer() renderer.string_encoding = 'ascii' engine = renderer._make_render_engine() escape = engine.escape self.assertEqual(type(escape("foo")), unicode) # Check that literal doesn't preserve unicode subclasses. class MyUnicode(unicode): pass s = MyUnicode("abc") self.assertEqual(type(s), MyUnicode) self.assertTrue(isinstance(s, unicode)) self.assertEqual(type(escape(s)), unicode)
def test__load_partial__returns_unicode(self): """ Check that load_partial returns unicode (and not a subclass). """ class MyUnicode(unicode): pass renderer = Renderer() renderer.string_encoding = 'ascii' renderer.partials = {'str': 'foo', 'subclass': MyUnicode('abc')} engine = renderer._make_render_engine() actual = engine.load_partial('str') self.assertEqual(actual, "foo") self.assertEqual(type(actual), unicode) # Check that unicode subclasses are not preserved. actual = engine.load_partial('subclass') self.assertEqual(actual, "abc") self.assertEqual(type(actual), unicode)
def test__escape__returns_unicode(self): """ Test that literal returns unicode (and not a subclass). """ renderer = Renderer() renderer.string_encoding = 'ascii' engine = renderer._make_render_engine() escape = engine.escape self.assertEqual(type(escape("foo")), unicode) # Check that literal doesn't preserve unicode subclasses. class MyUnicode(unicode): pass s = MyUnicode("abc") self.assertEqual(type(s), MyUnicode) self.assertTrue(isinstance(s, unicode)) self.assertEqual(type(escape(s)), unicode)
def test__load_partial__returns_unicode(self): """ Check that load_partial returns unicode (and not a subclass). """ class MyUnicode(unicode): pass renderer = Renderer() renderer.string_encoding = 'ascii' renderer.partials = {'str': 'foo', 'subclass': MyUnicode('abc')} engine = renderer._make_render_engine() actual = engine.load_partial('str') self.assertEqual(actual, "foo") self.assertEqual(type(actual), unicode) # Check that unicode subclasses are not preserved. actual = engine.load_partial('subclass') self.assertEqual(actual, "abc") self.assertEqual(type(actual), unicode)